Player Matchup

Neith
Neith
CodyBanks8
Neith
Level 69
God Stats
1W - 1L
1,258 SR
Queue Stats
29W - 24L
1,300 Elo+
Solo
Guan Yu
Guan Yu
GBB Iz Supra
Guan Yu
Level 147
God Stats
2W - 0L
1,767 SR
Queue Stats
233W - 219L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HeavyMerlin
Ah Puch
Level 67
God Stats
2W - 0L
1,524 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 1
Surtr
Surtr
IF1nl-
Surtr
Level 68
God Stats
3W - 3L
1,431 SR
Queue Stats
14W - 17L
1,374 Elo+
Party 1
Bastet
Bastet
kapox
Bastet
Level 98
God Stats
2W - 4L
1,139 SR
Queue Stats
83W - 63L
1,501 Elo+
Solo
Team Averages
Level 90
1,424 SR
1,409 Elo+

VS

Team Averages
Level 91
1,565 SR
1,483 Elo+
Hades
Hades
Ecrio
Hades
Level 59
God Stats
12W - 11L
1,695 SR
Queue Stats
73W - 108L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
ReZzeeeR
Kuzenbo
Level 68
God Stats
1W - 3L
1,431 SR
Queue Stats
48W - 40L
1,567 Elo+
Party 2
Nike
Nike
Toxic342310
Nike
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 129L
1,554 Elo+
Party 2
Charybdis
Charybdis
ZiaPierah
Charybdis
Level 157
God Stats
8W - 13L
1,411 SR
Queue Stats
396W - 410L
1,370 Elo+
Solo
Ne Zha
Ne Zha
xXRAPOUXx
Ne Zha
Level 140
God Stats
3W - 2L
1,788 SR
Queue Stats
185W - 175L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
2 / 1 / 1
3,626
725
2,729
2,967
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
GBB Iz Supra
Guan Yu
6
1 / 0 / 3
3,704
741
2,028
5,086
2,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
HeavyMerlin
Ah Puch
7
1 / 0 / 0
3,790
758
947
1,753
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
IF1nl-
Surtr
6
1 / 1 / 0
3,645
729
1,786
4,678
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
kapox
Bastet
6
3 / 1 / 1
3,971
794
2,619
4,055
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ecrio
Hades
3
0 / 2 / 1
2,981
596
560
2,541
637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
ReZzeeeR
Kuzenbo
5
1 / 2 / 0
3,694
739
2,065
4,813
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
3,888
778
2,104
3,690
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ZiaPierah
Charybdis
3
0 / 1 / 0
2,827
565
1,588
1,772
307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
xXRAPOUXx
Ne Zha
6
1 / 2 / 1
3,633
727
2,877
4,184
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
1
2.5
L
Hades
Ecrio
Hades
0
2
1
0.25
W
Guan Yu
GBB Iz Supra
Guan Yu
1
0
3
2.5
W
Ah Puch
HeavyMerlin
Ah Puch
1
0
0
1
W
Surtr
IF1nl-
Surtr
1
1
0
1
L
Kuzenbo
ReZzeeeR
Kuzenbo
1
2
0
0.5
L
1
1
0
1
L
Charybdis
ZiaPierah
Charybdis
0
1
0
0
W
Bastet
kapox
Bastet
3
1
1
3.5
L
Ne Zha
xXRAPOUXx
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
9,194
18,539
Taken
17,000
7,971
Mitigated
6,943
6,207
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,729
795
0
1,046
2,967
684
0
720
2,247
0
20,625
L
Hades
Ecrio
Hades
560
74
25
1,038
2,541
637
0
947
1,594
3,308
574
W
Guan Yu
GBB Iz Supra
Guan Yu
2,028
435
93
1,558
5,086
2,202
0
1,345
3,741
0
8,567
W
Ah Puch
HeavyMerlin
Ah Puch
947
143
0
33
1,753
410
216
464
1,289
13,695
0
W
Surtr
IF1nl-
Surtr
1,786
330
0
2,155
4,678
3,481
0
0
4,470
1,375
13,796
L
Kuzenbo
ReZzeeeR
Kuzenbo
2,065
1,067
0
1,522
4,813
3,497
0
0
4,813
9,901
0
L
2,104
320
0
553
3,690
1,239
0
234
3,212
0
18,287
L
Charybdis
ZiaPierah
Charybdis
1,588
880
0
846
1,772
307
0
0
1,772
0
10,020
W
Bastet
kapox
Bastet
2,619
1,049
0
1,322
4,055
1,194
0
89
3,930
0
19,009
L
Ne Zha
xXRAPOUXx
Ne Zha
2,877
1,211
0
909
4,184
1,263
0
203
3,981
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,736
Gold Earned
17,023
150
Minions Killed
119
0
Camps Cleared
0
528,078
Distance Traveled
438,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,626
725
35
7
0
91,382
0
L
Hades
2,981
596
13
3
0
54,006
2
W
Guan Yu
3,704
741
17
3
0
112,873
0
W
Ah Puch
3,790
758
32
6
0
100,145
0
W
Surtr
3,645
729
31
6
0
99,323
0
L
Kuzenbo
3,694
739
16
3
0
105,542
0
L
Nike
3,888
778
47
9
0
105,444
0
L
Charybdis
2,827
565
15
3
0
53,615
0
W
Bastet
3,971
794
35
7
0
124,355
0
L
Ne Zha
3,633
727
28
6
0
119,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role