Player Matchup

Awilix
Awilix
Bms4327
Awilix
Level 102
God Stats
5W - 4L
1,639 SR
Queue Stats
52W - 35L
1,545 Elo+
Party 1
Janus
Janus
Deezmo
Janus
Level 44
God Stats
0W - 1L
1,415 SR
Queue Stats
66W - 79L
1,396 Elo+
Party 1
Geb
Geb
DumpTheGlass
Geb
Level 26
God Stats
17W - 24L
1,416 SR
Queue Stats
54W - 70L
1,380 Elo+
Party 1
Medusa
Medusa
Flipperrck
Medusa
Level 142
God Stats
2W - 2L
1,595 SR
Queue Stats
15W - 13L
1,566 Elo+
Party 1
Hera
Hera
ProfesorTOak
Hera
Level 31
God Stats
12W - 25L
1,430 SR
Queue Stats
85W - 122L
1,340 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,445 Elo+

VS

Team Averages
Level 123
1,571 SR
1,562 Elo+
Nut
Nut
 
Nut
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FastCapt Angel
Loki
Level 158
God Stats
31W - 33L
1,515 SR
Queue Stats
274W - 265L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Kaboompow
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,697 Elo+
Party 2
Yemoja
Yemoja
SoftMuddyBottoms
Yemoja
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 73L
1,452 Elo+
Solo
Poseidon
Poseidon
stownboys
Poseidon
Level 108
God Stats
10W - 4L
1,842 SR
Queue Stats
72W - 35L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bms4327
Awilix
13
3 / 2 / 4
8,769
1,096
5,732
9,619
2,529
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Janus
Deezmo
Janus
13
3 / 6 / 2
8,747
1,093
6,221
9,820
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 5
8,228
1,029
6,858
14,361
13,293
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Flipperrck
Medusa
12
0 / 0 / 0
7,031
879
0
0
0
13
0 / 1 / 6
8,031
1,004
8,636
3,261
976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

180

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
2 / 2 / 6
8,639
1,080
2,565
5,707
1,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 11
8,663
1,083
4,090
8,084
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kaboompow
Heimdallr
14
2 / 1 / 11
9,092
1,137
10,182
6,255
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 0 / 13
9,372
1,172
2,895
4,578
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
stownboys
Poseidon
15
11 / 2 / 4
11,065
1,383
14,623
7,181
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
7
Kills
16
16
Deaths
7
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
2
6
2.5
L
Awilix
Bms4327
Awilix
3
2
4
2.5
L
Janus
Deezmo
Janus
3
6
2
0.67
L
1
7
5
0.5
W
1
2
11
3.25
L
Medusa
Flipperrck
Medusa
0
0
0
0
W
Heimdallr
Kaboompow
Heimdallr
2
1
11
7.5
L
0
1
6
3
W
0
0
13
6.5
W
Poseidon
stownboys
Poseidon
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
34,355
37,061
Taken
31,805
18,958
Mitigated
14,925
909
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,565
1,195
0
100
5,707
1,882
0
3,675
1,970
0
18,181
L
Awilix
Bms4327
Awilix
5,732
2,016
0
0
9,619
2,529
0
6,088
3,376
0
13,415
L
Janus
Deezmo
Janus
6,221
1,122
0
0
9,820
2,160
0
3,770
5,791
15,244
0
L
6,858
184
0
200
14,361
13,293
0
6,630
7,565
18,164
0
W
4,090
378
0
523
8,084
5,224
0
4,774
3,270
0
12,615
L
Medusa
Flipperrck
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Kaboompow
Heimdallr
10,182
4,493
0
944
6,255
1,980
0
4,397
1,800
0
28,087
L
8,636
1,209
105
604
3,261
976
0
938
2,172
20,370
0
W
2,895
501
6,912
1,631
4,578
3,067
0
3,577
815
7,044
0
W
Poseidon
stownboys
Poseidon
14,623
2,569
0
652
7,181
2,772
0
4,946
2,235
39,146
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
46,831
77
Minions Killed
175
4
Camps Cleared
8
493,258
Distance Traveled
747,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,639
1,080
42
5
2
132,054
4
L
Awilix
8,769
1,096
11
1
1
116,829
0
L
Janus
8,747
1,093
21
3
1
118,862
0
L
Geb
8,228
1,029
16
2
0
128,399
0
W
Loki
8,663
1,083
19
2
2
148,042
0
L
Medusa
7,031
879
0
0
0
0
0
W
Heimdallr
9,092
1,137
36
5
1
161,881
0
L
Hera
8,031
1,004
29
4
2
129,168
0
W
Yemoja
9,372
1,172
13
2
0
158,012
0
W
Poseidon
11,065
1,383
65
8
3
147,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role