Player Matchup

Artemis
Artemis
I--Shotz--l
Artemis
Level 40
God Stats
4W - 10L
1,500 SR
Queue Stats
171W - 192L
1,448 Elo+
Solo
Yu Huang
Yu Huang
Veasna_aI
Yu Huang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 187L
1,522 Elo+
Party 1
Arachne
Arachne
cabildo-quejoso4
Arachne
Level 17
God Stats
0W - 1L
1,766 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 3
Ganesha
Ganesha
oMorePain
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 295L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
toplus
Amaterasu
Level 101
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 3
Team Averages
Level 74
1,539 SR
1,467 Elo+

VS

Team Averages
Level 67
1,541 SR
1,495 Elo+
Arachne
Arachne
Broz4Life829
Arachne
Level 58
God Stats
11W - 3L
1,727 SR
Queue Stats
98W - 92L
1,519 Elo+
Party 2
Anubis
Anubis
NextSphere76575
Anubis
Level 107
God Stats
3W - 1L
1,397 SR
Queue Stats
236W - 214L
1,501 Elo+
Solo
Bacchus
Bacchus
Spiderverse7
Bacchus
Level 89
God Stats
6W - 9L
1,254 SR
Queue Stats
319W - 296L
1,505 Elo+
Solo
Mulan
Mulan
bootylicker699
Mulan
Level 34
God Stats
6W - 2L
1,534 SR
Queue Stats
63W - 62L
1,470 Elo+
Party 2
Nut
Nut
mmorbin
Nut
Level 47
God Stats
7W - 3L
1,791 SR
Queue Stats
114W - 120L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I--Shotz--l
Artemis
11
6 / 3 / 1
6,097
610
6,338
7,282
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Veasna_aI
Yu Huang
11
3 / 2 / 2
5,899
590
7,596
5,684
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,170
417
638
8,058
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
oMorePain
Ganesha
9
0 / 4 / 6
5,763
576
2,958
9,886
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Amaterasu
toplus
Amaterasu
9
0 / 7 / 1
5,224
522
2,822
10,228
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Broz4Life829
Arachne
12
2 / 0 / 1
6,736
674
3,789
7,951
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 3 / 3
6,361
636
3,630
7,044
2,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Spiderverse7
Bacchus
10
3 / 4 / 3
5,907
591
6,206
9,959
8,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
9 / 1 / 0
8,476
848
9,539
9,168
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
12
5 / 2 / 1
7,190
719
5,901
5,756
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
20
20
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Broz4Life829
Arachne
2
0
1
2.5
L
Artemis
I--Shotz--l
Artemis
6
3
1
2.17
W
1
3
3
0.83
W
Bacchus
Spiderverse7
Bacchus
3
4
3
1.13
L
Yu Huang
Veasna_aI
Yu Huang
3
2
2
2
W
9
1
0
9
L
0
4
0
0
W
Nut
5
2
1
2.75
L
Ganesha
oMorePain
Ganesha
0
4
6
0.75
L
Amaterasu
toplus
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
29,065
41,138
Taken
39,878
17,567
Mitigated
20,832
6,995
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Broz4Life829
Arachne
3,789
3,327
0
4,524
7,951
2,562
180
2,000
5,677
0
55,607
L
Artemis
I--Shotz--l
Artemis
6,338
3,878
0
2,159
7,282
2,270
0
2,565
4,717
0
30,986
W
3,630
52
0
3,218
7,044
2,456
0
4,263
2,357
49,205
0
W
Bacchus
Spiderverse7
Bacchus
6,206
1,602
148
2,138
9,959
8,796
0
2,910
6,930
21,386
698
L
Yu Huang
Veasna_aI
Yu Huang
7,596
868
0
1,171
5,684
1,509
0
2,302
3,382
35,429
2,641
W
9,539
1,171
0
2,178
9,168
5,136
733
235
8,933
0
56,283
L
638
413
0
331
8,058
2,363
0
1,882
6,176
0
10,796
W
Nut
5,901
3,704
0
2,106
5,756
1,882
517
510
5,246
0
48,618
L
Ganesha
oMorePain
Ganesha
2,958
589
0
1,539
9,886
5,990
0
2,921
6,965
13,790
156
L
Amaterasu
toplus
Amaterasu
2,822
1,129
0
1,795
10,228
5,435
0
0
10,228
0
29,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
34,670
220
Minions Killed
364
0
Camps Cleared
0
1,051,237
Distance Traveled
1,012,434
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,736
674
87
9
0
215,429
0
L
Artemis
6,097
610
60
6
0
194,928
2
W
Anubis
6,361
636
76
8
0
206,538
0
W
Bacchus
5,907
591
28
3
0
206,116
2
L
Yu Huang
5,899
590
75
8
0
185,312
4
W
Mulan
8,476
848
93
9
0
187,147
0
L
Arachne
4,170
417
24
2
0
223,780
0
W
Nut
7,190
719
80
8
0
197,204
0
L
Ganesha
5,763
576
4
0
0
208,834
4
L
Amaterasu
5,224
522
57
6
0
238,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role