Player Matchup

Skadi
Skadi
CryptoSpartan
Skadi
Level 132
God Stats
6W - 2L
1,707 SR
Queue Stats
110W - 104L
1,503 Elo+
Solo
Ymir
Ymir
Hits_xd
Ymir
Level 65
God Stats
10W - 10L
1,297 SR
Queue Stats
154W - 147L
1,444 Elo+
Solo
Cerberus
Cerberus
MX9miguelSCT
Cerberus
Level 75
God Stats
7W - 7L
1,517 SR
Queue Stats
547W - 551L
1,430 Elo+
Party 1
Mulan
Mulan
NoSleepStella
Mulan
Level 80
God Stats
62W - 45L
1,621 SR
Queue Stats
155W - 145L
1,458 Elo+
Party 1
Anubis
Anubis
geraramone
Anubis
Level 127
God Stats
19W - 18L
1,443 SR
Queue Stats
278W - 273L
1,501 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,467 Elo+

VS

Team Averages
Level 70
1,504 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CameloAstronomo
Medusa
Level 88
God Stats
5W - 2L
1,734 SR
Queue Stats
63W - 52L
1,502 Elo+
Solo
Sobek
Sobek
MyDadsGrandpa_
Sobek
Level 125
God Stats
0W - 1L
1,512 SR
Queue Stats
86W - 74L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
SilentlyFalling
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
379W - 393L
1,266 Elo+
Party 2
Nu Wa
Nu Wa
T0xicVixen
Nu Wa
Level 46
God Stats
5W - 5L
1,271 SR
Queue Stats
245W - 262L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,780
585
7,009
8,150
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Hits_xd
Ymir
12
1 / 2 / 4
7,898
527
4,956
10,187
7,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
MX9miguelSCT
Cerberus
14
6 / 1 / 2
9,160
611
4,951
7,664
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 3 / 5
8,352
557
8,769
11,004
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
geraramone
Anubis
16
6 / 1 / 1
9,885
659
7,328
6,210
2,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 6 / 3
6,574
438
5,879
14,646
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 1
8,021
535
7,529
11,146
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 2 / 5
6,112
407
2,060
6,781
4,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SilentlyFalling
Sun Wukong
11
1 / 4 / 0
6,808
454
3,763
9,811
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
3 / 5 / 0
6,891
459
6,294
7,313
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
19
Kills
10
10
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
3
0.58
L
4
2
1
2.25
W
1
3
1
0.5
W
Ymir
Hits_xd
Ymir
1
2
4
1.5
W
Cerberus
MX9miguelSCT
Cerberus
6
1
2
7
L
0
2
5
1.25
W
5
3
5
2.5
L
Sun Wukong
SilentlyFalling
Sun Wukong
1
4
0
0.25
L
Nu Wa
3
5
0
0.6
W
Anubis
geraramone
Anubis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
25,525
43,215
Taken
49,697
21,692
Mitigated
18,416
13,807
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,879
1,822
0
4,267
14,646
4,242
0
3,410
11,106
0
40,116
L
7,529
2,634
0
5,004
11,146
3,729
220
2,802
8,344
0
65,010
W
7,009
2,390
0
1,538
8,150
2,433
487
681
7,407
0
75,971
W
Ymir
Hits_xd
Ymir
4,956
943
194
3,341
10,187
7,063
0
2,480
7,589
30,981
0
W
Cerberus
MX9miguelSCT
Cerberus
4,951
80
0
2,504
7,664
5,439
0
462
7,132
44,341
3,578
L
2,060
249
0
2,729
6,781
4,499
0
2,287
4,494
12,136
0
W
8,769
2,163
0
2,326
11,004
4,316
0
1,939
8,951
0
61,229
L
Sun Wukong
SilentlyFalling
Sun Wukong
3,763
557
0
1,010
9,811
4,457
0
2,964
6,447
0
38,395
L
Nu Wa
6,294
1,642
0
596
7,313
1,489
0
4,586
2,654
25,800
0
W
Anubis
geraramone
Anubis
7,328
403
0
3,904
6,210
2,441
130
2,392
3,545
69,362
2,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
34,406
489
Minions Killed
316
0
Camps Cleared
0
1,485,242
Distance Traveled
1,258,534
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,574
438
72
5
0
329,210
0
L
Medusa
8,021
535
112
7
0
252,055
6
W
Skadi
8,780
585
127
8
0
281,776
0
W
Ymir
7,898
527
37
2
0
299,775
6
W
Cerberus
9,160
611
116
8
0
280,448
0
L
Sobek
6,112
407
15
1
0
163,541
2
W
Mulan
8,352
557
70
5
0
333,511
0
L
Sun Wukong
6,808
454
70
5
0
285,599
0
L
Nu Wa
6,891
459
47
3
0
228,129
1
W
Anubis
9,885
659
139
9
0
289,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role