Player Matchup

Medusa
Medusa
JediChugger
Medusa
Level 157
God Stats
8W - 1L
1,631 SR
Queue Stats
88W - 70L
1,554 Elo+
Solo
Cabrakan
Cabrakan
MrHeAvYMeT4lx
Cabrakan
Level 224
God Stats
19W - 9L
1,525 SR
Queue Stats
218W - 200L
1,547 Elo+
Party 2
Merlin
Merlin
Ruddiesteel
Merlin
Level 158
God Stats
3W - 2L
1,272 SR
Queue Stats
78W - 66L
1,562 Elo+
Solo
Amaterasu
Amaterasu
Sussy Yamcha
Amaterasu
Level 158
God Stats
12W - 1L
1,868 SR
Queue Stats
153W - 125L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 207
God Stats
205W - 153L
1,622 SR
Queue Stats
256W - 218L
1,568 Elo+
Solo
Team Averages
Level 181
1,584 SR
1,562 Elo+

VS

Team Averages
Level 137
1,576 SR
1,512 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CurbDaBoze
Nut
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
48W - 45L
1,488 Elo+
Party 1
Persephone
Persephone
DiosArez
Persephone
Level 149
God Stats
10W - 3L
1,770 SR
Queue Stats
163W - 152L
1,544 Elo+
Solo
Hades
Hades
SquinkysBoys
Hades
Level 98
God Stats
6W - 2L
1,815 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 4 / 3
6,289
572
6,075
9,131
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
MrHeAvYMeT4lx
Cabrakan
9
0 / 1 / 5
6,051
550
3,477
6,585
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
2 / 1 / 2
6,780
616
2,569
4,010
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sussy Yamcha
Amaterasu
11
5 / 2 / 1
6,713
610
5,687
7,925
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
VIVAVIAZUS
Sylvanus
12
1 / 1 / 2
7,039
640
3,953
6,983
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 2 / 3
6,315
574
5,986
8,050
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
 
Hercules
9
3 / 4 / 0
5,298
482
5,940
9,964
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 3
5,289
481
2,697
5,757
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
DiosArez
Persephone
12
1 / 2 / 4
6,430
585
3,721
4,749
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
5,121
466
355
4,022
1,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
9
9
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
2
3
3.25
L
Hercules
 
Hercules
3
4
0
0.75
L
0
2
3
0.75
L
Persephone
DiosArez
Persephone
1
2
4
1.5
W
Medusa
3
4
3
1.13
W
Cabrakan
MrHeAvYMeT4lx
Cabrakan
0
1
5
2.5
W
Merlin
2
1
2
3
L
0
1
1
0.5
W
Amaterasu
Sussy Yamcha
Amaterasu
5
2
1
2.75
W
Sylvanus
VIVAVIAZUS
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
18,699
34,634
Taken
32,542
19,254
Mitigated
18,032
13,168
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,986
1,202
0
2,806
8,050
4,978
0
1,809
6,241
37,349
1,221
L
Hercules
 
Hercules
5,940
1,905
0
1,656
9,964
8,277
0
3,164
6,800
0
19,653
L
2,697
1,521
0
1,738
5,757
1,690
0
1,802
3,955
0
32,753
L
Persephone
DiosArez
Persephone
3,721
150
0
1,365
4,749
1,297
0
944
3,802
46,022
0
W
Medusa
6,075
2,242
0
2,694
9,131
3,107
168
4,322
4,770
0
42,383
W
Cabrakan
MrHeAvYMeT4lx
Cabrakan
3,477
540
0
1,365
6,585
5,497
0
388
5,937
14,265
2,113
W
Merlin
2,569
43
0
1,499
4,010
1,367
276
1,310
2,700
45,263
1,048
L
355
96
15
2,094
4,022
1,790
0
1,929
2,093
19,473
499
W
Amaterasu
Sussy Yamcha
Amaterasu
5,687
2,879
0
4,502
7,925
3,522
648
1,238
6,539
0
40,184
W
Sylvanus
VIVAVIAZUS
Sylvanus
3,953
1,053
0
3,108
6,983
5,761
238
2,903
4,080
32,385
14,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
28,453
338
Minions Killed
289
0
Camps Cleared
0
994,670
Distance Traveled
1,027,549
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,315
574
73
7
0
219,407
0
L
Hercules
5,298
482
27
2
0
204,154
4
L
Nut
5,289
481
61
6
0
197,183
0
L
Persephone
6,430
585
82
7
0
214,050
0
W
Medusa
6,289
572
63
6
0
236,411
2
W
Cabrakan
6,051
550
26
2
0
190,366
3
W
Merlin
6,780
616
78
7
0
206,162
0
L
Hades
5,121
466
46
4
0
192,755
0
W
Amaterasu
6,713
610
84
8
0
204,181
2
W
Sylvanus
7,039
640
87
8
0
157,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role