Player Matchup

Guan Yu
Guan Yu
DellVeeloo
Guan Yu
Level 87
God Stats
6W - 3L
1,676 SR
Queue Stats
179W - 156L
1,463 Elo+
Solo
Ullr
Ullr
ElUSlV3
Ullr
Level 108
God Stats
24W - 29L
1,453 SR
Queue Stats
120W - 106L
1,522 Elo+
Solo
Anubis
Anubis
Hammerboi32
Anubis
Level 66
God Stats
20W - 11L
1,577 SR
Queue Stats
104W - 112L
1,446 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
159W - 143L
1,545 SR
Queue Stats
196W - 183L
1,492 Elo+
Solo
Poseidon
Poseidon
maskinspenta
Poseidon
Level 66
God Stats
7W - 3L
1,634 SR
Queue Stats
36W - 31L
1,506 Elo+
Solo
Team Averages
Level 82
1,577 SR
1,486 Elo+

VS

Team Averages
Level 102
1,607 SR
1,435 Elo+
Charybdis
Charybdis
Jabali117
Charybdis
Level 122
God Stats
4W - 5L
1,517 SR
Queue Stats
371W - 357L
1,431 Elo+
Solo
Pele
Pele
ScarIetSaki
Pele
Level 84
God Stats
4W - 5L
1,604 SR
Queue Stats
60W - 103L
1,380 Elo+
Solo
Nemesis
Nemesis
Slurm45
Nemesis
Level 123
God Stats
13W - 9L
1,715 SR
Queue Stats
472W - 474L
1,454 Elo+
Party 1
Anubis
Anubis
Teijii
Anubis
Level 78
God Stats
8W - 10L
1,575 SR
Queue Stats
392W - 379L
1,465 Elo+
Solo
Hel
Hel
vLWOLF38
Hel
Level 103
God Stats
5W - 6L
1,625 SR
Queue Stats
313W - 303L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DellVeeloo
Guan Yu
14
1 / 6 / 2
8,035
473
8,341
20,988
17,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
ElUSlV3
Ullr
17
3 / 0 / 3
9,451
556
8,442
8,304
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
3 / 1 / 2
10,618
625
7,767
7,567
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 2
8,970
528
9,793
9,470
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
maskinspenta
Poseidon
18
4 / 2 / 3
10,306
606
8,811
9,941
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jabali117
Charybdis
15
0 / 5 / 0
8,051
474
2,390
13,979
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
7,627
449
7,627
11,243
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Slurm45
Nemesis
16
7 / 2 / 2
10,283
605
16,386
18,377
12,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Teijii
Anubis
12
0 / 4 / 0
7,361
433
3,385
9,665
3,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 4 / 1
7,390
435
3,323
13,188
5,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
9
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DellVeeloo
Guan Yu
1
6
2
0.33
W
Ullr
ElUSlV3
Ullr
3
0
3
4.5
W
Anubis
3
1
2
4
W
6
0
2
7
L
Charybdis
Jabali117
Charybdis
0
5
0
0
L
2
2
3
1.75
L
Nemesis
Slurm45
Nemesis
7
2
2
4
L
Anubis
Teijii
Anubis
0
4
0
0
W
Poseidon
maskinspenta
Poseidon
4
2
3
2.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
33,111
56,270
Taken
66,452
35,291
Mitigated
28,652
21,303
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DellVeeloo
Guan Yu
8,341
1,475
717
6,544
20,988
17,183
185
578
19,383
0
34,593
W
Ullr
ElUSlV3
Ullr
8,442
4,513
0
2,943
8,304
3,526
1,544
920
7,384
0
78,315
W
Anubis
7,767
110
0
5,140
7,567
3,059
0
2,700
4,770
79,671
1,542
W
9,793
900
761
3,184
9,470
8,280
510
944
8,354
47,461
2,610
L
Charybdis
Jabali117
Charybdis
2,390
924
0
2,942
13,979
4,332
0
5,142
8,837
0
61,963
L
7,627
2,389
0
2,809
11,243
3,059
324
2,272
8,850
0
44,550
L
Nemesis
Slurm45
Nemesis
16,386
7,911
0
7,298
18,377
12,504
0
5,093
12,681
0
74,421
L
Anubis
Teijii
Anubis
3,385
91
0
4,250
9,665
3,414
0
6,465
3,200
48,842
0
W
Poseidon
maskinspenta
Poseidon
8,811
1,669
0
2,014
9,941
3,243
770
1,433
8,419
106,775
0
L
3,323
452
2,955
5,137
13,188
5,343
0
7,063
6,083
40,923
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
40,712
564
Minions Killed
442
0
Camps Cleared
0
1,741,868
Distance Traveled
1,556,315
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,035
473
66
4
0
344,059
2
W
Ullr
9,451
556
125
7
0
325,866
4
W
Anubis
10,618
625
167
10
0
316,690
0
W
Cthulhu
8,970
528
69
4
0
356,759
6
L
Charybdis
8,051
474
121
7
0
313,832
0
L
Pele
7,627
449
60
4
0
370,716
0
L
Nemesis
10,283
605
106
6
0
333,385
0
L
Anubis
7,361
433
90
5
0
195,902
0
W
Poseidon
10,306
606
137
8
0
398,494
2
L
Hel
7,390
435
65
4
0
342,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role