Player Matchup

Janus
Janus
Smoliard
Janus
Level 102
God Stats
2W - 2L
1,641 SR
Queue Stats
41W - 39L
1,506 Elo+
Party 2
Artio
Artio
ZaiHunna
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,517 Elo+
Party 2
Lancelot
Lancelot
oRubn
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,503 Elo+
Party 2
Team Averages
Level 112
1,547 SR
1,509 Elo+

VS

Team Averages
Level 126
1,744 SR
1,537 Elo+
Aphrodite
Aphrodite
Drazilomohon
Aphrodite
Level 109
God Stats
13W - 2L
1,739 SR
Queue Stats
104W - 106L
1,504 Elo+
Party 1
Osiris
Osiris
Wiggymatt
Osiris
Level 147
God Stats
1W - 0L
1,752 SR
Queue Stats
61W - 56L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
arbiter1900
Amaterasu
Level 121
God Stats
25W - 9L
1,742 SR
Queue Stats
238W - 227L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Smoliard
Janus
15
1 / 7 / 2
8,545
712
6,819
8,611
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ZaiHunna
Artio
13
0 / 3 / 1
7,906
659
6,297
12,881
14,050
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
oRubn
Lancelot
13
2 / 5 / 2
8,571
714
11,550
13,712
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drazilomohon
Aphrodite
16
2 / 1 / 11
10,029
836
6,145
6,525
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
Wiggymatt
Osiris
15
2 / 2 / 12
9,707
809
11,165
13,716
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
arbiter1900
Amaterasu
18
11 / 1 / 4
11,713
976
13,513
14,638
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Drazilomohon
Aphrodite
2
1
11
7.5
L
Janus
Smoliard
Janus
1
7
2
0.29
W
Osiris
Wiggymatt
Osiris
2
2
12
4
L
Artio
ZaiHunna
Artio
0
3
1
0.17
W
Amaterasu
arbiter1900
Amaterasu
11
1
4
13
L
Lancelot
oRubn
Lancelot
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
30,823
35,204
Taken
34,879
23,435
Mitigated
18,310
6,370
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Drazilomohon
Aphrodite
6,145
341
5,888
5,051
6,525
2,671
795
2,681
3,839
27,116
0
L
Janus
Smoliard
Janus
6,819
522
0
200
8,611
2,398
0
1,679
6,932
29,191
0
W
Osiris
Wiggymatt
Osiris
11,165
5,457
0
2,357
13,716
7,940
92
4,664
9,041
0
31,222
L
Artio
ZaiHunna
Artio
6,297
407
1,301
3,314
12,881
14,050
0
2,530
10,351
19,050
2,184
W
Amaterasu
arbiter1900
Amaterasu
13,513
7,580
0
6,028
14,638
7,699
1,898
5,173
9,448
0
54,893
L
Lancelot
oRubn
Lancelot
11,550
1,239
0
1,555
13,712
6,987
0
1,964
11,748
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
31,449
106
Minions Killed
154
0
Camps Cleared
0
618,011
Distance Traveled
749,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,029
836
47
4
0
234,803
0
L
Janus
8,545
712
44
4
0
187,146
0
W
Osiris
9,707
809
44
4
0
256,474
0
L
Artio
7,906
659
33
3
0
202,620
0
W
Amaterasu
11,713
976
63
5
0
257,935
0
L
Lancelot
8,571
714
29
2
0
228,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role