Player Matchup

Ah Puch
Ah Puch
BeansKing
Ah Puch
Level 89
God Stats
13W - 12L
1,561 SR
Queue Stats
387W - 351L
1,586 Elo+
Solo
Olorun
Olorun
CleverPun96
Olorun
Level 123
God Stats
5W - 4L
1,658 SR
Queue Stats
116W - 122L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Natiar
Ne Zha
Level 48
God Stats
2W - 0L
1,786 SR
Queue Stats
26W - 24L
1,480 Elo+
Solo
Mulan
Mulan
WhattsaPenta
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 262L
1,531 Elo+
Solo
King Arthur
King Arthur
drakeaious
King Arthur
Level 99
God Stats
7W - 4L
1,646 SR
Queue Stats
249W - 226L
1,602 Elo+
Solo
Team Averages
Level 93
1,630 SR
1,551 Elo+

VS

Team Averages
Level 113
1,472 SR
1,497 Elo+
Eset
Eset
Cruddddy1
Eset
Level 127
God Stats
11W - 10L
1,451 SR
Queue Stats
326W - 302L
1,568 Elo+
Solo
Cabrakan
Cabrakan
Legoxz
Cabrakan
Level 125
God Stats
0W - 3L
1,218 SR
Queue Stats
54W - 73L
1,448 Elo+
Solo
Medusa
Medusa
LordOats
Medusa
Level 128
God Stats
1W - 5L
1,601 SR
Queue Stats
326W - 306L
1,509 Elo+
Party 1
Terra
Terra
SockPuppetSalem
Terra
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
50W - 61L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T_AldoC21
Cu Chulainn
Level 58
God Stats
35W - 19L
1,590 SR
Queue Stats
261W - 214L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeansKing
Ah Puch
15
4 / 2 / 3
8,957
640
9,324
6,559
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
7 / 3 / 4
8,910
636
8,770
10,529
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Natiar
Ne Zha
14
2 / 3 / 5
7,487
535
4,354
9,817
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 11
8,487
606
9,108
11,340
11,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
drakeaious
King Arthur
15
3 / 2 / 3
9,261
662
11,532
14,888
9,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 3 / 5
7,608
543
4,439
8,487
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Legoxz
Cabrakan
15
7 / 0 / 1
8,469
605
10,549
11,889
9,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LordOats
Medusa
13
2 / 6 / 2
7,266
519
6,580
9,929
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 4
6,784
485
3,079
13,311
11,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
T_AldoC21
Cu Chulainn
10
0 / 4 / 1
6,421
459
6,179
13,931
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
11
11
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BeansKing
Ah Puch
4
2
3
2.75
W
Olorun
7
3
4
3
L
Eset
0
3
5
0.83
L
Cabrakan
Legoxz
Cabrakan
7
0
1
7.5
L
Medusa
LordOats
Medusa
2
6
2
0.5
W
Ne Zha
Natiar
Ne Zha
2
3
5
1.5
L
2
5
4
0.8
L
Cu Chulainn
T_AldoC21
Cu Chulainn
0
4
1
0.13
W
2
1
11
7.5
W
King Arthur
drakeaious
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,088
Damage
30,826
53,133
Taken
57,547
30,983
Mitigated
35,578
14,217
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BeansKing
Ah Puch
9,324
92
0
1,470
6,559
1,850
531
5,084
1,337
56,470
1,742
W
Olorun
8,770
4,588
243
4,780
10,529
3,887
255
3,610
6,797
64,069
2,882
L
Eset
4,439
688
427
1,229
8,487
3,144
0
4,411
3,640
47,105
0
L
Cabrakan
Legoxz
Cabrakan
10,549
1,358
0
3,899
11,889
9,943
0
3,275
8,267
56,671
795
L
Medusa
LordOats
Medusa
6,580
2,389
0
887
9,929
3,253
615
3,813
5,855
0
55,358
W
Ne Zha
Natiar
Ne Zha
4,354
1,404
0
1,746
9,817
3,852
0
2,447
7,234
0
55,251
L
3,079
524
342
2,444
13,311
11,341
0
5,029
7,905
21,538
683
L
Cu Chulainn
T_AldoC21
Cu Chulainn
6,179
931
0
4,135
13,931
7,897
0
0
13,931
0
37,082
W
9,108
1,559
0
2,002
11,340
11,590
298
4,080
7,122
465
32,705
W
King Arthur
drakeaious
King Arthur
11,532
1,584
0
3,976
14,888
9,804
0
2,483
12,405
0
73,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
36,548
486
Minions Killed
414
0
Camps Cleared
0
1,416,782
Distance Traveled
1,340,007
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,957
640
124
9
0
287,328
2
W
Olorun
8,910
636
118
8
0
261,418
1
L
Eset
7,608
543
123
9
0
274,647
2
L
Cabrakan
8,469
605
86
6
0
315,694
2
L
Medusa
7,266
519
86
6
0
285,398
0
W
Ne Zha
7,487
535
82
6
0
312,421
0
L
Terra
6,784
485
46
3
0
290,613
0
L
Cu Chulainn
6,421
459
73
5
0
173,655
0
W
Mulan
8,487
606
43
3
0
277,361
1
W
King Arthur
9,261
662
119
9
0
278,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role