Player Matchup

Scylla
Scylla
Gold II
Beardown335452
Scylla
Gold II
Level 128
God Stats
6W - 4L
1,583 SR
Queue Stats
22W - 11L
1,834 MMR
Party 2
Mulan
Mulan
Gold II
Jellly
Mulan
Gold II
Level 214
God Stats
0W - 1L
1,540 SR
Queue Stats
22W - 11L
1,834 MMR
Party 2
Xbalanque
Xbalanque
Gold III
jbPRITZK3R
Xbalanque
Gold III
Level 86
God Stats
3W - 2L
1,657 SR
Queue Stats
18W - 10L
1,793 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,593 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,603 SR
1,809 MMR
Zhong Kui
Zhong Kui
Gold I
New Try
Zhong Kui
Gold I
Level 180
God Stats
31W - 26L
1,671 SR
Queue Stats
34W - 36L
1,802 MMR
Solo
Hercules
Hercules
Platinum IV
UFQl920
Hercules
Platinum IV
Level 91
God Stats
40W - 32L
1,638 SR
Queue Stats
110W - 101L
1,796 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
VERG0LAS
Cthulhu
Platinum I
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 112L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,539
754
8,030
4,209
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Jellly
Mulan
12
0 / 3 / 2
6,971
697
6,392
8,377
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
jbPRITZK3R
Xbalanque
13
2 / 2 / 0
7,597
760
6,004
6,563
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboAchillesNe ZhaMedusaChaac

VS

Bans
BacchusDanzaburouAnhurSkadiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
New Try
Zhong Kui
16
4 / 0 / 2
8,864
886
4,829
7,503
8,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
UFQl920
Hercules
14
2 / 1 / 4
7,928
793
4,706
7,670
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
VERG0LAS
Cthulhu
14
0 / 1 / 4
7,665
767
7,305
9,700
9,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Mulan
Jellly
Mulan
0
3
2
0.33
W
Zhong Kui
New Try
Zhong Kui
4
0
2
5
W
Hercules
UFQl920
Hercules
2
1
4
4
W
Cthulhu
VERG0LAS
Cthulhu
0
1
4
2
L
Xbalanque
jbPRITZK3R
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
16,840
19,149
Taken
24,873
11,149
Mitigated
24,777
4,109
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,030
504
0
632
4,209
1,356
0
2,897
1,232
34,459
0
L
Mulan
Jellly
Mulan
6,392
632
0
1,431
8,377
7,453
0
3,759
4,227
0
15,548
W
Zhong Kui
New Try
Zhong Kui
4,829
562
0
3,027
7,503
8,468
65
2,170
5,142
32,412
0
W
Hercules
UFQl920
Hercules
4,706
1,053
0
3,039
7,670
6,472
154
3,752
3,814
0
16,921
W
Cthulhu
VERG0LAS
Cthulhu
7,305
115
374
3,234
9,700
9,837
155
2,132
7,310
32,756
3,372
L
Xbalanque
jbPRITZK3R
Xbalanque
6,004
3,213
0
2,046
6,563
2,340
0
4,980
1,489
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
24,457
119
Minions Killed
160
0
Camps Cleared
0
574,271
Distance Traveled
599,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,539
754
68
7
0
197,189
0
L
Mulan
6,971
697
23
2
0
197,351
0
W
Zhong Kui
8,864
886
77
8
0
190,984
0
W
Hercules
7,928
793
30
3
0
202,902
0
W
Cthulhu
7,665
767
53
5
0
205,490
0
L
Xbalanque
7,597
760
28
3
0
179,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role