Player Matchup

Amaterasu
Amaterasu
Platinum V
Fridáy
Amaterasu
Platinum V
Level 126
God Stats
59W - 40L
1,604 SR
Queue Stats
749W - 836L
1,528 MMR
Party 2
Poseidon
Poseidon
Platinum I
SunWukongOfMight
Poseidon
Platinum I
Level 201
God Stats
5W - 1L
1,648 SR
Queue Stats
82W - 67L
2,099 MMR
Party 2
Cthulhu
Cthulhu
Gold I
ddouggy
Cthulhu
Gold I
Level 66
God Stats
48W - 38L
1,679 SR
Queue Stats
204W - 216L
1,710 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,644 SR
1,779 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,580 SR
1,720 MMR
Thoth
Thoth
Gold IV
CalebCamps
Thoth
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,574 MMR
Party 1
Mulan
Mulan
Gold II
Chickwolf
Mulan
Gold II
Level 120
God Stats
12W - 6L
1,521 SR
Queue Stats
18W - 8L
1,840 MMR
Party 1
Medusa
Medusa
Gold III
MichaelWeston
Medusa
Gold III
Level 133
God Stats
8W - 4L
1,718 SR
Queue Stats
16W - 9L
1,746 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fridáy
Amaterasu
17
1 / 2 / 4
11,062
790
8,768
13,976
14,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 2 / 2
12,536
895
11,376
7,827
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
ddouggy
Cthulhu
18
1 / 1 / 5
11,614
830
9,512
13,714
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AchillesAtlasNe ZhaVulcanHorus

VS

Bans
Hou YiHeraHerculesGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
1 / 1 / 3
10,854
775
5,173
6,875
2,511
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Chickwolf
Mulan
16
1 / 4 / 3
9,958
711
8,291
18,089
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
3 / 1 / 2
11,651
832
9,804
9,371
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
5
5
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
1
3
2.5
L
Mulan
Chickwolf
Mulan
1
4
3
0.63
W
Amaterasu
Fridáy
Amaterasu
1
2
4
1.5
L
3
1
2
4
W
4
2
2
2.5
W
Cthulhu
ddouggy
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
23,268
35,517
Taken
34,335
33,723
Mitigated
22,987
3,721
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,173
308
0
0
6,875
2,511
504
2,516
3,847
43,659
878
L
Mulan
Chickwolf
Mulan
8,291
1,008
0
2,378
18,089
17,344
220
10,409
6,411
0
20,213
W
Amaterasu
Fridáy
Amaterasu
8,768
2,591
0
2,611
13,976
14,257
1,604
1,866
11,732
0
21,785
L
9,804
3,666
0
3,169
9,371
3,132
1,010
5,300
3,575
0
52,426
W
11,376
1,038
0
250
7,827
2,801
1,509
884
6,782
68,984
620
W
Cthulhu
ddouggy
Cthulhu
9,512
224
282
578
13,714
16,665
386
2,355
11,101
40,505
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
32,463
214
Minions Killed
191
0
Camps Cleared
0
887,800
Distance Traveled
808,476
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,854
775
89
6
0
249,700
0
L
Mulan
9,958
711
16
1
0
255,346
0
W
Amaterasu
11,062
790
33
2
0
300,740
0
L
Medusa
11,651
832
86
6
0
303,430
0
W
Poseidon
12,536
895
125
9
0
282,297
0
W
Cthulhu
11,614
830
56
4
0
304,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role