Player Matchup

Sun Wukong
Sun Wukong
Brodiac
Sun Wukong
Level 67
God Stats
1W - 0L
1,276 SR
Queue Stats
44W - 54L
1,471 Elo+
Solo
Janus
Janus
DerKater_Maksim
Janus
Level 65
God Stats
2W - 1L
1,505 SR
Queue Stats
96W - 96L
1,406 Elo+
Solo
Skadi
Skadi
IITreasonII
Skadi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
ISchnakkeI
Aphrodite
Level 100
God Stats
12W - 13L
1,273 SR
Queue Stats
16W - 21L
1,261 Elo+
Party 2
Thanatos
Thanatos
PangPangOllo
Thanatos
Level 68
God Stats
16W - 10L
1,342 SR
Queue Stats
109W - 116L
1,359 Elo+
Solo
Team Averages
Level 82
1,379 SR
1,375 Elo+

VS

Team Averages
Level 79
1,575 SR
1,419 Elo+
Thanatos
Thanatos
DarKneZDraco
Thanatos
Level 45
God Stats
2W - 9L
1,500 SR
Queue Stats
55W - 66L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
SantuxDenYT
Cabrakan
Level 83
God Stats
3W - 1L
1,821 SR
Queue Stats
100W - 80L
1,503 Elo+
Solo
Izanami
Izanami
Yoaoledodo
Izanami
Level 40
God Stats
3W - 4L
1,471 SR
Queue Stats
72W - 83L
1,376 Elo+
Party 1
Vulcan
Vulcan
ZiaPierah
Vulcan
Level 157
God Stats
10W - 8L
1,581 SR
Queue Stats
404W - 418L
1,380 Elo+
Solo
Zeus
Zeus
Хелунна
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brodiac
Sun Wukong
15
5 / 2 / 7
8,914
637
9,081
11,581
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 4
7,618
544
6,233
5,747
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
7,194
514
7,704
10,422
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ISchnakkeI
Aphrodite
13
3 / 0 / 3
6,979
499
5,724
4,982
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PangPangOllo
Thanatos
15
7 / 2 / 2
8,448
603
5,379
12,036
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarKneZDraco
Thanatos
12
6 / 6 / 0
7,588
542
5,619
11,774
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
SantuxDenYT
Cabrakan
10
0 / 4 / 2
6,355
454
3,989
13,069
12,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Yoaoledodo
Izanami
12
1 / 2 / 1
6,629
474
5,865
8,664
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
ZiaPierah
Vulcan
12
2 / 4 / 2
7,262
519
7,507
7,282
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
6,086
435
3,531
6,151
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
9
9
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brodiac
Sun Wukong
5
2
7
4.25
L
Thanatos
DarKneZDraco
Thanatos
6
6
0
1
W
2
3
4
1.33
W
3
2
3
2.25
W
Aphrodite
ISchnakkeI
Aphrodite
3
0
3
4.5
W
Thanatos
PangPangOllo
Thanatos
7
2
2
4
L
Cabrakan
SantuxDenYT
Cabrakan
0
4
2
0.25
L
Izanami
Yoaoledodo
Izanami
1
2
1
0.75
L
Vulcan
ZiaPierah
Vulcan
2
4
2
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
26,511
44,768
Taken
46,940
19,742
Mitigated
23,705
24,074
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brodiac
Sun Wukong
9,081
2,074
0
4,342
11,581
7,384
176
5,803
5,669
0
55,316
L
Thanatos
DarKneZDraco
Thanatos
5,619
913
0
3,697
11,774
4,213
7
2,832
8,686
0
33,922
W
6,233
158
76
834
5,747
1,344
245
3,268
2,186
40,704
0
W
7,704
3,491
338
1,696
10,422
3,865
1,051
1,867
8,555
0
53,730
W
Aphrodite
ISchnakkeI
Aphrodite
5,724
732
4,965
3,581
4,982
2,614
181
586
4,396
27,772
0
W
Thanatos
PangPangOllo
Thanatos
5,379
1,130
0
8,242
12,036
4,535
379
2,390
9,488
0
59,050
L
Cabrakan
SantuxDenYT
Cabrakan
3,989
534
0
3,460
13,069
12,604
0
3,776
9,071
13,841
1,601
L
Izanami
Yoaoledodo
Izanami
5,865
3,666
0
953
8,664
3,143
0
2,362
6,214
0
55,558
L
Vulcan
ZiaPierah
Vulcan
7,507
468
0
250
7,282
2,422
203
1,890
5,159
46,755
3,110
L
3,531
1,206
0
1,722
6,151
1,323
215
600
5,239
31,678
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
33,920
388
Minions Killed
319
0
Camps Cleared
0
1,436,853
Distance Traveled
1,154,043
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,914
637
90
6
0
257,681
0
L
Thanatos
7,588
542
45
3
0
266,953
0
W
Janus
7,618
544
83
6
0
275,939
2
W
Skadi
7,194
514
78
6
0
280,936
2
W
Aphrodite
6,979
499
57
4
0
294,671
5
W
Thanatos
8,448
603
80
6
0
327,626
1
L
Cabrakan
6,355
454
22
2
0
256,533
4
L
Izanami
6,629
474
101
7
0
250,083
0
L
Vulcan
7,262
519
90
6
0
250,045
0
L
Zeus
6,086
435
61
4
0
130,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role