Player Matchup

Baron Samedi
Baron Samedi
KINGDROD
Baron Samedi
Level 156
God Stats
2W - 4L
1,528 SR
Queue Stats
667W - 672L
1,569 Elo+
Solo
Arachne
Arachne
Kapooyahh
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,567 Elo+
Solo
Ganesha
Ganesha
Kiеl
Ganesha
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 80L
1,568 Elo+
Solo
Jing Wei
Jing Wei
jb00gie8917
Jing Wei
Level 211
God Stats
1W - 4L
1,167 SR
Queue Stats
528W - 518L
1,594 Elo+
Party 1
Skadi
Skadi
rustyxnail
Skadi
Level 155
God Stats
1W - 2L
1,553 SR
Queue Stats
158W - 160L
1,574 Elo+
Party 1
Team Averages
Level 160
1,450 SR
1,574 Elo+

VS

Team Averages
Level 154
1,474 SR
1,527 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
RainTiger
Chronos
Level 172
God Stats
1W - 3L
1,158 SR
Queue Stats
306W - 310L
1,529 Elo+
Solo
Hades
Hades
TheMainOffender
Hades
Level 107
God Stats
7W - 1L
1,790 SR
Queue Stats
291W - 280L
1,489 Elo+
Solo
Danzaburou
Danzaburou
blackcrow93
Danzaburou
Level 191
God Stats
1W - 1L
1,537 SR
Queue Stats
28W - 30L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
in2dust
Ah Muzen Cab
Level 144
God Stats
4W - 5L
1,385 SR
Queue Stats
597W - 608L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KINGDROD
Baron Samedi
17
7 / 7 / 9
11,039
690
20,486
14,630
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kapooyahh
Arachne
5
0 / 1 / 0
7,100
444
0
841
158
Ganesha
Kiеl
Ganesha
20
2 / 4 / 17
11,626
727
16,583
17,023
16,441
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
jb00gie8917
Jing Wei
20
4 / 5 / 11
11,589
724
11,827
15,984
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
7 / 4 / 11
11,980
749
20,680
15,034
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 3 / 10
12,707
794
17,948
19,683
8,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
RainTiger
Chronos
18
6 / 5 / 11
11,840
740
14,018
16,824
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 6 / 12
10,463
654
4,994
21,168
22,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
blackcrow93
Danzaburou
18
2 / 4 / 14
11,306
707
9,020
17,618
7,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
in2dust
Ah Muzen Cab
19
5 / 3 / 9
12,237
765
14,675
12,328
4,775
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
20
Kills
21
21
Deaths
21
48
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
3
10
4.33
L
Baron Samedi
KINGDROD
Baron Samedi
7
7
9
1.64
L
Arachne
Kapooyahh
Arachne
0
1
0
0
L
Ganesha
Kiеl
Ganesha
2
4
17
2.63
W
Chronos
RainTiger
Chronos
6
5
11
2.3
W
0
6
12
1
W
Danzaburou
blackcrow93
Danzaburou
2
4
14
2.25
W
Ah Muzen Cab
in2dust
Ah Muzen Cab
5
3
9
3.17
L
Jing Wei
jb00gie8917
Jing Wei
4
5
11
1.9
L
Skadi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,576
Damage
60,655
63,512
Taken
87,621
34,997
Mitigated
48,894
18,670
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,948
6,000
2,010
8,252
19,683
8,239
1,362
7,598
12,085
0
43,057
L
Baron Samedi
KINGDROD
Baron Samedi
20,486
359
2,861
3,459
14,630
7,003
0
4,337
10,293
30,451
335
L
Arachne
Kapooyahh
Arachne
0
0
0
0
841
158
0
0
841
0
0
L
Ganesha
Kiеl
Ganesha
16,583
499
2,163
3,555
17,023
16,441
0
3,391
13,632
27,138
552
W
Chronos
RainTiger
Chronos
14,018
4,201
1,473
1,909
16,824
6,394
2,943
5,983
10,841
24,815
0
W
4,994
349
1,091
3,277
21,168
22,092
425
9,316
11,852
12,393
538
W
Danzaburou
blackcrow93
Danzaburou
9,020
1,448
2,581
5,461
17,618
7,394
2,242
8,141
9,477
0
34,772
W
Ah Muzen Cab
in2dust
Ah Muzen Cab
14,675
2,554
963
2,910
12,328
4,775
1,986
5,707
6,621
0
36,542
L
Jing Wei
jb00gie8917
Jing Wei
11,827
7,086
25
4,116
15,984
5,922
211
4,708
11,276
0
33,756
L
Skadi
20,680
3,915
0
2,491
15,034
5,473
296
6,118
8,916
0
50,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
58,553
182
Minions Killed
195
0
Camps Cleared
0
1,166,147
Distance Traveled
1,397,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,707
794
66
4
0
314,049
0
L
Baron Samedi
11,039
690
46
3
0
260,177
0
L
Arachne
7,100
444
0
0
0
0
0
L
Ganesha
11,626
727
11
1
0
321,895
0
W
Chronos
11,840
740
20
1
0
267,225
0
W
Hades
10,463
654
18
1
0
249,958
0
W
Danzaburou
11,306
707
51
3
0
293,455
0
W
Ah Muzen Cab
12,237
765
40
3
0
273,124
0
L
Jing Wei
11,589
724
53
3
0
290,822
0
L
Skadi
11,980
749
72
5
0
293,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role