Player Matchup

Artio
Artio
Diamond II
 
Artio
Diamond II
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
ChaChinx
Gilgamesh
Diamond III
Level 174
God Stats
9W - 13L
1,620 SR
Queue Stats
302W - 287L
2,118 MMR
Party 4
Heimdallr
Heimdallr
Platinum I
Sylvіе
Heimdallr
Platinum I
Level 108
God Stats
8W - 6L
1,824 SR
Queue Stats
127W - 87L
2,196 MMR
Party 1
Thor
Thor
Diamond III
UnbeatableApe
Thor
Diamond III
Level 109
God Stats
7W - 6L
1,720 SR
Queue Stats
171W - 150L
2,102 MMR
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,633 SR
1,883 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,563 SR
1,879 MMR
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Diamond III
ZeoFlex
Ganesha
Diamond III
Level 124
God Stats
10W - 5L
1,755 SR
Queue Stats
240W - 246L
2,124 MMR
Party 2
Poseidon
Poseidon
Platinum I
elTarantula9
Poseidon
Platinum I
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 95L
2,055 MMR
Party 2
Ishtar
Ishtar
Diamond III
manu0710
Ishtar
Diamond III
Level 128
God Stats
11W - 11L
1,560 SR
Queue Stats
269W - 237L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 3 / 1
4,402
550
3,021
9,649
6,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
8
0 / 1 / 0
4,267
533
249
2,592
1,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
ChaChinx
Gilgamesh
9
1 / 3 / 1
5,162
645
4,293
10,461
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sylvіе
Heimdallr
9
1 / 3 / 0
4,618
577
3,583
5,364
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 3 / 0
4,169
521
2,327
5,856
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboAh Muzen CabKing ArthurNe ZhaSobek

VS

Bans
Morgan Le FayHe BoAphroditeAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 0 / 3
5,885
736
5,515
4,581
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
 
Susano
10
5 / 0 / 3
5,352
669
4,615
5,033
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
ZeoFlex
Ganesha
9
0 / 1 / 9
5,443
680
3,487
5,555
3,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Poseidon
elTarantula9
Poseidon
11
5 / 1 / 1
5,962
745
2,981
2,817
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
manu0710
Ishtar
9
1 / 1 / 3
5,305
663
4,668
6,018
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
1
0.17
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Chernobog
 
Chernobog
2
0
3
3.5
W
Susano
 
Susano
5
0
3
6.5
L
Gilgamesh
ChaChinx
Gilgamesh
1
3
1
0.5
L
Heimdallr
Sylvіе
Heimdallr
1
3
0
0.33
L
1
3
0
0.33
W
Ganesha
ZeoFlex
Ganesha
0
1
9
4.5
W
Poseidon
elTarantula9
Poseidon
5
1
1
5.5
W
Ishtar
manu0710
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
21,266
33,922
Taken
24,004
16,477
Mitigated
10,154
11,561
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,021
456
318
2,851
9,649
6,364
0
1,189
8,420
10,600
0
L
Zhong Kui
 
Zhong Kui
249
0
0
1,084
2,592
1,314
0
238
2,354
21,874
394
W
Chernobog
 
Chernobog
5,515
3,751
0
3,197
4,581
1,300
0
1,718
2,863
0
48,422
W
Susano
 
Susano
4,615
1,312
0
2,904
5,033
1,602
0
299
4,734
0
31,986
L
Gilgamesh
ChaChinx
Gilgamesh
4,293
1,687
0
3,161
10,461
5,825
0
1,612
8,707
0
31,458
L
Heimdallr
Sylvіе
Heimdallr
3,583
2,109
0
1,895
5,364
1,502
0
838
4,494
0
35,511
L
2,327
553
0
2,252
5,856
1,472
0
1,494
4,246
0
17,950
W
Ganesha
ZeoFlex
Ganesha
3,487
817
0
2,066
5,555
3,247
0
1,157
4,398
11,717
1,601
W
Poseidon
elTarantula9
Poseidon
2,981
765
0
643
2,817
665
0
80
2,669
35,249
820
W
Ishtar
manu0710
Ishtar
4,668
2,248
0
3,093
6,018
3,340
0
0
5,665
0
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
27,947
217
Minions Killed
322
0
Camps Cleared
0
769,231
Distance Traveled
957,081
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,402
550
11
1
0
183,763
1
L
Zhong Kui
4,267
533
45
6
0
97,687
0
W
Chernobog
5,885
736
104
13
0
177,687
2
W
Susano
5,352
669
64
8
0
206,826
0
L
Gilgamesh
5,162
645
59
7
0
152,460
0
L
Heimdallr
4,618
577
64
8
0
164,354
0
L
Thor
4,169
521
38
5
0
170,967
0
W
Ganesha
5,443
680
0
0
0
217,327
0
W
Poseidon
5,962
745
90
11
0
203,183
0
W
Ishtar
5,305
663
64
8
0
152,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role