Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GABONDOR
Mulan
Level 107
God Stats
4W - 4L
1,736 SR
Queue Stats
111W - 86L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
L13-prokiba1
Hun Batz
Level 145
God Stats
2W - 1L
1,813 SR
Queue Stats
122W - 133L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Luis2d
Danzaburou
Level 37
God Stats
6W - 2L
1,908 SR
Queue Stats
30W - 37L
1,472 Elo+
Solo
Team Averages
Level 94
1,691 SR
1,516 Elo+

VS

Team Averages
Level 101
1,636 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LEEDUHLEEDUHLEE
Nemesis
Level 158
God Stats
4W - 3L
1,608 SR
Queue Stats
103W - 92L
1,585 Elo+
Party 2
Eset
Eset
minoverodsy
Eset
Level 57
God Stats
6W - 0L
1,861 SR
Queue Stats
56W - 44L
1,529 Elo+
Solo
Nut
Nut
mmorbin
Nut
Level 47
God Stats
7W - 3L
1,883 SR
Queue Stats
114W - 124L
1,488 Elo+
Solo
Ganesha
Ganesha
mrayyy19
Ganesha
Level 87
God Stats
1W - 1L
1,328 SR
Queue Stats
118W - 112L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 4 / 1
5,870
489
4,745
5,444
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
9
0 / 0 / 2
5,297
441
2,834
6,225
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
GABONDOR
Mulan
10
0 / 2 / 0
5,490
458
3,469
11,158
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
L13-prokiba1
Hun Batz
10
2 / 3 / 1
5,878
490
3,366
7,832
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Luis2d
Danzaburou
10
2 / 5 / 0
5,971
498
4,460
7,668
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 0 / 2
8,022
669
7,465
7,014
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 0
6,777
565
5,447
8,246
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 1
6,994
583
4,245
6,007
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
12
4 / 2 / 1
7,282
607
5,552
6,366
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
mrayyy19
Ganesha
10
0 / 1 / 7
6,814
568
2,891
9,626
6,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
1
0.38
L
Khepri
 
Khepri
0
0
2
1
W
Ymir
 
Ymir
1
0
2
2
L
Mulan
GABONDOR
Mulan
0
2
0
0
L
Hun Batz
L13-prokiba1
Hun Batz
2
3
1
0.83
W
4
1
0
4
L
Danzaburou
Luis2d
Danzaburou
2
5
0
0.4
W
4
1
1
4.5
W
Nut
4
2
1
2.25
W
Ganesha
mrayyy19
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
25,600
38,327
Taken
37,259
16,266
Mitigated
20,213
10,575
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,745
1,252
0
500
5,444
1,940
0
2,803
2,556
42,012
2,031
L
Khepri
 
Khepri
2,834
238
0
2,010
6,225
3,861
0
1,881
4,344
14,304
0
W
Ymir
 
Ymir
7,465
2,114
0
2,321
7,014
5,528
0
150
6,864
57,142
2,567
L
Mulan
GABONDOR
Mulan
3,469
460
0
2,701
11,158
5,878
0
6,548
3,974
0
32,497
L
Hun Batz
L13-prokiba1
Hun Batz
3,366
725
0
3,139
7,832
2,115
0
1,843
5,989
0
32,235
W
5,447
2,354
0
5,652
8,246
3,254
0
642
7,604
0
56,034
L
Danzaburou
Luis2d
Danzaburou
4,460
1,879
0
2,225
7,668
2,472
0
366
7,302
0
31,471
W
4,245
205
192
1,863
6,007
1,894
0
2,646
3,361
39,095
1,065
W
Nut
5,552
2,966
0
2,524
6,366
2,723
104
162
6,204
0
51,291
W
Ganesha
mrayyy19
Ganesha
2,891
430
0
3,019
9,626
6,814
0
3,257
6,369
18,815
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
35,889
272
Minions Killed
394
0
Camps Cleared
0
1,209,647
Distance Traveled
1,142,127
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,870
489
78
7
0
226,425
0
L
Khepri
5,297
441
14
1
0
253,048
0
W
Ymir
8,022
669
121
10
0
194,822
0
L
Mulan
5,490
458
68
6
0
224,720
0
L
Hun Batz
5,878
490
62
5
0
272,587
4
W
Nemesis
6,777
565
99
8
0
285,218
0
L
Danzaburou
5,971
498
50
4
0
232,867
0
W
Eset
6,994
583
75
6
0
189,252
3
W
Nut
7,282
607
93
8
0
217,201
0
W
Ganesha
6,814
568
6
1
0
255,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role