Player Matchup

Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Taardiivo
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
TatsugaEishi
Mulan
Level 87
God Stats
8W - 3L
1,826 SR
Queue Stats
133W - 145L
1,624 Elo+
Solo
Olorun
Olorun
beyoncegamer
Olorun
Level 129
God Stats
6W - 14L
1,436 SR
Queue Stats
295W - 310L
1,488 Elo+
Solo
Team Averages
Level 76
1,553 SR
1,522 Elo+

VS

Team Averages
Level 149
1,577 SR
1,530 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ColdSymphony
Janus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,698 Elo+
Solo
Medusa
Medusa
OlgrimFastfang
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo
Ganesha
Ganesha
ReactedHAT1134
Ganesha
Level 154
God Stats
5W - 4L
1,886 SR
Queue Stats
438W - 430L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 2
6,259
1,043
3,690
6,804
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
11
0 / 7 / 2
6,202
1,034
4,855
6,959
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Taardiivo
Xbalanque
10
0 / 2 / 0
5,717
953
619
2,874
944
12
2 / 1 / 0
7,573
1,262
1,968
4,687
3,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
11
0 / 4 / 2
6,354
1,059
2,034
5,861
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

283

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
6 / 0 / 6
8,322
1,387
4,997
5,342
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
 
Ah Puch
12
0 / 0 / 10
6,671
1,112
5,981
1,375
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 6
7,254
1,209
5,000
1,750
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 4
7,675
1,279
5,238
3,018
1,127
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 11
6,737
1,123
1,968
4,440
2,497
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
14
14
Deaths
2
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
L
The Morrigan
 
The Morrigan
0
7
2
0.14
W
Jormungandr
 
Jormungandr
6
0
6
9
W
Ah Puch
 
Ah Puch
0
0
10
5
W
3
0
6
6
W
5
1
4
7
W
0
1
11
5.5
L
Xbalanque
Taardiivo
Xbalanque
0
2
0
0
L
2
1
0
2
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
23,184
27,185
Taken
15,925
11,726
Mitigated
8,321
1,432
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,690
75
0
0
6,804
3,326
0
3,118
3,289
16,175
0
L
The Morrigan
 
The Morrigan
4,855
441
0
662
6,959
2,171
0
4,362
2,228
11,145
0
W
Jormungandr
 
Jormungandr
4,997
1,165
0
1,461
5,342
3,647
0
3,397
1,945
18,634
1,405
W
Ah Puch
 
Ah Puch
5,981
132
0
183
1,375
399
0
1,077
296
15,184
0
W
5,000
364
0
135
1,750
651
0
1,304
446
16,281
656
W
5,238
1,412
0
488
3,018
1,127
0
2,167
837
0
16,996
W
1,968
243
0
0
4,440
2,497
0
2,618
1,822
7,275
0
L
Xbalanque
Taardiivo
Xbalanque
619
38
0
0
2,874
944
0
2,510
298
0
963
L
1,968
39
0
214
4,687
3,427
0
2,522
1,920
0
4,879
L
Olorun
2,034
1,254
20
536
5,861
1,858
0
3,614
1,995
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
36,659
106
Minions Killed
119
3
Camps Cleared
8
412,493
Distance Traveled
590,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,259
1,043
27
5
0
116,387
0
L
The Morrigan
6,202
1,034
21
4
1
95,900
0
W
Jormungandr
8,322
1,387
33
6
5
111,797
0
W
Ah Puch
6,671
1,112
30
5
0
121,380
0
W
Janus
7,254
1,209
31
5
0
119,466
0
W
Medusa
7,675
1,279
23
4
2
112,551
0
W
Ganesha
6,737
1,123
2
0
1
124,973
0
L
Xbalanque
5,717
953
1
0
0
37,966
0
L
Mulan
7,573
1,262
8
1
1
82,831
0
L
Olorun
6,354
1,059
49
8
1
79,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role