Player Matchup

Cerberus
Cerberus
Platinum II
Hazy2028
Cerberus
Platinum II
Level 156
God Stats
81W - 71L
1,593 SR
Queue Stats
390W - 374L
1,670 MMR
Solo
Rama
Rama
Gold IV
Limit0ff
Rama
Gold IV
Level 148
God Stats
0W - 1L
1,778 SR
Queue Stats
34W - 32L
1,662 MMR
Solo
Nu Wa
Nu Wa
Platinum V
TheArtemisEffect
Nu Wa
Platinum V
Level 159
God Stats
37W - 25L
1,680 SR
Queue Stats
312W - 312L
1,724 MMR
Party 1
Susano
Susano
Gold II
ZirenKun
Susano
Gold II
Level 186
God Stats
3W - 5L
1,505 SR
Queue Stats
66W - 66L
1,625 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
lTractorl
Sun Wukong
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,646 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,611 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,568 SR
1,689 MMR
Serqet
Serqet
Silver I
BoogerPicker766
Serqet
Silver I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,629 MMR
Solo
Charybdis
Charybdis
Gold V
Kaimro
Charybdis
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,678 MMR
Solo
Surtr
Surtr
Platinum IV
MisifuSK8X
Surtr
Platinum IV
Level 158
God Stats
3W - 0L
1,941 SR
Queue Stats
74W - 60L
1,775 MMR
Solo
Ra
Ra
Platinum I
SlickJones
Ra
Platinum I
Level 127
God Stats
6W - 4L
1,306 SR
Queue Stats
187W - 175L
1,696 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
montemon
Baron Samedi
Platinum V
Level 85
God Stats
13W - 14L
1,593 SR
Queue Stats
113W - 101L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hazy2028
Cerberus
11
0 / 4 / 1
6,794
453
3,773
15,493
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
14
0 / 2 / 0
8,097
540
4,703
8,572
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 0
6,607
440
7,037
8,297
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
ZirenKun
Susano
11
0 / 7 / 1
6,398
427
5,974
14,057
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sun Wukong
lTractorl
Sun Wukong
10
0 / 4 / 0
6,436
429
3,950
10,814
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThothBastetHorusMaman Brigitte

VS

Bans
FreyaCthulhuBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
9,743
650
12,360
11,171
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Kaimro
Charybdis
16
2 / 0 / 2
9,488
633
5,448
8,084
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
15
1 / 0 / 7
9,361
624
7,057
12,760
8,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

17
6 / 1 / 8
10,346
690
10,305
8,447
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
montemon
Baron Samedi
14
4 / 0 / 9
9,299
620
7,618
12,054
10,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
23
23
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Cerberus
Hazy2028
Cerberus
0
4
1
0.13
W
Charybdis
Kaimro
Charybdis
2
0
2
3
L
Rama
0
2
0
0
W
Surtr
1
0
7
4.5
W
6
1
8
10
L
1
6
0
0.17
L
Susano
ZirenKun
Susano
0
7
1
0.07
L
Sun Wukong
lTractorl
Sun Wukong
0
4
0
0
W
Baron Samedi
montemon
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
42,788
57,233
Taken
52,516
25,055
Mitigated
29,515
14,112
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,360
2,866
0
6,057
11,171
3,975
105
2,527
8,447
0
73,035
L
Cerberus
Hazy2028
Cerberus
3,773
54
0
4,993
15,493
9,327
0
8,065
6,985
32,657
0
W
Charybdis
Kaimro
Charybdis
5,448
3,326
0
5,566
8,084
2,970
1,586
1,465
6,537
0
83,738
L
Rama
4,703
3,429
0
2,305
8,572
2,670
0
677
7,895
0
72,217
W
Surtr
7,057
2,795
0
3,732
12,760
8,352
216
1,590
11,065
2,571
70,813
W
10,305
982
1,726
5,067
8,447
3,609
134
2,192
6,065
96,671
1,965
L
7,037
1,338
0
626
8,297
2,184
0
3,914
3,977
31,145
0
L
Susano
ZirenKun
Susano
5,974
1,245
0
4,448
14,057
3,937
0
3,623
9,867
0
42,868
L
Sun Wukong
lTractorl
Sun Wukong
3,950
787
0
1,740
10,814
6,937
0
1,060
9,744
0
36,463
W
Baron Samedi
montemon
Baron Samedi
7,618
1,072
825
4,318
12,054
10,609
87
3,038
8,826
35,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
48,237
447
Minions Killed
581
0
Camps Cleared
0
1,497,841
Distance Traveled
1,587,781
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,743
650
101
7
0
373,666
0
L
Cerberus
6,794
453
76
5
0
319,980
2
W
Charybdis
9,488
633
139
9
0
270,689
1
L
Rama
8,097
540
150
10
0
266,842
3
W
Surtr
9,361
624
112
7
0
298,988
6
W
Ra
10,346
690
184
12
0
354,006
6
L
Nu Wa
6,607
440
75
5
0
289,335
0
L
Susano
6,398
427
85
6
0
337,395
1
L
Sun Wukong
6,436
429
61
4
0
284,289
0
W
Baron Samedi
9,299
620
45
3
0
290,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role