Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold III
ILove-FemBoys-
Kali
Gold III
Level 49
God Stats
1W - 0L
1,879 SR
Queue Stats
45W - 46L
1,419 MMR
Party 1
Ares
Ares
Gold V
KillaQas_
Ares
Gold V
Level 146
God Stats
4W - 6L
1,307 SR
Queue Stats
659W - 669L
1,413 MMR
Solo
King Arthur
King Arthur
Gold III
VICI0US WEHR
King Arthur
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,407 MMR
Solo
Tiamat
Tiamat
Silver I
vipdasick66
Tiamat
Silver I
Level 217
God Stats
19W - 22L
1,408 SR
Queue Stats
642W - 659L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,519 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,499 SR
1,424 MMR
Xing Tian
Xing Tian
Bronze V
DETHgripGIRAFE
Xing Tian
Bronze V
Level 116
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 8L
1,363 MMR
Solo
Mulan
Mulan
Silver III
DreDaKing66
Mulan
Silver III
Level 142
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 4L
1,436 MMR
Solo
Yu Huang
Yu Huang
Gold III
QuietFoal536661
Yu Huang
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,456 MMR
Solo
Heimdallr
Heimdallr
Gold III
Yaboyknives
Heimdallr
Gold III
Level 133
God Stats
2W - 2L
1,732 SR
Queue Stats
307W - 327L
1,397 MMR
Solo
Ravana
Ravana
Gold III
rKSmoove
Ravana
Gold III
Level 127
God Stats
1W - 11L
1,231 SR
Queue Stats
68W - 76L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 1 / 0
3,815
763
814
2,701
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,620
724
779
3,822
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ares
5
0 / 0 / 1
3,791
758
2,112
3,474
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
VICI0US WEHR
King Arthur
7
1 / 1 / 1
3,920
784
2,507
4,796
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiamat
7
0 / 1 / 0
3,534
707
1,441
2,413
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiAgniMedusa

VS

Bans
HerculesThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DETHgripGIRAFE
Xing Tian
2
0 / 1 / 0
2,583
517
158
1,620
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 2 / 0
3,316
663
2,361
4,112
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
6
1 / 0 / 2
3,661
732
1,735
1,478
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Yaboyknives
Heimdallr
5
0 / 0 / 1
3,075
615
2,137
2,423
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
rKSmoove
Ravana
6
2 / 0 / 1
3,515
703
2,189
3,108
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
0
1
L
Xing Tian
DETHgripGIRAFE
Xing Tian
0
1
0
0
L
1
2
0
0.5
W
1
1
0
1
W
Ares
0
0
1
0.5
L
Yu Huang
1
0
2
2
W
King Arthur
VICI0US WEHR
King Arthur
1
1
1
1.5
L
Heimdallr
Yaboyknives
Heimdallr
0
0
1
0.5
L
Ravana
rKSmoove
Ravana
2
0
1
2.5
W
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,653
Damage
8,580
17,206
Taken
12,741
6,121
Mitigated
3,716
7,485
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
814
272
0
1,171
2,701
600
732
230
2,431
0
22,806
L
Xing Tian
DETHgripGIRAFE
Xing Tian
158
54
0
84
1,620
585
0
492
1,128
1,125
0
L
2,361
806
0
989
4,112
1,102
0
0
4,112
0
12,412
W
779
352
0
1,872
3,822
1,062
0
47
3,741
0
16,947
W
Ares
2,112
491
0
1,694
3,474
1,815
232
451
2,931
8,027
2,930
L
Yu Huang
1,735
368
0
704
1,478
412
12
1,031
447
13,187
480
W
King Arthur
VICI0US WEHR
King Arthur
2,507
354
0
1,203
4,796
1,622
0
0
4,796
0
17,377
L
Heimdallr
Yaboyknives
Heimdallr
2,137
880
0
1,040
2,423
627
0
889
1,534
0
14,694
L
Ravana
rKSmoove
Ravana
2,189
740
0
979
3,108
990
0
795
2,313
0
14,467
W
Tiamat
1,441
293
0
1,545
2,413
1,022
0
799
1,442
15,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,680
Gold Earned
16,150
175
Minions Killed
101
0
Camps Cleared
0
517,300
Distance Traveled
444,996
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,815
763
43
9
0
107,758
0
L
Xing Tian
2,583
517
2
0
0
28,759
0
L
Mulan
3,316
663
22
4
0
102,887
1
W
Kali
3,620
724
42
8
0
114,567
0
W
Ares
3,791
758
17
3
0
101,703
0
L
Yu Huang
3,661
732
30
6
0
97,754
0
W
King Arthur
3,920
784
41
8
0
91,608
0
L
Heimdallr
3,075
615
24
5
0
96,706
0
L
Ravana
3,515
703
23
5
0
118,890
0
W
Tiamat
3,534
707
32
6
0
101,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role