Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
FRESHXWILLIAMS
Anubis
Bronze III
Level 107
God Stats
0W - 1L
1,171 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
RexOtop
Izanami
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
S1l3ntShad3
Baron Samedi
Bronze III
Level 85
God Stats
3W - 2L
1,292 SR
Queue Stats
14W - 24L
1,493 MMR
Solo
King Arthur
King Arthur
Gold V
WoodRow69err
King Arthur
Gold V
Level 119
God Stats
3W - 5L
1,577 SR
Queue Stats
375W - 386L
1,505 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,408 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,559 SR
1,502 MMR
Horus
Horus
Gold IV
DARKLLNK
Horus
Gold IV
Level 89
God Stats
3W - 2L
1,735 SR
Queue Stats
61W - 59L
1,458 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Karamati
Nu Wa
Gold IV
Level 181
God Stats
2W - 5L
1,460 SR
Queue Stats
137W - 149L
1,490 MMR
Solo
Xbalanque
Xbalanque
Gold III
TheWhiteShofu
Xbalanque
Gold III
Level 79
God Stats
5W - 1L
1,534 SR
Queue Stats
76W - 72L
1,580 MMR
Party 1
Thanatos
Thanatos
Silver II
gabroc
Thanatos
Silver II
Level 69
God Stats
11W - 7L
1,641 SR
Queue Stats
34W - 38L
1,487 MMR
Solo
Chronos
Chronos
Gold IV
qZephyr
Chronos
Gold IV
Level 170
God Stats
8W - 7L
1,423 SR
Queue Stats
94W - 102L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 3 / 3
8,241
634
11,775
11,525
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 4 / 2
7,026
540
3,845
7,893
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
RexOtop
Izanami
12
1 / 3 / 1
6,358
489
4,252
7,961
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
S1l3ntShad3
Baron Samedi
12
1 / 3 / 2
6,825
525
3,046
11,693
10,050
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
WoodRow69err
King Arthur
2
0 / 1 / 0
4,256
327
312
1,932
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiMulanCharybdisVamana

VS

Bans
HadesAgniChaacErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DARKLLNK
Horus
12
2 / 1 / 4
6,699
515
4,728
10,249
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Karamati
Nu Wa
14
3 / 3 / 2
8,151
627
2,404
5,787
2,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TheWhiteShofu
Xbalanque
14
2 / 3 / 4
7,899
608
8,911
9,391
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
gabroc
Thanatos
14
5 / 2 / 3
8,164
628
7,658
11,965
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
qZephyr
Chronos
14
2 / 2 / 4
8,114
624
6,119
7,946
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
14
14
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
3
3
2.83
W
Horus
DARKLLNK
Horus
2
1
4
4
L
2
4
2
0.75
W
Nu Wa
Karamati
Nu Wa
3
3
2
1.33
L
Izanami
RexOtop
Izanami
1
3
1
0.5
L
Baron Samedi
S1l3ntShad3
Baron Samedi
1
3
2
0.67
W
Xbalanque
TheWhiteShofu
Xbalanque
2
3
4
1.33
L
King Arthur
WoodRow69err
King Arthur
0
1
0
0
W
Thanatos
gabroc
Thanatos
5
2
3
3.25
W
Chronos
qZephyr
Chronos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
29,820
41,004
Taken
45,338
20,846
Mitigated
17,561
10,729
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,775
2,097
0
1,990
11,525
4,810
0
3,734
7,646
0
63,903
W
Horus
DARKLLNK
Horus
4,728
1,703
849
3,592
10,249
5,530
0
1,849
8,400
0
24,731
L
3,845
65
0
1,391
7,893
3,228
0
3,320
4,491
45,649
0
W
Nu Wa
Karamati
Nu Wa
2,404
561
0
1,418
5,787
2,509
334
0
5,787
50,523
457
L
Izanami
RexOtop
Izanami
4,252
2,728
0
2,888
7,961
2,076
0
305
7,628
0
49,244
L
Baron Samedi
S1l3ntShad3
Baron Samedi
3,046
335
528
3,402
11,693
10,050
0
137
11,347
22,830
0
W
Xbalanque
TheWhiteShofu
Xbalanque
8,911
3,843
0
3,718
9,391
3,011
866
1,335
8,056
0
62,676
L
King Arthur
WoodRow69err
King Arthur
312
51
0
530
1,932
682
0
956
976
0
4,890
W
Thanatos
gabroc
Thanatos
7,658
2,165
0
8,901
11,965
4,574
0
1,640
10,325
0
62,172
W
Chronos
qZephyr
Chronos
6,119
925
0
1,138
7,946
1,937
0
2,179
5,767
48,504
2,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
39,027
332
Minions Killed
422
0
Camps Cleared
0
1,053,589
Distance Traveled
1,295,042
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,241
634
106
8
0
298,921
3
W
Horus
6,699
515
32
2
0
291,963
3
L
Anubis
7,026
540
89
7
0
240,745
2
W
Nu Wa
8,151
627
79
6
0
192,322
2
L
Izanami
6,358
489
102
8
0
225,443
0
L
Baron Samedi
6,825
525
29
2
0
251,362
1
W
Xbalanque
7,899
608
116
9
0
263,899
0
L
King Arthur
4,256
327
6
0
0
37,118
0
W
Thanatos
8,164
628
87
7
0
288,978
0
W
Chronos
8,114
624
108
8
0
257,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role