Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond II
Fin3Ogay
Olorun
Diamond II
Level 68
God Stats
25W - 19L
1,732 SR
Queue Stats
194W - 172L
2,284 MMR
Party 3
Cerberus
Cerberus
Diamond III
IPancakezzzI
Cerberus
Diamond III
Level 151
God Stats
8W - 2L
1,865 SR
Queue Stats
149W - 129L
2,128 MMR
Party 3
Poseidon
Poseidon
Diamond II
StrongestWarGod
Poseidon
Diamond II
Level 158
God Stats
2W - 7L
1,686 SR
Queue Stats
239W - 197L
2,196 MMR
Solo
Achilles
Achilles
Platinum II
WrenchAndClink
Achilles
Platinum II
Level 181
God Stats
2W - 2L
1,937 SR
Queue Stats
40W - 30L
2,222 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,744 SR
2,066 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,704 SR
2,200 MMR
Rama
Rama
Diamond III
Cobrahh
Rama
Diamond III
Level 207
God Stats
7W - 11L
1,508 SR
Queue Stats
22W - 30L
2,063 MMR
Party 1
Lancelot
Lancelot
Diamond III
Mr Waffle Seven
Lancelot
Diamond III
Level 195
God Stats
11W - 7L
1,785 SR
Queue Stats
238W - 224L
2,242 MMR
Solo
Geb
Geb
Diamond III
NerfADCs
Geb
Diamond III
Level 127
God Stats
28W - 25L
1,619 SR
Queue Stats
784W - 770L
2,193 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond II
Olhea
Morgan Le Fay
Diamond II
Level 186
God Stats
3W - 1L
1,853 SR
Queue Stats
163W - 118L
2,260 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
Tarzvn
Gilgamesh
Diamond III
Level 165
God Stats
3W - 2L
1,756 SR
Queue Stats
158W - 118L
2,241 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 0 / 0
4,248
531
785
4,320
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Fin3Ogay
Olorun
7
0 / 2 / 0
4,366
546
2,632
4,596
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
IPancakezzzI
Cerberus
5
0 / 1 / 0
3,950
494
1,436
7,056
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
9
0 / 2 / 0
4,662
583
1,707
3,544
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
8
0 / 2 / 0
4,316
540
3,410
8,727
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
RavanaKing ArthurFreya

VS

Bans
Chang'eKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cobrahh
Rama
10
1 / 0 / 1
4,936
617
4,934
4,296
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
9
3 / 0 / 1
4,943
618
2,809
4,424
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 0 / 2
4,639
580
2,225
5,923
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Olhea
Morgan Le Fay
10
2 / 0 / 1
5,760
720
4,566
1,975
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tarzvn
Gilgamesh
9
1 / 0 / 1
5,180
648
4,794
6,556
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Rama
Cobrahh
Rama
1
0
1
1.5
L
Olorun
Fin3Ogay
Olorun
0
2
0
0
L
Cerberus
IPancakezzzI
Cerberus
0
1
0
0
W
Lancelot
3
0
1
3.5
W
0
0
2
1
W
Morgan Le Fay
Olhea
Morgan Le Fay
2
0
1
2.5
L
Poseidon
0
2
0
0
W
Gilgamesh
Tarzvn
Gilgamesh
1
0
1
1.5
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,970
Damage
19,328
28,243
Taken
23,174
11,407
Mitigated
10,536
10,869
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
785
178
0
1,436
4,320
1,358
0
954
3,204
0
24,133
W
Rama
Cobrahh
Rama
4,934
3,729
0
2,684
4,296
1,091
0
1,707
2,589
0
38,016
L
Olorun
Fin3Ogay
Olorun
2,632
1,653
110
1,734
4,596
1,250
0
293
4,303
26,799
5,965
L
Cerberus
IPancakezzzI
Cerberus
1,436
99
0
2,822
7,056
2,710
0
3,136
3,744
5,257
0
W
Lancelot
2,809
528
0
2,816
4,424
1,306
0
1,447
2,771
0
26,230
W
2,225
599
1,070
2,182
5,923
2,766
0
1,749
4,174
15,075
2,061
W
Morgan Le Fay
Olhea
Morgan Le Fay
4,566
664
0
575
1,975
629
0
309
1,644
33,999
0
L
Poseidon
1,707
602
0
646
3,544
751
0
1,539
1,877
32,026
0
W
Gilgamesh
Tarzvn
Gilgamesh
4,794
1,436
0
1,873
6,556
4,744
0
0
6,069
0
33,708
L
Achilles
3,410
857
0
4,121
8,727
5,338
0
363
7,865
0
21,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,542
Gold Earned
25,458
241
Minions Killed
294
0
Camps Cleared
0
822,067
Distance Traveled
894,232
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,248
531
54
7
0
183,732
0
W
Rama
4,936
617
79
10
0
159,192
1
L
Olorun
4,366
546
65
8
0
165,771
2
L
Cerberus
3,950
494
12
2
0
133,737
3
W
Lancelot
4,943
618
57
7
0
210,032
0
W
Geb
4,639
580
22
3
0
172,584
0
W
Morgan Le Fay
5,760
720
85
11
0
168,175
0
L
Poseidon
4,662
583
67
8
0
183,398
0
W
Gilgamesh
5,180
648
51
6
0
184,249
2
L
Achilles
4,316
540
43
5
0
155,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role