Player Matchup

Shiva
Shiva
Grandmaster
CarbonRick
Shiva
Grandmaster
Level 136
God Stats
1W - 0L
1,846 SR
Queue Stats
246W - 22L
3,165 MMR
Party 1
Charon
Charon
Grandmaster
JustF6At10
Charon
Grandmaster
Level 126
God Stats
21W - 0L
2,236 SR
Queue Stats
242W - 18L
3,165 MMR
Party 1
Medusa
Medusa
Grandmaster
Wooxay
Medusa
Grandmaster
Level 116
God Stats
30W - 3L
2,045 SR
Queue Stats
98W - 8L
3,318 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 126
2,042 SR
3,216 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,697 SR
2,082 MMR
Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Hellried
Ne Zha
Diamond V
Level 156
God Stats
53W - 38L
1,749 SR
Queue Stats
468W - 373L
2,276 MMR
Solo
Cupid
Cupid
Diamond II
easied
Cupid
Diamond II
Level 159
God Stats
45W - 23L
1,842 SR
Queue Stats
839W - 443L
2,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 0 / 8
9,168
917
12,395
10,303
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
JustF6At10
Charon
15
3 / 0 / 8
9,181
918
8,729
8,017
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Wooxay
Medusa
15
5 / 1 / 3
9,118
912
8,602
6,200
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
SerqetAchillesKuzenboCthulhuCamazotz

VS

Bans
FafnirCabrakanGebCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 4 / 1
7,112
711
5,249
14,633
14,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Hellried
Ne Zha
12
1 / 4 / 0
7,375
738
2,603
10,338
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
easied
Cupid
13
0 / 3 / 0
7,144
714
4,969
8,595
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
Shiva
3
0
8
7
L
Ne Zha
Hellried
Ne Zha
1
4
0
0.25
W
Charon
JustF6At10
Charon
3
0
8
7
W
Medusa
Wooxay
Medusa
5
1
3
6.5
L
Cupid
easied
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
12,821
24,520
Taken
33,566
19,675
Mitigated
24,420
7,743
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,249
926
0
3,124
14,633
14,140
0
3,418
10,175
20,756
184
W
Shiva
12,395
1,827
260
3,240
10,303
11,036
394
2,754
6,917
923
35,250
L
Ne Zha
Hellried
Ne Zha
2,603
525
0
1,955
10,338
6,477
0
1,910
7,891
0
17,350
W
Charon
JustF6At10
Charon
8,729
1,771
0
2,650
8,017
6,436
988
1,113
6,471
22,385
1,141
W
Medusa
Wooxay
Medusa
8,602
3,071
0
1,593
6,200
2,203
1,923
1,276
4,856
0
41,716
L
Cupid
easied
Cupid
4,969
3,021
862
3,892
8,595
3,803
0
2,944
5,229
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
21,631
147
Minions Killed
98
0
Camps Cleared
0
630,812
Distance Traveled
531,676
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,112
711
29
3
0
166,381
5
W
Shiva
9,168
917
45
5
0
219,697
0
L
Ne Zha
7,375
738
21
2
0
191,392
0
W
Charon
9,181
918
37
4
0
193,001
0
W
Medusa
9,118
912
65
7
0
218,114
0
L
Cupid
7,144
714
48
5
0
173,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role