Player Matchup

Izanami
Izanami
Huckleberryw2921
Izanami
Level 23
God Stats
4W - 3L
1,482 SR
Queue Stats
55W - 47L
1,431 Elo+
Party 1
Sobek
Sobek
Huntjng
Sobek
Level 87
God Stats
2W - 1L
1,814 SR
Queue Stats
37W - 39L
1,391 Elo+
Party 1
Vulcan
Vulcan
Lukinhas007_
Vulcan
Level 67
God Stats
56W - 41L
1,638 SR
Queue Stats
268W - 282L
1,436 Elo+
Solo
Cliodhna
Cliodhna
What_it_do_hoe
Cliodhna
Level 41
God Stats
3W - 10L
1,020 SR
Queue Stats
20W - 28L
1,295 Elo+
Solo
Chang'e
Chang'e
amato132
Chang'e
Level 107
God Stats
4W - 1L
1,503 SR
Queue Stats
158W - 100L
1,591 Elo+
Solo
Team Averages
Level 65
1,491 SR
1,429 Elo+

VS

Team Averages
Level 67
1,594 SR
1,479 Elo+
Cthulhu
Cthulhu
CranBerryHustle
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,529 Elo+
Party 2
Mercury
Mercury
KingXMeliodas
Mercury
Level 108
God Stats
16W - 16L
1,532 SR
Queue Stats
213W - 183L
1,448 Elo+
Solo
Charybdis
Charybdis
Trik4892
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,371 Elo+
Solo
Mulan
Mulan
lilmort856
Mulan
Level 49
God Stats
12W - 8L
1,599 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 2
Hera
Hera
oathkeeper216
Hera
Level 104
God Stats
1W - 1L
1,840 SR
Queue Stats
48W - 35L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
8,017
617
8,082
5,345
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Huntjng
Sobek
11
2 / 2 / 7
7,510
578
4,452
10,228
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
12
1 / 1 / 4
7,027
541
4,508
5,724
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
12
3 / 1 / 4
6,704
516
2,012
7,028
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
amato132
Chang'e
13
3 / 0 / 1
7,870
605
5,625
8,977
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,135
472
3,740
6,823
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
11
0 / 3 / 2
6,014
463
2,206
9,263
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Trik4892
Charybdis
11
0 / 4 / 1
5,973
459
3,046
8,168
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
10
1 / 4 / 0
6,370
490
6,449
10,861
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 3 / 0
6,253
481
4,527
6,222
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
6
1
1
6.5
W
Sobek
Huntjng
Sobek
2
2
7
2.75
L
Mercury
0
3
2
0.33
W
Vulcan
1
1
4
3
L
Charybdis
Trik4892
Charybdis
0
4
1
0.13
W
Cliodhna
3
1
4
5
W
Chang'e
amato132
Chang'e
3
0
1
3.5
L
Mulan
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
19,968
37,302
Taken
41,337
18,277
Mitigated
20,642
16,727
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
236
54
379
6,823
5,490
0
884
5,939
25,224
544
W
8,082
4,821
0
1,340
5,345
1,517
826
1,511
3,663
0
60,149
W
Sobek
Huntjng
Sobek
4,452
346
0
3,622
10,228
7,959
87
2,438
7,503
20,306
882
L
Mercury
2,206
997
0
1,123
9,263
3,203
0
2,449
6,632
0
33,996
W
Vulcan
4,508
41
0
2,190
5,724
1,926
124
3,324
2,400
40,674
1,015
L
Charybdis
Trik4892
Charybdis
3,046
1,670
0
3,682
8,168
2,132
990
2,112
6,056
0
42,378
W
Cliodhna
2,012
218
0
3,787
7,028
2,295
353
402
6,554
0
34,894
W
Chang'e
amato132
Chang'e
5,625
722
358
5,430
8,977
4,580
136
0
8,329
48,242
1,401
L
Mulan
6,449
607
0
2,680
10,861
8,043
0
5,531
5,330
0
34,210
L
4,527
748
0
1,306
6,222
1,774
17
2,848
3,131
38,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
30,745
367
Minions Killed
318
0
Camps Cleared
0
1,337,816
Distance Traveled
1,296,428
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,135
472
26
2
0
253,266
0
W
Izanami
8,017
617
104
8
0
249,454
0
W
Sobek
7,510
578
32
2
0
255,512
0
L
Mercury
6,014
463
75
6
0
305,924
2
W
Vulcan
7,027
541
77
6
0
285,894
0
L
Charybdis
5,973
459
87
7
0
232,806
0
W
Cliodhna
6,704
516
61
5
0
322,751
0
W
Chang'e
7,870
605
93
7
0
224,205
2
L
Mulan
6,370
490
58
4
0
244,212
0
L
Hera
6,253
481
72
6
0
260,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role