Player Matchup

Achilles
Achilles
Silver II
AkFury47
Achilles
Silver II
Level 87
God Stats
37W - 29L
1,476 SR
Queue Stats
428W - 475L
1,164 MMR
Party 1
Scylla
Scylla
Silver II
Deadmanesquieso
Scylla
Silver II
Level 149
God Stats
2W - 7L
1,236 SR
Queue Stats
288W - 305L
900 MMR
Party 1
Mulan
Mulan
Silver I
NovaAD3
Mulan
Silver I
Level 157
God Stats
0W - 1L
1,443 SR
Queue Stats
20W - 31L
1,136 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,385 SR
1,067 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,477 SR
1,058 MMR
Ares
Ares
Bronze II
DedSec_Eron
Ares
Bronze II
Level 117
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 17L
1,095 MMR
Solo
Artemis
Artemis
Silver I
Ellylix
Artemis
Silver I
Level 80
God Stats
6W - 10L
1,192 SR
Queue Stats
607W - 675L
999 MMR
Solo
Chang'e
Chang'e
Silver I
KillaPriest449
Chang'e
Silver I
Level 65
God Stats
9W - 6L
1,591 SR
Queue Stats
39W - 51L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkFury47
Achilles
15
4 / 3 / 0
9,418
724
6,113
14,236
14,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 1
9,437
726
10,102
7,756
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NovaAD3
Mulan
12
0 / 3 / 3
8,808
678
7,504
9,369
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
Ne ZhaAnubisBacchusMerlinVulcan

VS

Bans
PoseidonMedusaHadesNeithBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,514
732
5,767
12,486
12,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Ellylix
Artemis
17
6 / 1 / 2
11,086
853
9,388
9,603
3,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 6
10,162
782
9,353
11,180
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkFury47
Achilles
4
3
0
1.33
L
0
2
1
0.25
W
0
3
7
1.17
W
Artemis
Ellylix
Artemis
6
1
2
7
W
2
0
6
5
L
Mulan
NovaAD3
Mulan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
24,508
31,361
Taken
33,269
22,419
Mitigated
21,165
4,762
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkFury47
Achilles
6,113
1,245
0
1,428
14,236
14,880
0
7,501
6,616
0
9,999
L
10,102
191
0
1,770
7,756
2,467
0
4,409
3,323
43,258
0
W
5,767
1,506
189
1,113
12,486
12,755
32
3,523
8,955
20,188
0
W
Artemis
Ellylix
Artemis
9,388
3,853
0
1,809
9,603
3,839
1,445
1,138
8,465
0
39,730
W
9,353
588
3,680
6,457
11,180
4,571
515
5,464
5,716
38,161
0
L
Mulan
NovaAD3
Mulan
7,504
698
0
1,564
9,369
5,072
0
3,154
6,201
0
26,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
30,762
125
Minions Killed
132
0
Camps Cleared
0
651,572
Distance Traveled
708,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,418
724
11
1
0
247,328
0
L
Scylla
9,437
726
76
6
0
232,749
5
W
Ares
9,514
732
26
2
0
231,143
0
W
Artemis
11,086
853
61
5
0
223,126
0
W
Chang'e
10,162
782
45
3
0
254,474
4
L
Mulan
8,808
678
38
3
0
171,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role