Player Matchup

Kuzenbo
Kuzenbo
CeeMeRobbinSon
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 206L
1,537 Elo+
Party 2
Poseidon
Poseidon
EL HASIEL
Poseidon
Level 34
God Stats
2W - 4L
1,143 SR
Queue Stats
209W - 208L
1,109 Elo+
Solo
Artemis
Artemis
MeekDaMilkMan
Artemis
Level 41
God Stats
32W - 29L
1,526 SR
Queue Stats
39W - 37L
1,479 Elo+
Party 2
Thor
Thor
Tybotomusrex
Thor
Level 59
God Stats
1W - 4L
1,297 SR
Queue Stats
84W - 80L
1,472 Elo+
Solo
King Arthur
King Arthur
educateddonkey25
King Arthur
Level 42
God Stats
2W - 4L
1,188 SR
Queue Stats
58W - 60L
1,457 Elo+
Party 2
Team Averages
Level 61
1,331 SR
1,411 Elo+

VS

Team Averages
Level 87
1,453 SR
1,448 Elo+
Chiron
Chiron
AcidicPIGGER1
Chiron
Level 124
God Stats
10W - 8L
1,450 SR
Queue Stats
65W - 79L
1,359 Elo+
Party 1
Ra
Ra
Extra42069
Ra
Level 60
God Stats
5W - 6L
1,484 SR
Queue Stats
118W - 111L
1,495 Elo+
Solo
Surtr
Surtr
GoDamnCoconuts
Surtr
Level 65
God Stats
12W - 11L
1,377 SR
Queue Stats
40W - 44L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
misticalpanda
Sun Wukong
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
187W - 184L
1,537 Elo+
Solo
Lancelot
Lancelot
piojosandey
Lancelot
Level 126
God Stats
7W - 2L
1,453 SR
Queue Stats
226W - 201L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,803
437
2,809
11,349
8,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
EL HASIEL
Poseidon
11
1 / 4 / 1
6,074
552
3,523
4,505
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
0 / 1 / 0
4,882
444
1,500
5,282
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 6 / 2
5,634
512
3,065
10,673
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
educateddonkey25
King Arthur
11
1 / 1 / 0
5,933
539
4,248
12,945
10,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,052
550
3,360
2,643
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 0 / 1
7,151
650
3,401
3,918
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
5,439
494
6,548
6,883
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
misticalpanda
Sun Wukong
12
1 / 1 / 1
6,830
621
7,246
8,711
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Lancelot
piojosandey
Lancelot
13
5 / 2 / 6
7,040
640
8,052
9,597
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
3
1
0.17
L
Poseidon
EL HASIEL
Poseidon
1
4
1
0.38
W
8
0
1
8.5
W
0
1
5
2.5
L
Artemis
0
1
0
0
L
2
6
2
0.5
L
King Arthur
educateddonkey25
King Arthur
1
1
0
1
W
Sun Wukong
misticalpanda
Sun Wukong
1
1
1
1.5
W
Lancelot
piojosandey
Lancelot
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
28,607
44,754
Taken
31,752
25,851
Mitigated
13,064
13,920
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,360
732
814
1,051
2,643
871
153
382
2,261
0
41,611
L
2,809
590
0
3,300
11,349
8,771
0
1,278
9,741
15,649
0
L
Poseidon
EL HASIEL
Poseidon
3,523
475
0
270
4,505
1,325
0
1,497
2,930
33,265
1,781
W
3,401
314
782
1,805
3,918
1,237
26
1,504
2,324
41,472
0
W
6,548
1,869
0
1,364
6,883
3,232
12
3,058
3,701
454
30,276
L
Artemis
1,500
434
0
1,920
5,282
1,462
0
37
5,146
0
30,992
L
3,065
1,193
0
4,029
10,673
3,696
0
807
9,829
0
31,061
L
King Arthur
educateddonkey25
King Arthur
4,248
391
0
4,401
12,945
10,597
0
0
12,945
0
36,464
W
Sun Wukong
misticalpanda
Sun Wukong
7,246
1,197
0
3,184
8,711
4,228
0
0
8,711
0
50,715
W
Lancelot
piojosandey
Lancelot
8,052
1,587
0
4,006
9,597
3,496
0
929
8,620
0
53,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
32,512
274
Minions Killed
378
0
Camps Cleared
0
1,074,032
Distance Traveled
1,182,417
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,052
550
67
6
0
224,167
0
L
Kuzenbo
4,803
437
15
1
0
219,523
0
L
Poseidon
6,074
552
75
7
0
212,548
0
W
Ra
7,151
650
84
8
0
255,422
2
W
Surtr
5,439
494
44
4
0
219,070
0
L
Artemis
4,882
444
62
6
0
197,373
1
L
Thor
5,634
512
58
5
0
241,290
2
L
King Arthur
5,933
539
64
6
0
203,298
1
W
Sun Wukong
6,830
621
95
9
0
206,419
0
W
Lancelot
7,040
640
88
8
0
277,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role