Player Matchup

Ymir
Ymir
ISawYouTry
Ymir
Level 159
God Stats
4W - 4L
1,590 SR
Queue Stats
411W - 414L
1,526 Elo+
Solo
Ix Chel
Ix Chel
MetrooBoominn
Ix Chel
Level 146
God Stats
3W - 1L
1,291 SR
Queue Stats
210W - 225L
1,560 Elo+
Solo
Danzaburou
Danzaburou
ReeReeDuck
Danzaburou
Level 127
God Stats
11W - 2L
1,749 SR
Queue Stats
171W - 156L
1,517 Elo+
Solo
Thor
Thor
StumpyDGod
Thor
Level 102
God Stats
19W - 12L
1,507 SR
Queue Stats
641W - 640L
1,531 Elo+
Solo
Hades
Hades
vHeLiX
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,507 Elo+
Solo
Team Averages
Level 139
1,527 SR
1,528 Elo+

VS

Team Averages
Level 157
1,616 SR
1,586 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jwhite14157
Athena
Level 157
God Stats
10W - 10L
1,561 SR
Queue Stats
710W - 627L
1,631 Elo+
Party 1
Nox
Nox
Smiteistrash384
Nox
Level 158
God Stats
6W - 4L
1,684 SR
Queue Stats
603W - 538L
1,629 Elo+
Party 1
Ganesha
Ganesha
husnan
Ganesha
Level 190
God Stats
9W - 8L
1,615 SR
Queue Stats
910W - 696L
1,664 Elo+
Party 1
Surtr
Surtr
imflashbaby
Surtr
Level 172
God Stats
4W - 4L
1,720 SR
Queue Stats
359W - 329L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
5,961
1,192
3,814
6,941
5,177
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ix Chel
10
4 / 1 / 4
6,131
1,226
6,469
3,641
1,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ReeReeDuck
Danzaburou
10
0 / 0 / 8
5,638
1,128
3,833
3,211
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 3
5,980
1,196
4,852
4,816
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
vHeLiX
Hades
8
1 / 2 / 6
5,375
1,075
4,245
5,373
2,300
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 2 / 1
4,375
875
1,290
2,678
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
8
0 / 3 / 3
4,753
951
1,348
6,293
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 2
5,537
1,107
4,968
3,298
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
husnan
Ganesha
10
0 / 2 / 3
4,993
999
1,722
5,870
3,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 2
5,460
1,092
6,187
7,576
7,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
10
Kills
4
4
Deaths
10
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
1
0
8
5
L
Athena
0
3
3
0.5
W
Ix Chel
4
1
4
6
W
Danzaburou
ReeReeDuck
Danzaburou
0
0
8
4
L
2
1
2
3
W
4
1
3
5.5
L
Ganesha
husnan
Ganesha
0
2
3
0.75
L
2
2
2
1.5
W
Hades
vHeLiX
Hades
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
15,515
23,982
Taken
25,715
12,253
Mitigated
16,985
11,729
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,290
194
1,182
475
2,678
1,026
0
1,298
1,380
2,793
0
W
3,814
238
1,718
2,431
6,941
5,177
0
3,373
3,568
9,203
0
L
Athena
1,348
211
538
391
6,293
3,560
0
3,948
2,345
2,045
0
W
Ix Chel
6,469
1,387
2,896
984
3,641
1,631
0
2,242
1,399
13,299
531
W
Danzaburou
ReeReeDuck
Danzaburou
3,833
1,749
138
1,364
3,211
1,177
673
2,689
522
0
13,194
L
4,968
357
109
452
3,298
1,406
0
1,854
1,444
11,667
0
W
4,852
363
0
0
4,816
1,968
0
1,659
3,157
0
7,662
L
Ganesha
husnan
Ganesha
1,722
18
0
518
5,870
3,802
0
2,127
3,743
4,780
0
L
6,187
772
188
1,124
7,576
7,191
0
5,222
2,354
4,169
6,904
W
Hades
vHeLiX
Hades
4,245
934
448
1,750
5,373
2,300
33
2,014
3,359
7,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
25,118
73
Minions Killed
37
0
Camps Cleared
0
467,932
Distance Traveled
422,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,375
875
4
1
0
57,303
0
W
Ymir
5,961
1,192
14
3
0
99,439
0
L
Athena
4,753
951
2
0
0
91,099
0
W
Ix Chel
6,131
1,226
23
5
0
90,017
0
W
Danzaburou
5,638
1,128
23
5
0
94,244
0
L
Nox
5,537
1,107
18
4
0
104,214
0
W
Thor
5,980
1,196
5
1
0
102,614
0
L
Ganesha
4,993
999
1
0
0
81,895
0
L
Surtr
5,460
1,092
12
2
0
88,286
0
W
Hades
5,375
1,075
8
2
0
81,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role