Player Matchup

Arachne
Arachne
FRO5TM
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,412 Elo+
Party 2
Nemesis
Nemesis
Ninja_23D
Nemesis
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 89L
1,345 Elo+
Solo
Cernunnos
Cernunnos
ProfitTaker
Cernunnos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 290L
1,484 Elo+
Solo
Jormungandr
Jormungandr
TXMPRD
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,356 Elo+
Party 2
Agni
Agni
shenronin
Agni
Level 115
God Stats
18W - 12L
1,727 SR
Queue Stats
216W - 183L
1,558 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,431 Elo+

VS

Team Averages
Level 94
1,559 SR
1,457 Elo+
Nut
Nut
 
Nut
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Neofrodo1337
Hercules
Level 93
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 3L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PatternedChaos
Morgan Le Fay
Level 108
God Stats
8W - 3L
1,788 SR
Queue Stats
70W - 58L
1,512 Elo+
Solo
Yemoja
Yemoja
chocolate_0599
Yemoja
Level 57
God Stats
7W - 4L
1,688 SR
Queue Stats
169W - 179L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FRO5TM
Arachne
7
1 / 2 / 1
4,103
586
654
4,052
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nemesis
Ninja_23D
Nemesis
7
0 / 4 / 0
3,648
521
1,049
5,219
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cernunnos
ProfitTaker
Cernunnos
7
1 / 3 / 0
3,887
555
3,048
5,872
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TXMPRD
Jormungandr
4
0 / 2 / 0
3,412
487
938
3,726
1,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
9
2 / 3 / 1
4,847
692
3,521
3,949
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
3 / 1 / 2
5,070
724
4,787
4,897
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
 
Set
8
4 / 1 / 1
4,719
674
2,932
4,233
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
Neofrodo1337
Hercules
10
3 / 0 / 1
5,479
783
2,918
4,014
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
PatternedChaos
Morgan Le Fay
8
3 / 2 / 1
5,251
750
2,472
5,129
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
4,166
595
845
2,715
1,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
14
14
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
2
4
W
Set
 
Set
4
1
1
4.5
L
Arachne
FRO5TM
Arachne
1
2
1
0.75
W
Hercules
Neofrodo1337
Hercules
3
0
1
3.5
L
Nemesis
Ninja_23D
Nemesis
0
4
0
0
W
Morgan Le Fay
PatternedChaos
Morgan Le Fay
3
2
1
1.75
L
Cernunnos
ProfitTaker
Cernunnos
1
3
0
0.33
L
Jormungandr
TXMPRD
Jormungandr
0
2
0
0
W
1
0
3
2.5
L
Agni
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,210
Damage
13,954
22,818
Taken
20,988
7,368
Mitigated
7,144
4,471
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,787
3,366
0
2,785
4,897
1,366
792
607
4,290
0
35,502
W
Set
 
Set
2,932
1,429
0
1,061
4,233
1,538
0
835
3,398
0
21,153
L
Arachne
FRO5TM
Arachne
654
561
0
734
4,052
1,180
0
730
3,200
0
13,473
W
Hercules
Neofrodo1337
Hercules
2,918
485
0
1,384
4,014
1,713
14
0
4,014
0
29,455
L
Nemesis
Ninja_23D
Nemesis
1,049
291
0
500
5,219
1,851
0
0
4,921
0
11,558
W
Morgan Le Fay
PatternedChaos
Morgan Le Fay
2,472
271
0
1,329
5,129
1,304
0
2,557
2,572
21,039
503
L
Cernunnos
ProfitTaker
Cernunnos
3,048
1,456
0
2,057
5,872
1,414
0
483
5,389
0
21,276
L
Jormungandr
TXMPRD
Jormungandr
938
315
0
704
3,726
1,918
0
362
3,364
6,876
0
W
845
192
733
783
2,715
1,223
78
302
2,413
7,782
0
L
Agni
3,521
220
0
476
3,949
1,005
0
1,461
2,336
26,416
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
24,685
162
Minions Killed
209
0
Camps Cleared
0
691,457
Distance Traveled
708,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,070
724
63
9
0
116,502
1
W
Set
4,719
674
37
5
0
165,843
0
L
Arachne
4,103
586
34
5
0
151,184
0
W
Hercules
5,479
783
52
7
0
149,859
0
L
Nemesis
3,648
521
24
3
0
156,035
0
W
Morgan Le Fay
5,251
750
46
7
0
129,345
0
L
Cernunnos
3,887
555
42
6
0
132,069
0
L
Jormungandr
3,412
487
7
1
0
101,817
2
W
Yemoja
4,166
595
11
2
0
146,510
1
L
Agni
4,847
692
55
8
0
150,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role