Player Matchup

Hercules
Hercules
ItsHoppie
Hercules
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Surtr
Surtr
menosmurfing
Surtr
Level 8
God Stats
4W - 2L
1,663 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
xBlaad3r
Baron Samedi
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1
Team Averages
Level 74
1,633 SR
1,513 Elo+

VS

Team Averages
Level 85
1,484 SR
1,371 Elo+
Ratatoskr
Ratatoskr
RookF
Ratatoskr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,186 Elo+
Solo
Anubis
Anubis
dar_ksouls29
Anubis
Level 88
God Stats
45W - 56L
1,453 SR
Queue Stats
462W - 517L
1,456 Elo+
Solo
Kukulkan
Kukulkan
febzero
Kukulkan
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 120L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsHoppie
Hercules
16
15 / 0 / 9
11,457
1,042
11,141
11,324
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

15
4 / 1 / 15
9,582
871
6,295
11,604
9,779
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
xBlaad3r
Baron Samedi
17
5 / 3 / 17
10,923
993
9,895
8,093
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RookF
Ratatoskr
14
2 / 5 / 2
9,227
839
4,409
8,109
2,804
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
0 / 11 / 3
7,500
682
4,614
10,683
4,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
febzero
Kukulkan
13
2 / 8 / 1
8,686
790
7,658
10,366
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
24
Kills
4
4
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
ItsHoppie
Hercules
15
0
9
19.5
L
Ratatoskr
RookF
Ratatoskr
2
5
2
0.6
L
Anubis
0
11
3
0.14
L
Kukulkan
febzero
Kukulkan
2
8
1
0.31
W
4
1
15
11.5
W
Baron Samedi
xBlaad3r
Baron Samedi
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
16,681
31,021
Taken
29,158
20,872
Mitigated
11,008
9,271
Healing
762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ItsHoppie
Hercules
11,141
2,927
0
4,322
11,324
7,273
1,454
4,595
6,729
0
21,481
L
Ratatoskr
RookF
Ratatoskr
4,409
246
0
120
8,109
2,804
0
1,636
6,180
0
17,847
L
Anubis
4,614
47
0
642
10,683
4,773
0
3,725
6,575
15,394
370
L
Kukulkan
febzero
Kukulkan
7,658
90
0
0
10,366
3,431
0
4,597
5,418
32,142
0
W
6,295
1,458
0
2,262
11,604
9,779
592
3,828
7,776
753
14,851
W
Baron Samedi
xBlaad3r
Baron Samedi
9,895
789
1,006
1,681
8,093
3,820
1,280
3,748
4,345
47,576
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
25,413
130
Minions Killed
120
0
Camps Cleared
0
609,627
Distance Traveled
474,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,457
1,042
19
2
0
211,663
0
L
Ratatoskr
9,227
839
33
3
0
208,987
0
L
Anubis
7,500
682
30
3
0
110,389
0
L
Kukulkan
8,686
790
57
5
0
155,274
3
W
Surtr
9,582
871
15
1
0
208,127
0
W
Baron Samedi
10,923
993
96
9
0
189,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role