Player Matchup

Chronos
Chronos
Danilo6944
Chronos
Level 161
God Stats
1W - 3L
1,146 SR
Queue Stats
28W - 20L
1,481 Elo+
Party 1
Cerberus
Cerberus
LeonClaire16
Cerberus
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 205L
1,519 Elo+
Solo
Guan Yu
Guan Yu
MsCheekClapper-
Guan Yu
Level 100
God Stats
3W - 1L
1,904 SR
Queue Stats
150W - 171L
1,378 Elo+
Solo
Bacchus
Bacchus
Thicc_Da_MemeGod
Bacchus
Level 102
God Stats
5W - 1L
1,890 SR
Queue Stats
236W - 232L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
iReeed
Gilgamesh
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
12W - 9L
1,432 Elo+
Party 1
Team Averages
Level 113
1,541 SR
1,451 Elo+

VS

Team Averages
Level 101
1,521 SR
1,450 Elo+
Chang'e
Chang'e
Hairlesshipster
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,369 Elo+
Solo
Chaac
Chaac
MrPsych6681
Chaac
Level 100
God Stats
22W - 11L
1,599 SR
Queue Stats
971W - 980L
1,503 Elo+
Solo
Charybdis
Charybdis
Vixen_art2011
Charybdis
Level 111
God Stats
9W - 12L
1,251 SR
Queue Stats
184W - 172L
1,501 Elo+
Solo
Artemis
Artemis
chachenenee
Artemis
Level 57
God Stats
3W - 1L
1,601 SR
Queue Stats
154W - 195L
1,402 Elo+
Solo
Nox
Nox
okayniinja
Nox
Level 139
God Stats
9W - 6L
1,656 SR
Queue Stats
447W - 429L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Danilo6944
Chronos
15
2 / 4 / 2
7,939
722
10,036
11,938
5,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LeonClaire16
Cerberus
13
0 / 6 / 6
7,721
702
8,047
17,138
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 1
7,565
688
2,753
18,179
11,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 3
7,747
704
8,408
18,940
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
iReeed
Gilgamesh
15
3 / 3 / 3
8,098
736
12,196
19,956
20,733
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 17
8,569
779
8,306
8,835
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 19
8,826
802
16,688
9,409
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Vixen_art2011
Charybdis
17
11 / 0 / 11
10,571
961
23,175
11,845
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
chachenenee
Artemis
14
3 / 5 / 16
8,751
796
13,633
9,826
3,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 0 / 14
9,115
829
12,569
7,621
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
6
Kills
23
24
Deaths
6
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chronos
Danilo6944
Chronos
2
4
2
0.75
W
3
1
17
11.5
L
Cerberus
LeonClaire16
Cerberus
0
6
6
0.5
W
1
0
19
10.5
L
0
7
1
0.07
L
1
4
3
0.63
W
Charybdis
Vixen_art2011
Charybdis
11
0
11
16.5
W
Artemis
chachenenee
Artemis
3
5
16
2.2
L
Gilgamesh
iReeed
Gilgamesh
3
3
3
1.5
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
74,371
86,151
Taken
47,536
77,471
Mitigated
22,037
31,982
Healing
25,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Danilo6944
Chronos
10,036
3,029
1,445
1,491
11,938
5,194
52
3,194
8,744
27,449
2,026
W
8,306
570
7,997
4,225
8,835
3,042
270
4,503
4,332
14,120
0
L
Cerberus
LeonClaire16
Cerberus
8,047
102
894
4,335
17,138
17,564
0
4,094
13,044
16,693
0
W
16,688
541
1,516
1,821
9,409
7,795
92
5,580
3,829
1,385
29,079
L
2,753
397
5,405
4,023
18,179
11,224
0
4,672
13,507
0
8,849
L
8,408
816
1,283
7,298
18,940
22,756
0
4,344
14,596
16,835
438
W
Charybdis
Vixen_art2011
Charybdis
23,175
6,917
1,604
3,657
11,845
4,567
350
6,653
5,192
0
44,905
W
Artemis
chachenenee
Artemis
13,633
5,464
1,689
1,221
9,826
3,637
328
4,746
5,080
0
21,217
L
Gilgamesh
iReeed
Gilgamesh
12,196
1,906
714
5,094
19,956
20,733
0
5,022
14,934
0
20,621
W
12,569
252
609
844
7,621
2,996
147
4,455
3,166
20,178
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
45,832
118
Minions Killed
133
0
Camps Cleared
0
1,101,649
Distance Traveled
1,105,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,939
722
46
4
0
200,497
0
W
Chang'e
8,569
779
18
2
0
225,059
0
L
Cerberus
7,721
702
23
2
0
220,831
0
W
Chaac
8,826
802
19
2
0
256,995
0
L
Guan Yu
7,565
688
14
1
0
207,452
0
L
Bacchus
7,747
704
21
2
0
237,411
0
W
Charybdis
10,571
961
55
5
0
209,296
0
W
Artemis
8,751
796
12
1
0
184,959
0
L
Gilgamesh
8,098
736
14
1
0
235,458
0
W
Nox
9,115
829
29
3
0
228,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role