Player Matchup

Ymir
Ymir
Cole_Wrld04
Ymir
Level 125
God Stats
1W - 6L
1,275 SR
Queue Stats
188W - 194L
1,412 Elo+
Party 1
Freya
Freya
I_Hunt-Drones
Freya
Level 101
God Stats
7W - 14L
1,380 SR
Queue Stats
217W - 213L
1,399 Elo+
Party 2
Nox
Nox
Milk1x-
Nox
Level 48
God Stats
0W - 3L
1,117 SR
Queue Stats
193W - 190L
1,366 Elo+
Party 1
Izanami
Izanami
XO_HUNTER_XO_21
Izanami
Level 88
God Stats
4W - 4L
1,561 SR
Queue Stats
181W - 163L
1,458 Elo+
Party 2
King Arthur
King Arthur
savagehobo21
King Arthur
Level 68
God Stats
4W - 5L
1,360 SR
Queue Stats
115W - 101L
1,452 Elo+
Party 2
Team Averages
Level 86
1,339 SR
1,418 Elo+

VS

Team Averages
Level 71
1,403 SR
1,418 Elo+
Mulan
Mulan
Expecto_Patronot
Mulan
Level 117
God Stats
91W - 58L
1,616 SR
Queue Stats
206W - 201L
1,450 Elo+
Solo
Freya
Freya
IMPERlALSOUP
Freya
Level 43
God Stats
2W - 5L
1,039 SR
Queue Stats
20W - 42L
1,273 Elo+
Solo
Poseidon
Poseidon
Lobamynyqa
Poseidon
Level 47
God Stats
21W - 11L
1,495 SR
Queue Stats
55W - 58L
1,513 Elo+
Solo
Atlas
Atlas
Monster9334
Atlas
Level 36
God Stats
3W - 3L
1,177 SR
Queue Stats
13W - 17L
1,408 Elo+
Solo
Discordia
Discordia
oNADEo
Discordia
Level 114
God Stats
3W - 1L
1,686 SR
Queue Stats
209W - 199L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,999
500
4,094
6,455
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 3 / 0
4,926
493
4,050
5,333
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nox
7
0 / 2 / 0
4,581
458
1,133
3,315
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 2 / 2
5,281
528
4,047
5,368
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
savagehobo21
King Arthur
10
2 / 4 / 0
5,534
553
4,666
10,426
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,966
697
6,051
7,207
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 5
4,825
483
3,126
4,152
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Lobamynyqa
Poseidon
9
0 / 1 / 5
5,353
535
3,092
5,061
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
5,515
552
2,280
7,278
4,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
oNADEo
Discordia
11
7 / 0 / 3
6,175
618
4,972
5,158
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
13
13
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
1
3
4.5
W
1
2
5
1.75
L
2
3
0
0.67
W
Poseidon
Lobamynyqa
Poseidon
0
1
5
2.5
L
Nox
0
2
0
0
W
2
1
3
3.5
L
0
2
2
0.5
W
Discordia
oNADEo
Discordia
7
0
3
8.5
L
King Arthur
savagehobo21
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
19,521
30,897
Taken
28,856
11,612
Mitigated
13,863
6,832
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,094
772
0
1,826
6,455
2,409
0
2,744
3,490
24,397
0
W
6,051
671
0
1,759
7,207
5,270
0
797
6,410
426
45,246
W
3,126
1,033
0
1,125
4,152
1,167
0
739
3,273
18,921
0
L
4,050
844
0
940
5,333
1,472
150
2,754
2,321
11,067
395
W
Poseidon
Lobamynyqa
Poseidon
3,092
459
0
1,380
5,061
1,308
0
3,581
1,368
26,169
904
L
Nox
1,133
193
0
620
3,315
957
0
1,931
1,196
20,300
0
W
2,280
653
499
1,557
7,278
4,466
0
2,714
4,282
17,002
695
L
4,047
2,534
0
1,418
5,368
1,686
600
2,936
2,214
0
35,205
W
Discordia
oNADEo
Discordia
4,972
1,004
0
500
5,158
1,652
0
809
4,277
32,974
0
L
King Arthur
savagehobo21
King Arthur
4,666
779
0
2,028
10,426
5,088
0
2,128
8,184
0
29,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
28,834
224
Minions Killed
278
0
Camps Cleared
0
912,578
Distance Traveled
1,022,833
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,999
500
44
4
0
211,227
4
W
Mulan
6,966
697
97
10
0
183,300
0
W
Freya
4,825
483
46
5
0
219,464
0
L
Freya
4,926
493
15
2
0
187,327
0
W
Poseidon
5,353
535
66
7
0
213,950
0
L
Nox
4,581
458
45
5
0
146,712
1
W
Atlas
5,515
552
11
1
0
197,101
0
L
Izanami
5,281
528
66
7
0
187,536
0
W
Discordia
6,175
618
58
6
0
209,018
0
L
King Arthur
5,534
553
54
5
0
179,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role