Player Matchup

Pele
Pele
Alkerion
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
DillonAJ
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,611 Elo+
Party 1
Medusa
Medusa
Nameless311
Medusa
Level 21
God Stats
1W - 2L
1,581 SR
Queue Stats
2W - 5L
1,707 Elo+
Party 1
Athena
Athena
PaisleyIsland16
Athena
Level 127
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 14L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
Tyranssj4
Ne Zha
Level 108
God Stats
0W - 1L
1,602 SR
Queue Stats
8W - 11L
1,535 Elo+
Party 1
Team Averages
Level 72
1,542 SR
1,592 Elo+

VS

Team Averages
Level 133
1,592 SR
1,439 Elo+
Hercules
Hercules
Doctor Swish
Hercules
Level 134
God Stats
2W - 0L
1,800 SR
Queue Stats
62W - 62L
1,167 Elo+
Solo
Neith
Neith
Gordopilo
Neith
Level 129
God Stats
14W - 10L
1,599 SR
Queue Stats
663W - 593L
1,560 Elo+
Solo
Xing Tian
Xing Tian
Luena2022
Xing Tian
Level 142
God Stats
35W - 38L
1,541 SR
Queue Stats
336W - 312L
1,501 Elo+
Party 2
Susano
Susano
WhyAther
Susano
Level 48
God Stats
44W - 38L
1,445 SR
Queue Stats
82W - 68L
1,472 Elo+
Party 2
Chronos
Chronos
djXpress4
Chronos
Level 211
God Stats
4W - 1L
1,576 SR
Queue Stats
238W - 248L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
1 / 2 / 2
10,940
576
15,998
15,721
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
DillonAJ
Kukulkan
15
1 / 4 / 3
9,416
496
9,546
11,715
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
0 / 5 / 1
8,154
429
5,705
13,060
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
8,494
447
5,442
17,006
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
Tyranssj4
Ne Zha
15
3 / 6 / 1
8,715
459
8,186
18,181
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doctor Swish
Hercules
17
3 / 1 / 4
10,777
567
10,941
21,050
21,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Gordopilo
Neith
18
5 / 1 / 5
11,740
618
15,152
12,678
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Luena2022
Xing Tian
16
2 / 1 / 13
10,337
544
11,262
16,999
15,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
WhyAther
Susano
17
9 / 2 / 3
10,406
548
7,791
14,986
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
djXpress4
Chronos
18
3 / 2 / 5
10,850
571
8,072
11,666
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
22
22
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
2
1
L
Kukulkan
DillonAJ
Kukulkan
1
4
3
0.63
W
Hercules
Doctor Swish
Hercules
3
1
4
5
W
Neith
Gordopilo
Neith
5
1
5
7.5
W
Xing Tian
Luena2022
Xing Tian
2
1
13
8.5
L
Medusa
0
5
1
0.1
L
1
5
3
0.5
L
Ne Zha
Tyranssj4
Ne Zha
3
6
1
0.58
W
Susano
WhyAther
Susano
9
2
3
5.25
W
Chronos
djXpress4
Chronos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
53,218
75,683
Taken
77,379
44,870
Mitigated
52,631
21,212
Healing
29,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
15,998
3,340
0
6,777
15,721
10,542
0
3,128
12,593
0
107,810
L
Kukulkan
DillonAJ
Kukulkan
9,546
746
0
982
11,715
4,839
0
2,604
9,111
67,910
653
W
Hercules
Doctor Swish
Hercules
10,941
2,803
328
6,413
21,050
21,781
0
3,168
17,882
443
71,725
W
Neith
Gordopilo
Neith
15,152
4,750
0
5,495
12,678
4,661
2,308
4,060
8,618
0
105,599
W
Xing Tian
Luena2022
Xing Tian
11,262
1,164
3,598
3,833
16,999
15,323
68
3,896
13,103
35,125
4,420
L
Medusa
5,705
2,057
0
2,028
13,060
4,600
0
5,834
7,226
0
62,877
L
5,442
1,435
0
3,457
17,006
18,121
0
4,760
12,246
19,944
0
L
Ne Zha
Tyranssj4
Ne Zha
8,186
1,920
0
7,968
18,181
6,768
0
2,597
15,584
0
60,744
W
Susano
WhyAther
Susano
7,791
2,625
0
6,900
14,986
5,846
572
2,561
12,425
0
71,961
W
Chronos
djXpress4
Chronos
8,072
2,691
0
3,158
11,666
5,020
4,131
2,050
9,616
77,859
9,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
54,110
556
Minions Killed
576
0
Camps Cleared
0
1,875,048
Distance Traveled
1,963,527
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,940
576
186
10
0
388,629
0
L
Kukulkan
9,416
496
132
7
0
342,370
2
W
Hercules
10,777
567
125
7
0
401,316
4
W
Neith
11,740
618
157
8
0
357,565
10
W
Xing Tian
10,337
544
46
2
0
396,367
2
L
Medusa
8,154
429
111
6
0
341,429
0
L
Athena
8,494
447
30
2
0
396,321
6
L
Ne Zha
8,715
459
97
5
0
406,299
2
W
Susano
10,406
548
97
5
0
439,312
0
W
Chronos
10,850
571
151
8
0
368,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role