Player Matchup

Loki
Loki
Silver I
Hoboito07
Loki
Silver I
Level 178
God Stats
3W - 1L
1,596 SR
Queue Stats
111W - 120L
1,131 MMR
Solo
Ganesha
Ganesha
Gold IV
Mr SlickFawn
Ganesha
Gold IV
Level 145
God Stats
65W - 73L
1,495 SR
Queue Stats
213W - 214L
1,363 MMR
Solo
Xbalanque
Xbalanque
Silver III
NexxAres
Xbalanque
Silver III
Level 140
God Stats
10W - 5L
1,802 SR
Queue Stats
251W - 279L
929 MMR
Party 1
Cthulhu
Cthulhu
Gold V
TarzanKelley13
Cthulhu
Gold V
Level 100
God Stats
22W - 21L
1,542 SR
Queue Stats
74W - 81L
1,353 MMR
Solo
Nox
Nox
Gold V
Why So Smile
Nox
Gold V
Level 62
God Stats
30W - 33L
1,424 SR
Queue Stats
119W - 129L
1,320 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,572 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,526 SR
1,252 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze I
BrosiahAK
Kali
Bronze I
Level 102
God Stats
1W - 3L
1,588 SR
Queue Stats
7W - 19L
1,055 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ItChillz
Gilgamesh
Silver III
Level 88
God Stats
41W - 42L
1,490 SR
Queue Stats
167W - 184L
1,063 MMR
Solo
Aphrodite
Aphrodite
Gold V
JuniperIsMe
Aphrodite
Gold V
Level 169
God Stats
47W - 40L
1,552 SR
Queue Stats
154W - 160L
1,288 MMR
Solo
Yemoja
Yemoja
Bronze III
TheYeetMeista
Yemoja
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 0 / 4
8,587
661
6,228
8,481
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Mr SlickFawn
Ganesha
12
0 / 0 / 9
7,751
596
4,348
10,961
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
NexxAres
Xbalanque
13
5 / 0 / 3
8,421
648
6,153
5,199
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 7
8,319
640
7,181
8,855
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 3
7,763
597
5,361
3,769
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneAtlasMedusaLancelot

VS

Bans
MulanKukulkanJanusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 0
5,934
456
2,809
5,875
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kali
9
0 / 4 / 0
5,630
433
3,150
11,943
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ItChillz
Gilgamesh
11
1 / 2 / 0
6,929
533
4,864
10,961
6,065
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
JuniperIsMe
Aphrodite
11
1 / 3 / 0
6,209
478
5,048
10,450
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,632
433
1,157
7,790
3,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
12
Kills
2
2
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Kali
0
4
0
0
W
Loki
3
0
4
5
L
Gilgamesh
ItChillz
Gilgamesh
1
2
0
0.5
L
Aphrodite
JuniperIsMe
Aphrodite
1
3
0
0.33
W
Ganesha
Mr SlickFawn
Ganesha
0
0
9
4.5
W
Xbalanque
NexxAres
Xbalanque
5
0
3
6.5
W
1
1
7
4.5
L
0
2
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
17,028
37,265
Taken
47,019
18,751
Mitigated
18,600
13,263
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,809
1,288
0
1,346
5,875
1,430
0
288
5,587
0
41,082
L
Kali
3,150
1,683
0
4,704
11,943
3,636
0
4,158
7,681
0
30,125
W
Loki
6,228
1,890
0
3,922
8,481
2,985
82
292
8,147
0
81,541
L
Gilgamesh
ItChillz
Gilgamesh
4,864
1,303
0
1,386
10,961
6,065
0
3,354
7,061
0
42,054
L
Aphrodite
JuniperIsMe
Aphrodite
5,048
234
1,742
4,421
10,450
3,920
0
4,289
6,045
38,524
0
W
Ganesha
Mr SlickFawn
Ganesha
4,348
148
0
3,467
10,961
8,426
744
2,752
8,209
23,915
540
W
Xbalanque
NexxAres
Xbalanque
6,153
2,766
0
2,136
5,199
1,658
2,640
812
4,387
0
54,063
W
7,181
531
466
2,666
8,855
4,473
408
1,382
7,050
49,578
1,242
L
1,157
298
2,205
1,405
7,790
3,549
0
3,489
4,141
8,272
0
W
5,361
953
0
606
3,769
1,209
2,396
1,557
2,212
51,247
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
30,334
456
Minions Killed
323
0
Camps Cleared
0
1,336,517
Distance Traveled
1,187,162
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,934
456
88
7
0
234,495
1
L
Kali
5,630
433
54
4
0
247,701
2
W
Loki
8,587
661
129
10
0
324,630
0
L
Gilgamesh
6,929
533
91
7
0
255,805
3
L
Aphrodite
6,209
478
79
6
0
246,137
2
W
Ganesha
7,751
596
9
1
0
261,121
0
W
Xbalanque
8,421
648
106
8
0
241,846
0
W
Cthulhu
8,319
640
108
8
0
253,395
6
L
Yemoja
5,632
433
11
1
0
203,024
0
W
Nox
7,763
597
104
8
0
255,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role