Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Percival8313
Cupid
Level 28
God Stats
7W - 5L
1,579 SR
Queue Stats
106W - 100L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
snowee4846
Cthulhu
Level 65
God Stats
15W - 8L
1,541 SR
Queue Stats
117W - 110L
1,437 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,458 Elo+

VS

Team Averages
Level 49
1,602 SR
1,427 Elo+
Cerberus
Cerberus
Magicbullet13
Cerberus
Level 23
God Stats
1W - 1L
1,506 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OneChEEkwonDer
Ah Muzen Cab
Level 55
God Stats
9W - 4L
1,682 SR
Queue Stats
127W - 126L
1,398 Elo+
Solo
Ix Chel
Ix Chel
vegitoawakenz
Ix Chel
Level 69
God Stats
0W - 2L
1,619 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 4 / 5
9,705
809
7,889
9,521
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
3 / 0 / 2
10,392
866
7,044
3,731
1,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
snowee4846
Cthulhu
16
2 / 3 / 4
10,123
844
14,314
13,590
8,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Magicbullet13
Cerberus
15
2 / 2 / 5
8,999
750
5,812
15,770
17,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OneChEEkwonDer
Ah Muzen Cab
14
4 / 2 / 1
9,345
779
4,306
9,638
3,325
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
15
1 / 2 / 6
8,923
744
9,849
9,923
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
7
7
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
5
0.88
L
Cerberus
Magicbullet13
Cerberus
2
2
5
2.25
L
Ah Muzen Cab
OneChEEkwonDer
Ah Muzen Cab
4
2
1
2.25
W
3
0
2
4
W
Cthulhu
snowee4846
Cthulhu
2
3
4
1.33
L
Ix Chel
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
19,967
26,842
Taken
35,331
13,185
Mitigated
24,531
5,153
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,889
688
748
953
9,521
3,397
482
5,487
3,689
33,491
1,144
L
Cerberus
Magicbullet13
Cerberus
5,812
145
0
2,093
15,770
17,057
45
6,464
8,533
24,718
491
L
Ah Muzen Cab
OneChEEkwonDer
Ah Muzen Cab
4,306
1,109
0
700
9,638
3,325
0
4,820
4,459
0
23,501
W
7,044
4,769
86
1,187
3,731
1,173
2,874
750
2,981
0
35,218
W
Cthulhu
snowee4846
Cthulhu
14,314
235
108
2,071
13,590
8,615
0
7,803
5,111
28,738
3,361
L
Ix Chel
9,849
1,311
780
3,399
9,923
4,149
156
7,111
2,135
26,420
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
27,267
157
Minions Killed
134
0
Camps Cleared
0
678,307
Distance Traveled
575,294
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,705
809
54
5
0
203,753
1
L
Cerberus
8,999
750
40
3
0
211,701
0
L
Ah Muzen Cab
9,345
779
38
3
0
154,836
0
W
Cupid
10,392
866
44
4
0
231,788
0
W
Cthulhu
10,123
844
59
5
0
242,766
0
L
Ix Chel
8,923
744
56
5
0
208,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role