Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MakoDisa
Danzaburou
Level 60
God Stats
5W - 4L
1,518 SR
Queue Stats
54W - 34L
1,499 Elo+
Solo
Sol
Sol
OGVieux
Sol
Level 145
God Stats
1W - 1L
1,325 SR
Queue Stats
193W - 201L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xandorion
Kumbhakarna
Level 97
God Stats
2W - 2L
1,257 SR
Queue Stats
136W - 133L
1,374 Elo+
Party 2
Nut
Nut
Напулик
Nut
Level 124
God Stats
27W - 16L
1,624 SR
Queue Stats
225W - 219L
1,466 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,448 Elo+

VS

Team Averages
Level 79
1,547 SR
1,459 Elo+
Khepri
Khepri
Jordomacles
Khepri
Level 60
God Stats
3W - 9L
1,372 SR
Queue Stats
33W - 35L
1,393 Elo+
Party 1
Loki
Loki
Rayx2000
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Sol
Sol
Zenith2310
Sol
Level 66
God Stats
8W - 12L
1,480 SR
Queue Stats
127W - 137L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
dreamgirlNOT
Kukulkan
Level 109
God Stats
11W - 4L
1,656 SR
Queue Stats
72W - 35L
1,572 Elo+
Party 3
Artemis
Artemis
ofiros
Artemis
Level 97
God Stats
0W - 1L
1,728 SR
Queue Stats
64W - 30L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 3
6,471
1,079
3,670
2,708
748
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
MakoDisa
Danzaburou
11
0 / 0 / 4
6,309
1,052
2,390
2,689
978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
12
2 / 1 / 2
6,734
1,122
3,253
3,686
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Xandorion
Kumbhakarna
11
0 / 0 / 5
6,831
1,139
1,776
5,907
4,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 3
7,011
1,169
4,951
3,568
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

360

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 0
6,488
1,081
1,036
4,522
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
11
1 / 1 / 1
6,166
1,028
3,307
3,059
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,282
1,047
2,436
2,046
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
dreamgirlNOT
Kukulkan
11
1 / 0 / 1
6,529
1,088
4,345
1,911
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
ofiros
Artemis
11
1 / 2 / 1
6,468
1,078
5,417
5,861
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
5
Kills
3
3
Deaths
5
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Khepri
0
2
0
0
W
Danzaburou
MakoDisa
Danzaburou
0
0
4
2
W
Sol
2
1
2
3
L
Loki
1
1
1
1.5
W
Kumbhakarna
Xandorion
Kumbhakarna
0
0
5
2.5
L
0
0
2
1
L
Kukulkan
dreamgirlNOT
Kukulkan
1
0
1
1.5
L
Artemis
ofiros
Artemis
1
2
1
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,040
Damage
16,541
18,558
Taken
17,399
8,948
Mitigated
8,619
2,413
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,670
88
70
208
2,708
748
0
617
2,091
18,591
0
L
Khepri
1,036
0
1,445
377
4,522
3,630
0
1,300
3,222
7,345
0
W
Danzaburou
MakoDisa
Danzaburou
2,390
442
0
460
2,689
978
0
852
1,837
0
12,830
W
Sol
3,253
1,107
0
1,053
3,686
1,273
0
1,788
1,898
12,667
956
L
Loki
3,307
108
0
0
3,059
1,070
0
1,103
1,956
0
6,485
W
Kumbhakarna
Xandorion
Kumbhakarna
1,776
149
0
352
5,907
4,689
0
3,264
2,643
5,072
1,465
L
2,436
511
0
91
2,046
745
0
1,136
910
14,774
1,169
L
Kukulkan
dreamgirlNOT
Kukulkan
4,345
451
0
0
1,911
827
0
1,010
901
17,476
0
L
Artemis
ofiros
Artemis
5,417
1,278
0
503
5,861
2,347
0
3,624
2,237
0
16,132
W
4,951
3,631
0
270
3,568
1,260
0
1,220
2,348
0
16,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
31,933
133
Minions Killed
121
6
Camps Cleared
3
561,790
Distance Traveled
521,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,471
1,079
32
5
0
112,128
0
L
Khepri
6,488
1,081
9
2
0
111,993
0
W
Danzaburou
6,309
1,052
35
6
1
108,440
0
W
Sol
6,734
1,122
23
4
0
111,440
0
L
Loki
6,166
1,028
4
1
3
86,573
0
W
Kumbhakarna
6,831
1,139
10
2
0
116,766
0
L
Sol
6,282
1,047
45
8
0
114,914
0
L
Kukulkan
6,529
1,088
39
7
0
113,362
0
L
Artemis
6,468
1,078
24
4
0
94,820
0
W
Nut
7,011
1,169
33
6
5
113,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role