Player Matchup

Serqet
Serqet
GnomeGiant
Serqet
Level 158
God Stats
1W - 3L
1,163 SR
Queue Stats
572W - 574L
1,464 Elo+
Solo
Cerberus
Cerberus
Krimpoff
Cerberus
Level 158
God Stats
1W - 1L
1,707 SR
Queue Stats
238W - 243L
1,526 Elo+
Party 1
Tiamat
Tiamat
PowerKoala
Tiamat
Level 106
God Stats
1W - 5L
1,236 SR
Queue Stats
200W - 178L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
RJF7
Ao Kuang
Level 109
God Stats
0W - 3L
1,174 SR
Queue Stats
202W - 209L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Stupify009
Heimdallr
Level 142
God Stats
0W - 2L
1,520 SR
Queue Stats
72W - 80L
1,513 Elo+
Solo
Team Averages
Level 135
1,360 SR
1,502 Elo+

VS

Team Averages
Level 94
1,700 SR
1,463 Elo+
Yu Huang
Yu Huang
ApexLagombi
Yu Huang
Level 142
God Stats
3W - 0L
1,955 SR
Queue Stats
95W - 97L
1,497 Elo+
Solo
Hera
Hera
GodFadder
Hera
Level 85
God Stats
4W - 1L
1,818 SR
Queue Stats
159W - 137L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
Nmello98
Kuzenbo
Level 49
God Stats
2W - 1L
1,530 SR
Queue Stats
10W - 14L
1,378 Elo+
Solo
Artemis
Artemis
flexiblemorality
Artemis
Level 87
God Stats
2W - 0L
1,693 SR
Queue Stats
37W - 45L
1,451 Elo+
Solo
Ymir
Ymir
guyver123
Ymir
Level 105
God Stats
5W - 5L
1,506 SR
Queue Stats
784W - 826L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GnomeGiant
Serqet
16
0 / 5 / 10
9,686
646
7,551
13,608
17,761
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Krimpoff
Cerberus
17
3 / 6 / 6
9,797
653
6,991
21,050
24,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
PowerKoala
Tiamat
17
3 / 4 / 7
9,425
628
17,766
13,406
9,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
RJF7
Ao Kuang
17
9 / 6 / 5
10,637
709
11,903
16,120
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Stupify009
Heimdallr
16
4 / 7 / 7
9,947
663
11,946
16,785
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ApexLagombi
Yu Huang
19
7 / 4 / 10
11,765
784
18,352
10,433
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
8 / 4 / 12
11,998
800
18,370
9,570
4,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Nmello98
Kuzenbo
19
4 / 3 / 15
12,164
811
8,928
27,415
36,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 7 / 13
11,375
758
14,993
13,950
6,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
17
5 / 3 / 16
12,105
807
10,336
21,912
22,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
19
Kills
28
28
Deaths
21
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ApexLagombi
Yu Huang
7
4
10
3
L
Serqet
GnomeGiant
Serqet
0
5
10
1
W
Hera
8
4
12
3.5
L
Cerberus
Krimpoff
Cerberus
3
6
6
1
W
Kuzenbo
Nmello98
Kuzenbo
4
3
15
3.83
L
Tiamat
PowerKoala
Tiamat
3
4
7
1.63
L
Ao Kuang
RJF7
Ao Kuang
9
6
5
1.92
L
Heimdallr
Stupify009
Heimdallr
4
7
7
1.07
W
4
7
13
1.5
W
Ymir
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,157
Damage
70,979
80,969
Taken
83,280
70,217
Mitigated
73,627
23,855
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ApexLagombi
Yu Huang
18,352
1,941
97
634
10,433
4,495
1,870
5,884
4,196
42,279
0
L
Serqet
GnomeGiant
Serqet
7,551
665
1,337
2,285
13,608
17,761
0
8,369
5,239
0
13,628
W
Hera
18,370
5,578
621
567
9,570
4,053
795
4,550
4,910
32,828
0
L
Cerberus
Krimpoff
Cerberus
6,991
162
1,032
6,033
21,050
24,447
0
13,521
7,529
26,335
0
W
Kuzenbo
Nmello98
Kuzenbo
8,928
2,387
4,455
10,813
27,415
36,847
471
8,487
18,714
17,584
1,822
L
Tiamat
PowerKoala
Tiamat
17,766
936
2,116
2,261
13,406
9,190
0
10,852
2,554
38,793
0
L
Ao Kuang
RJF7
Ao Kuang
11,903
2,839
529
4,230
16,120
11,993
8
8,868
7,252
16,234
876
L
Heimdallr
Stupify009
Heimdallr
11,946
7,179
365
3,667
16,785
6,826
0
12,310
4,475
0
30,592
W
14,993
7,764
816
1,244
13,950
6,141
3,523
7,045
6,692
0
30,758
W
Ymir
10,336
699
1,579
3,323
21,912
22,091
584
9,607
11,429
19,935
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
59,407
131
Minions Killed
152
0
Camps Cleared
0
1,327,075
Distance Traveled
1,475,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,765
784
58
4
0
273,370
0
L
Serqet
9,686
646
24
2
0
261,300
0
W
Hera
11,998
800
29
2
0
305,788
0
L
Cerberus
9,797
653
29
2
0
277,687
0
W
Kuzenbo
12,164
811
17
1
0
312,891
0
L
Tiamat
9,425
628
25
2
0
318,733
0
L
Ao Kuang
10,637
709
9
1
0
293,455
0
L
Heimdallr
9,947
663
44
3
0
175,900
0
W
Artemis
11,375
758
28
2
0
282,278
0
W
Ymir
12,105
807
20
1
0
301,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role