Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Gold IV
Dzustice
Olorun
Gold IV
Level 129
God Stats
1W - 0L
1,671 SR
Queue Stats
30W - 32L
1,379 MMR
Solo
Bellona
Bellona
Silver IV
GoogleSheets
Bellona
Silver IV
Level 66
God Stats
9W - 10L
1,416 SR
Queue Stats
13W - 15L
1,387 MMR
Solo
Nemesis
Nemesis
Gold III
ILove-FemBoys-
Nemesis
Gold III
Level 49
God Stats
2W - 1L
1,326 SR
Queue Stats
45W - 46L
1,373 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
TarzanKelley13
Kuzenbo
Gold V
Level 100
God Stats
5W - 6L
1,508 SR
Queue Stats
75W - 81L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,484 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,523 SR
1,374 MMR
Sylvanus
Sylvanus
Bronze V
DETHgripGIRAFE
Sylvanus
Bronze V
Level 116
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 8L
1,409 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
KiloxValgard
Erlang Shen
Gold II
Level 197
God Stats
0W - 1L
1,286 SR
Queue Stats
126W - 132L
1,536 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
MelaninGI
Nu Wa
Gold IV
Level 132
God Stats
6W - 5L
1,566 SR
Queue Stats
122W - 133L
1,538 MMR
Solo
Chernobog
Chernobog
Silver V
chino_figura10
Chernobog
Silver V
Level 148
God Stats
1W - 1L
1,763 SR
Queue Stats
124W - 158L
838 MMR
Solo
Cthulhu
Cthulhu
Gold III
stanman714
Cthulhu
Gold III
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 55L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 1 / 4
8,295
638
12,204
10,024
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Dzustice
Olorun
14
2 / 2 / 6
8,744
673
5,060
7,435
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
GoogleSheets
Bellona
14
0 / 0 / 3
8,560
658
5,529
11,068
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
8 / 1 / 7
8,485
653
10,133
10,949
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 0 / 5
8,050
619
5,515
8,890
8,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaMulanAresLancelotBacchus

VS

Bans
AwilixAthenaAgniChang'ePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 4 / 1
5,736
441
3,786
12,175
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
KiloxValgard
Erlang Shen
11
2 / 7 / 2
6,334
487
4,564
13,312
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
MelaninGI
Nu Wa
10
0 / 3 / 1
5,943
457
7,393
5,608
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
chino_figura10
Chernobog
10
0 / 5 / 1
5,735
441
3,565
9,933
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
stanman714
Cthulhu
11
0 / 4 / 0
5,853
450
5,937
10,909
10,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
3
4
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
4
8
L
Sylvanus
1
4
1
0.38
W
Olorun
Dzustice
Olorun
2
2
6
2.5
W
Bellona
GoogleSheets
Bellona
0
0
3
1.5
W
8
1
7
11.5
L
Erlang Shen
KiloxValgard
Erlang Shen
2
7
2
0.43
L
Nu Wa
MelaninGI
Nu Wa
0
3
1
0.17
W
7
0
5
9.5
L
Chernobog
chino_figura10
Chernobog
0
5
1
0.1
L
Cthulhu
stanman714
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,441
Damage
25,245
48,366
Taken
51,937
27,570
Mitigated
29,151
16,415
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,204
6,775
0
5,642
10,024
3,575
783
1,999
8,025
0
70,695
L
Sylvanus
3,786
880
694
2,318
12,175
8,490
0
3,924
8,251
13,746
0
W
Olorun
Dzustice
Olorun
5,060
2,444
164
2,553
7,435
2,214
1,656
2,904
4,176
67,975
4,147
W
Bellona
GoogleSheets
Bellona
5,529
1,946
0
4,423
11,068
9,638
0
5,111
5,715
0
65,525
W
10,133
6,125
0
1,405
10,949
4,109
0
2,850
7,893
0
68,411
L
Erlang Shen
KiloxValgard
Erlang Shen
4,564
3,102
0
1,713
13,312
5,704
0
1,662
11,650
0
35,104
L
Nu Wa
MelaninGI
Nu Wa
7,393
1,366
0
859
5,608
1,488
0
2,260
3,348
36,200
1,654
W
5,515
2,144
0
2,228
8,890
8,034
280
2,919
5,719
17,192
1,124
L
Chernobog
chino_figura10
Chernobog
3,565
1,942
0
1,780
9,933
2,573
165
1,532
8,401
0
37,184
L
Cthulhu
stanman714
Cthulhu
5,937
240
0
2,013
10,909
10,896
0
998
9,911
41,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
29,601
488
Minions Killed
287
0
Camps Cleared
0
1,321,660
Distance Traveled
1,275,752
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,295
638
116
9
0
243,003
0
L
Sylvanus
5,736
441
20
2
0
248,210
8
W
Olorun
8,744
673
135
10
0
232,542
0
W
Bellona
8,560
658
116
9
0
267,215
0
W
Nemesis
8,485
653
98
8
0
309,726
0
L
Erlang Shen
6,334
487
48
4
0
277,000
0
L
Nu Wa
5,943
457
88
7
0
241,278
1
W
Kuzenbo
8,050
619
23
2
0
269,174
0
L
Chernobog
5,735
441
58
4
0
256,131
0
L
Cthulhu
5,853
450
73
6
0
253,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role