Player Matchup

King Arthur
King Arthur
BigWonka07
King Arthur
Level 158
God Stats
7W - 8L
1,526 SR
Queue Stats
380W - 270L
1,622 Elo+
Party 3
Ra
Ra
Immortal22Love
Ra
Level 150
God Stats
2W - 2L
1,670 SR
Queue Stats
109W - 105L
1,520 Elo+
Solo
Jormungandr
Jormungandr
KidIsaac209
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,653 Elo+
Party 3
Nemesis
Nemesis
TinyToez
Nemesis
Level 100
God Stats
2W - 1L
1,697 SR
Queue Stats
307W - 200L
1,597 Elo+
Party 3
Xbalanque
Xbalanque
fatherdougg
Xbalanque
Level 98
God Stats
6W - 4L
1,635 SR
Queue Stats
371W - 213L
1,580 Elo+
Party 3
Team Averages
Level 113
1,606 SR
1,594 Elo+

VS

Team Averages
Level 115
1,719 SR
1,674 Elo+
Martichoras
Martichoras
DXKOTX
Martichoras
Level 143
God Stats
10W - 7L
1,547 SR
Queue Stats
206W - 232L
1,532 Elo+
Party 1
Nemesis
Nemesis
Jarrunik
Nemesis
Level 171
God Stats
23W - 8L
1,754 SR
Queue Stats
295W - 81L
1,822 Elo+
Party 2
Artio
Artio
Josh325
Artio
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
176W - 35L
1,872 Elo+
Party 2
Baron Samedi
Baron Samedi
WildDoughnutClaw
Baron Samedi
Level 117
God Stats
4W - 1L
1,940 SR
Queue Stats
127W - 38L
1,823 Elo+
Party 2
Vamana
Vamana
sadoda
Vamana
Level 13
God Stats
9W - 2L
1,610 SR
Queue Stats
49W - 86L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigWonka07
King Arthur
14
5 / 8 / 1
9,000
900
9,880
15,487
16,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 4 / 5
8,391
839
4,881
7,765
3,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
KidIsaac209
Jormungandr
13
2 / 8 / 6
8,507
851
11,953
16,627
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Nemesis
TinyToez
Nemesis
14
3 / 7 / 6
8,953
895
11,715
15,578
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
fatherdougg
Xbalanque
16
4 / 6 / 7
9,721
972
11,682
10,724
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DXKOTX
Martichoras
15
3 / 3 / 10
9,082
908
8,121
8,385
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
Jarrunik
Nemesis
17
12 / 3 / 14
10,734
1,073
19,890
16,947
7,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Josh325
Artio
14
3 / 0 / 19
8,896
890
6,999
14,807
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
WildDoughnutClaw
Baron Samedi
15
6 / 2 / 14
9,366
937
13,493
9,605
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
sadoda
Vamana
16
9 / 6 / 12
10,496
1,050
12,085
16,204
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
14
Kills
33
33
Deaths
14
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigWonka07
King Arthur
5
8
1
0.69
W
Martichoras
DXKOTX
Martichoras
3
3
10
2.67
L
0
4
5
0.63
W
Nemesis
Jarrunik
Nemesis
12
3
14
6.33
W
Artio
Josh325
Artio
3
0
19
12.5
L
Jormungandr
KidIsaac209
Jormungandr
2
8
6
0.63
L
Nemesis
TinyToez
Nemesis
3
7
6
0.86
W
Baron Samedi
WildDoughnutClaw
Baron Samedi
6
2
14
6.5
L
Xbalanque
fatherdougg
Xbalanque
4
6
7
1.25
W
Vamana
sadoda
Vamana
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
60,588
66,181
Taken
65,948
45,440
Mitigated
45,527
5,591
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigWonka07
King Arthur
9,880
1,024
0
732
15,487
16,369
0
5,600
9,609
731
14,573
W
Martichoras
DXKOTX
Martichoras
8,121
3,476
0
1,292
8,385
3,468
1,433
1,812
6,471
0
35,164
L
4,881
781
329
1,988
7,765
3,115
61
2,633
5,038
24,815
0
W
Nemesis
Jarrunik
Nemesis
19,890
10,455
0
5,307
16,947
7,514
373
4,619
11,996
0
27,966
W
Artio
Josh325
Artio
6,999
1,168
4,672
7,475
14,807
12,921
173
4,483
9,605
7,933
0
L
Jormungandr
KidIsaac209
Jormungandr
11,953
2,744
0
711
16,627
15,945
0
5,383
11,019
15,708
0
L
Nemesis
TinyToez
Nemesis
11,715
4,932
0
1,322
15,578
6,616
0
4,520
10,900
0
21,473
W
Baron Samedi
WildDoughnutClaw
Baron Samedi
13,493
1,886
2,504
2,816
9,605
4,724
805
1,802
7,660
28,799
925
L
Xbalanque
fatherdougg
Xbalanque
11,682
5,857
0
509
10,724
3,395
0
1,785
8,666
0
35,993
W
Vamana
sadoda
Vamana
12,085
4,665
0
2,766
16,204
16,900
26
3,700
12,060
0
28,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,572
Gold Earned
48,574
159
Minions Killed
173
0
Camps Cleared
0
883,259
Distance Traveled
1,047,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,000
900
20
2
0
188,934
0
W
Martichoras
9,082
908
66
7
0
200,837
0
L
Ra
8,391
839
48
5
0
162,440
1
W
Nemesis
10,734
1,073
30
3
0
219,149
0
W
Artio
8,896
890
1
0
0
221,650
0
L
Jormungandr
8,507
851
16
2
0
170,255
0
L
Nemesis
8,953
895
22
2
0
175,429
0
W
Baron Samedi
9,366
937
36
4
0
185,717
0
L
Xbalanque
9,721
972
53
5
0
186,201
0
W
Vamana
10,496
1,050
40
4
0
220,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role