Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Raavenik
Ymir
Level 85
God Stats
0W - 1L
1,403 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Lancelot
Lancelot
TWITCH_2DAKOTAZ
Lancelot
Level 83
God Stats
3W - 5L
1,387 SR
Queue Stats
168W - 177L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
TwiSteDVeNoMx
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,467 Elo+
Party 1
Persephone
Persephone
temp-374754
Persephone
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 251L
1,429 Elo+
Party 1
Team Averages
Level 80
1,458 SR
1,463 Elo+

VS

Team Averages
Level 73
1,528 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AcariX
Ishtar
Level 29
God Stats
3W - 5L
1,509 SR
Queue Stats
12W - 15L
1,474 Elo+
Party 2
Bacchus
Bacchus
Toni-Zi
Bacchus
Level 89
God Stats
16W - 9L
1,667 SR
Queue Stats
631W - 598L
1,430 Elo+
Solo
Loki
Loki
iEquality
Loki
Level 74
God Stats
2W - 0L
1,291 SR
Queue Stats
30W - 9L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
yO Virgo
Cu Chulainn
Level 129
God Stats
10W - 1L
1,674 SR
Queue Stats
125W - 126L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 4 / 0
4,901
545
4,351
5,954
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
8
0 / 6 / 1
4,511
501
2,035
6,989
4,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
7
0 / 3 / 0
4,234
470
2,036
7,578
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
TwiSteDVeNoMx
Amaterasu
7
0 / 2 / 0
4,170
463
606
6,165
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
temp-374754
Persephone
7
0 / 4 / 0
4,539
504
2,604
4,860
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 4
6,113
679
2,072
3,506
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
AcariX
Ishtar
10
9 / 0 / 1
6,462
718
5,275
4,050
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Toni-Zi
Bacchus
10
2 / 3 / 8
6,322
702
5,584
9,846
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
7 / 0 / 2
6,459
718
3,521
6,954
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
yO Virgo
Cu Chulainn
12
0 / 0 / 2
6,605
734
3,781
5,463
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
19
19
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
W
Janus
 
Janus
1
0
4
3
W
Ishtar
AcariX
Ishtar
9
0
1
9.5
L
Ymir
0
6
1
0.08
L
Lancelot
0
3
0
0
W
Bacchus
Toni-Zi
Bacchus
2
3
8
2
L
Amaterasu
TwiSteDVeNoMx
Amaterasu
0
2
0
0
W
Loki
7
0
2
8
L
Persephone
temp-374754
Persephone
0
4
0
0
W
Cu Chulainn
yO Virgo
Cu Chulainn
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
20,233
31,546
Taken
29,819
12,362
Mitigated
13,905
6,582
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,351
1,511
0
1,807
5,954
1,641
0
2,695
3,259
0
23,827
W
Janus
 
Janus
2,072
390
0
1,264
3,506
1,051
0
1,786
1,720
33,457
1,129
W
Ishtar
AcariX
Ishtar
5,275
3,667
0
1,901
4,050
1,081
1,232
730
3,320
0
25,895
L
Ymir
2,035
758
24
175
6,989
4,378
0
2,889
4,100
12,652
6
L
Lancelot
2,036
180
0
2,756
7,578
2,279
0
413
7,113
0
23,341
W
Bacchus
Toni-Zi
Bacchus
5,584
1,244
0
2,794
9,846
7,277
334
1,467
8,379
23,767
0
L
Amaterasu
TwiSteDVeNoMx
Amaterasu
606
287
0
879
6,165
2,967
0
0
6,165
0
11,315
W
Loki
3,521
775
0
4,084
6,954
1,909
228
573
6,381
0
32,807
L
Persephone
temp-374754
Persephone
2,604
445
0
941
4,860
1,097
0
1,446
3,233
21,617
0
W
Cu Chulainn
yO Virgo
Cu Chulainn
3,781
0
0
2,020
5,463
2,587
0
245
5,218
0
42,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
31,961
165
Minions Killed
281
0
Camps Cleared
0
969,568
Distance Traveled
1,023,493
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,901
545
32
4
0
148,694
0
W
Janus
6,113
679
70
8
0
211,826
2
W
Ishtar
6,462
718
45
5
0
193,307
0
L
Ymir
4,511
501
33
4
0
179,500
0
L
Lancelot
4,234
470
39
4
0
225,876
0
W
Bacchus
6,322
702
23
3
0
165,577
0
L
Amaterasu
4,170
463
23
3
0
206,109
0
W
Loki
6,459
718
61
7
0
282,743
0
L
Persephone
4,539
504
38
4
0
209,389
0
W
Cu Chulainn
6,605
734
82
9
0
170,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role