Player Matchup

Jormungandr
Jormungandr
Blindstroke
Jormungandr
Level 158
God Stats
3W - 1L
1,674 SR
Queue Stats
187W - 161L
1,624 Elo+
Solo
Nu Wa
Nu Wa
Sisk03
Nu Wa
Level 157
God Stats
223W - 201L
1,583 SR
Queue Stats
734W - 749L
1,513 Elo+
Solo
Danzaburou
Danzaburou
cl34RCut
Danzaburou
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 124L
1,586 Elo+
Solo
Team Averages
Level 139
1,586 SR
1,574 Elo+

VS

Team Averages
Level 151
1,608 SR
1,607 Elo+
Discordia
Discordia
FLYINGPANDA43
Discordia
Level 187
God Stats
6W - 5L
1,582 SR
Queue Stats
164W - 150L
1,607 Elo+
Party 1
Hachiman
Hachiman
Itsextraneousss
Hachiman
Level 141
God Stats
2W - 3L
1,366 SR
Queue Stats
143W - 112L
1,724 Elo+
Party 1
Nu Wa
Nu Wa
SH0RTsquid
Nu Wa
Level 125
God Stats
2W - 1L
1,875 SR
Queue Stats
44W - 42L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blindstroke
Jormungandr
17
4 / 0 / 13
10,894
908
8,629
17,297
16,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Sisk03
Nu Wa
16
1 / 1 / 14
10,422
869
12,112
7,960
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
cl34RCut
Danzaburou
18
12 / 0 / 4
12,443
1,037
12,727
14,260
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FLYINGPANDA43
Discordia
15
0 / 4 / 1
8,566
714
11,153
8,739
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
0 / 4 / 1
8,670
723
8,911
11,836
3,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
13
1 / 9 / 0
8,313
693
6,267
14,915
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blindstroke
Jormungandr
4
0
13
10.5
L
Discordia
FLYINGPANDA43
Discordia
0
4
1
0.13
L
Hachiman
0
4
1
0.13
L
Nu Wa
1
9
0
0.11
W
Nu Wa
Sisk03
Nu Wa
1
1
14
8
W
Danzaburou
cl34RCut
Danzaburou
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
26,331
39,517
Taken
35,490
24,409
Mitigated
16,644
10,703
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blindstroke
Jormungandr
8,629
956
0
2,616
17,297
16,782
205
4,626
12,165
43,763
435
L
Discordia
FLYINGPANDA43
Discordia
11,153
307
0
1,420
8,739
2,501
0
5,875
2,797
41,728
0
L
Hachiman
8,911
5,585
0
2,695
11,836
3,724
0
6,864
4,892
0
46,717
L
Nu Wa
6,267
3,461
28
313
14,915
10,419
0
7,843
6,861
19,159
3,444
W
Nu Wa
Sisk03
Nu Wa
12,112
5,789
0
1,600
7,960
2,636
2,280
3,873
3,717
36,679
0
W
Danzaburou
cl34RCut
Danzaburou
12,727
4,728
0
6,487
14,260
4,991
1,501
7,287
6,625
0
49,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
25,549
191
Minions Killed
179
0
Camps Cleared
0
752,892
Distance Traveled
589,162
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,894
908
59
5
0
259,317
0
L
Discordia
8,566
714
76
6
0
219,782
0
L
Hachiman
8,670
723
79
7
0
213,014
0
L
Nu Wa
8,313
693
24
2
0
156,366
0
W
Nu Wa
10,422
869
69
6
0
228,243
2
W
Danzaburou
12,443
1,037
63
5
0
265,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role