Player Matchup

Erlang Shen
Erlang Shen
Flameburst21
Erlang Shen
Level 28
God Stats
3W - 1L
1,291 SR
Queue Stats
30W - 45L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
IceColdMagic
Cthulhu
Level 85
God Stats
2W - 0L
1,933 SR
Queue Stats
61W - 55L
1,535 Elo+
Party 1
Surtr
Surtr
SRTMirage
Surtr
Level 108
God Stats
1W - 0L
1,538 SR
Queue Stats
17W - 10L
1,662 Elo+
Party 2
Freya
Freya
SRTxAyeZe
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 2
Anubis
Anubis
YoitsVips
Anubis
Level 136
God Stats
5W - 6L
1,446 SR
Queue Stats
284W - 346L
1,448 Elo+
Party 1
Team Averages
Level 95
1,542 SR
1,558 Elo+

VS

Team Averages
Level 120
1,499 SR
1,509 Elo+
Bakasura
Bakasura
DBrimms94
Bakasura
Level 107
God Stats
1W - 2L
1,524 SR
Queue Stats
61W - 57L
1,552 Elo+
Solo
Ymir
Ymir
Im1up
Ymir
Level 126
God Stats
122W - 104L
1,513 SR
Queue Stats
631W - 598L
1,521 Elo+
Solo
Nut
Nut
King-FallenAngel
Nut
Level 148
God Stats
4W - 5L
1,551 SR
Queue Stats
420W - 435L
1,486 Elo+
Solo
Artio
Artio
Loyal_2_Iran
Artio
Level 159
God Stats
1W - 2L
1,482 SR
Queue Stats
208W - 196L
1,567 Elo+
Solo
Janus
Janus
RETR0BUTI0NGAM3R
Janus
Level 59
God Stats
0W - 2L
1,424 SR
Queue Stats
24W - 37L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flameburst21
Erlang Shen
9
1 / 1 / 2
4,564
652
1,141
5,124
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
IceColdMagic
Cthulhu
7
1 / 2 / 2
4,467
638
2,078
5,069
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
SRTMirage
Surtr
9
3 / 1 / 0
5,191
742
2,640
6,542
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
SRTxAyeZe
Freya
10
2 / 1 / 0
5,039
720
3,686
4,885
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
YoitsVips
Anubis
10
3 / 0 / 2
5,362
766
5,100
4,277
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DBrimms94
Bakasura
8
0 / 2 / 2
4,202
600
2,341
5,515
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ymir
Im1up
Ymir
9
1 / 3 / 0
5,052
722
3,385
5,084
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
2 / 2 / 0
4,865
695
3,154
4,380
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 2
4,925
704
2,786
6,791
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,987
570
1,306
2,774
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DBrimms94
Bakasura
0
2
2
0.5
W
Erlang Shen
Flameburst21
Erlang Shen
1
1
2
2
W
Cthulhu
IceColdMagic
Cthulhu
1
2
2
1
L
Ymir
Im1up
Ymir
1
3
0
0.33
L
2
2
0
1
L
2
1
2
3
L
0
2
0
0
W
Surtr
SRTMirage
Surtr
3
1
0
3
W
Freya
SRTxAyeZe
Freya
2
1
0
2
W
Anubis
YoitsVips
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
12,972
25,897
Taken
24,544
10,665
Mitigated
9,055
12,013
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DBrimms94
Bakasura
2,341
1,845
0
1,515
5,515
1,574
0
1,896
3,619
0
18,710
W
Erlang Shen
Flameburst21
Erlang Shen
1,141
377
0
2,813
5,124
1,673
0
921
4,161
0
20,954
W
Cthulhu
IceColdMagic
Cthulhu
2,078
269
852
1,432
5,069
2,193
0
1,586
3,069
11,282
0
L
Ymir
Im1up
Ymir
3,385
168
0
1,000
5,084
1,998
0
64
5,020
27,979
0
L
3,154
1,745
0
1,048
4,380
1,291
0
2,899
1,481
0
25,590
L
2,786
464
262
2,898
6,791
3,698
0
4,118
2,673
14,526
0
L
1,306
117
0
400
2,774
494
0
1,676
1,098
16,803
0
W
Surtr
SRTMirage
Surtr
2,640
347
0
1,445
6,542
3,553
64
2,242
3,818
707
27,947
W
Freya
SRTxAyeZe
Freya
3,686
1,434
0
2,586
4,885
1,531
0
511
4,374
26,704
6,071
W
Anubis
YoitsVips
Anubis
5,100
0
0
2,885
4,277
1,715
0
1,501
2,584
41,298
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
23,031
256
Minions Killed
226
0
Camps Cleared
0
800,216
Distance Traveled
735,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,202
600
40
6
0
178,025
0
W
Erlang Shen
4,564
652
48
7
0
190,218
0
W
Cthulhu
4,467
638
9
1
0
154,379
0
L
Ymir
5,052
722
74
11
0
133,343
0
L
Nut
4,865
695
57
8
0
139,922
4
L
Artio
4,925
704
16
2
0
157,576
0
L
Janus
3,987
570
39
6
0
127,004
0
W
Surtr
5,191
742
52
7
0
138,873
0
W
Freya
5,039
720
59
8
0
153,192
0
W
Anubis
5,362
766
88
13
0
163,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role