Player Matchup

Izanami
Izanami
MigeruSensei
Izanami
Level 143
God Stats
5W - 2L
1,657 SR
Queue Stats
53W - 36L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
TheDOMinator985
Sylvanus
Level 157
God Stats
88W - 73L
1,603 SR
Queue Stats
357W - 337L
1,554 Elo+
Solo
Horus
Horus
cbgfounk
Horus
Level 158
God Stats
9W - 11L
1,496 SR
Queue Stats
409W - 421L
1,603 Elo+
Party 2
Arachne
Arachne
tonysnow305
Arachne
Level 146
God Stats
56W - 36L
1,624 SR
Queue Stats
204W - 205L
1,510 Elo+
Party 2
Zeus
Zeus
toonzywoonzy
Zeus
Level 142
God Stats
14W - 8L
1,695 SR
Queue Stats
355W - 334L
1,542 Elo+
Party 3
Team Averages
Level 149
1,615 SR
1,565 Elo+

VS

Team Averages
Level 134
1,596 SR
1,470 Elo+
Thor
Thor
 
Thor
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BrigadierBang
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,455 Elo+
Party 4
Horus
Horus
Improbable97
Horus
Level 147
God Stats
11W - 10L
1,603 SR
Queue Stats
509W - 491L
1,450 Elo+
Party 1
Ra
Ra
KeptThunder178
Ra
Level 129
God Stats
11W - 6L
1,674 SR
Queue Stats
249W - 226L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
OpenClamBob
Jormungandr
Level 68
God Stats
2W - 2L
1,703 SR
Queue Stats
45W - 48L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MigeruSensei
Izanami
7
2 / 0 / 1
3,753
751
2,482
2,762
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
6
1 / 0 / 2
3,924
785
1,960
3,696
1,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
cbgfounk
Horus
6
1 / 0 / 1
3,878
776
1,932
3,384
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
tonysnow305
Arachne
5
1 / 0 / 1
3,481
696
512
2,750
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 0 / 0
3,612
722
606
1,743
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 1 / 0
2,671
534
453
1,558
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
BrigadierBang
Charybdis
5
0 / 1 / 0
3,073
615
3,063
3,493
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 0
3,070
614
997
3,364
1,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 0 / 0
3,668
734
546
2,167
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
OpenClamBob
Jormungandr
5
0 / 2 / 0
3,201
640
1,129
3,598
1,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
Charybdis
BrigadierBang
Charybdis
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Izanami
MigeruSensei
Izanami
2
0
1
2.5
L
Jormungandr
OpenClamBob
Jormungandr
0
2
0
0
W
Sylvanus
1
0
2
2
W
Horus
cbgfounk
Horus
1
0
1
1.5
W
Arachne
tonysnow305
Arachne
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,492
Damage
6,188
14,335
Taken
14,180
4,805
Mitigated
5,073
8,438
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
453
66
0
510
1,558
335
0
0
1,529
0
4,872
L
Charybdis
BrigadierBang
Charybdis
3,063
2,193
0
2,342
3,493
851
0
1,166
2,327
0
19,095
L
997
558
24
1,084
3,364
1,458
0
0
3,186
0
10,650
L
546
104
139
1,099
2,167
560
0
606
1,561
20,869
403
W
Izanami
MigeruSensei
Izanami
2,482
1,667
0
1,053
2,762
672
0
424
2,338
0
24,766
L
Jormungandr
OpenClamBob
Jormungandr
1,129
189
0
760
3,598
1,869
0
794
2,804
8,917
43
W
Sylvanus
1,960
1,050
1,400
2,283
3,696
1,630
0
692
3,004
8,685
0
W
Horus
cbgfounk
Horus
1,932
924
110
1,928
3,384
1,340
0
0
3,384
0
13,687
W
Arachne
tonysnow305
Arachne
512
416
0
811
2,750
808
0
96
2,616
0
12,448
W
606
213
0
853
1,743
355
0
323
1,370
23,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,648
Gold Earned
15,683
175
Minions Killed
135
0
Camps Cleared
0
479,381
Distance Traveled
399,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,671
534
11
2
0
39,511
0
L
Charybdis
3,073
615
33
7
0
79,479
0
L
Horus
3,070
614
23
5
0
84,838
0
L
Ra
3,668
734
55
11
0
96,385
0
W
Izanami
3,753
751
56
11
0
85,397
0
L
Jormungandr
3,201
640
13
3
0
99,393
0
W
Sylvanus
3,924
785
13
3
0
101,891
2
W
Horus
3,878
776
29
6
0
100,002
0
W
Arachne
3,481
696
28
6
0
91,590
0
W
Zeus
3,612
722
49
10
0
100,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role