Player Matchup

Amaterasu
Amaterasu
Bronze III
LiningSwing3643
Amaterasu
Bronze III
Level 47
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,737 SR
1,400 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,522 SR
1,230 MMR
Anubis
Anubis
Bronze IV
oleeconolee2012
Anubis
Bronze IV
Level 115
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 5L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LiningSwing3643
Amaterasu
18
0 / 8 / 0
12,805
711
4,788
19,429
12,192
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraUllrHadesDanzaburouAnhur

VS

Bans
Ah Muzen CabCliodhnaChronosBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 0
17,850
992
14,601
7,813
4,387
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
LiningSwing3643
Amaterasu
0
8
0
0
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
14,601
19,429
Taken
7,813
12,192
Mitigated
4,387
2,068
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
LiningSwing3643
Amaterasu
4,788
2,385
0
2,068
19,429
12,192
0
14,276
5,153
0
43,416
W
14,601
1,031
0
4,296
7,813
4,387
672
749
7,064
109,822
3,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,805
Gold Earned
17,850
96
Minions Killed
190
0
Camps Cleared
14
319,455
Distance Traveled
300,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,805
711
96
5
0
319,455
0
W
Anubis
17,850
992
190
11
14
300,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role