Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DioPonce
Maui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 145L
1,495 Elo+
Solo
Pele
Pele
SaxManDan
Pele
Level 81
God Stats
6W - 6L
1,667 SR
Queue Stats
58W - 51L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
blaackmagicc
Sun Wukong
Level 129
God Stats
6W - 5L
1,723 SR
Queue Stats
91W - 90L
1,567 Elo+
Solo
Ix Chel
Ix Chel
winterkin
Ix Chel
Level 69
God Stats
5W - 8L
1,549 SR
Queue Stats
111W - 107L
1,514 Elo+
Party 2
Team Averages
Level 108
1,588 SR
1,523 Elo+

VS

Team Averages
Level 119
1,579 SR
1,499 Elo+
Cerberus
Cerberus
DellCurry71
Cerberus
Level 106
God Stats
4W - 3L
1,693 SR
Queue Stats
10W - 9L
1,375 Elo+
Solo
Bellona
Bellona
JediJones96
Bellona
Level 124
God Stats
12W - 6L
1,507 SR
Queue Stats
47W - 41L
1,560 Elo+
Party 1
Sol
Sol
Unbracedking
Sol
Level 138
God Stats
44W - 43L
1,579 SR
Queue Stats
84W - 91L
1,539 Elo+
Party 1
Medusa
Medusa
blackHawk7664
Medusa
Level 125
God Stats
34W - 24L
1,616 SR
Queue Stats
217W - 197L
1,552 Elo+
Party 1
Da Ji
Da Ji
locoswagmil
Da Ji
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 6 / 0
4,535
454
2,052
7,963
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
8
0 / 2 / 0
4,453
445
1,950
6,556
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
8
0 / 2 / 0
4,550
455
1,605
8,202
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
blaackmagicc
Sun Wukong
11
1 / 2 / 0
5,634
563
5,860
9,248
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
winterkin
Ix Chel
9
0 / 2 / 0
4,700
470
4,038
5,335
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DellCurry71
Cerberus
11
5 / 0 / 1
6,946
695
4,728
6,494
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
JediJones96
Bellona
12
2 / 0 / 0
6,629
663
6,509
8,089
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 0 / 2
6,672
667
5,381
5,127
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 5
6,372
637
4,561
3,132
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 4
5,722
572
3,435
7,807
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Cerberus
DellCurry71
Cerberus
5
0
1
5.5
L
Maui
0
2
0
0
W
Bellona
JediJones96
Bellona
2
0
0
2
L
Pele
0
2
0
0
W
2
0
2
3
L
Sun Wukong
blaackmagicc
Sun Wukong
1
2
0
0.5
W
3
0
5
5.5
W
2
1
4
4
L
Ix Chel
winterkin
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,505
Damage
24,614
37,304
Taken
30,649
13,367
Mitigated
14,390
9,443
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,052
662
0
1,948
7,963
2,027
0
2,896
5,067
0
23,980
W
Cerberus
DellCurry71
Cerberus
4,728
118
0
3,130
6,494
3,174
0
2,088
4,406
25,502
0
L
Maui
1,950
663
0
676
6,556
2,413
0
1,747
4,809
14,960
431
W
Bellona
JediJones96
Bellona
6,509
2,735
0
4,040
8,089
6,279
0
0
8,089
0
45,995
L
Pele
1,605
521
0
1,998
8,202
2,361
0
1,813
6,389
0
27,226
W
5,381
1,712
0
3,454
5,127
1,505
859
2,997
2,130
47,427
282
L
Sun Wukong
blaackmagicc
Sun Wukong
5,860
1,393
0
3,243
9,248
5,262
0
0
9,248
0
42,251
W
4,561
1,398
0
1,243
3,132
1,071
708
268
2,864
0
47,813
W
3,435
884
0
4,725
7,807
2,361
0
734
7,073
0
32,852
L
Ix Chel
winterkin
Ix Chel
4,038
80
326
1,252
5,335
1,304
0
3,653
1,682
22,689
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
32,341
255
Minions Killed
383
0
Camps Cleared
0
941,783
Distance Traveled
1,016,384
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,535
454
44
4
0
160,134
1
W
Cerberus
6,946
695
60
6
0
208,283
2
L
Maui
4,453
445
27
3
0
185,948
3
W
Bellona
6,629
663
92
9
0
205,119
2
L
Pele
4,550
455
50
5
0
208,084
3
W
Sol
6,672
667
83
8
0
214,394
0
L
Sun Wukong
5,634
563
78
8
0
198,318
0
W
Medusa
6,372
637
86
9
0
191,597
0
W
Da Ji
5,722
572
62
6
0
196,991
4
L
Ix Chel
4,700
470
56
6
0
189,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role