Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Disciple17
Sun Wukong
Gold III
Level 250
God Stats
3W - 5L
1,416 SR
Queue Stats
194W - 197L
1,353 MMR
Solo
Amaterasu
Amaterasu
Silver I
RIPDAC
Amaterasu
Silver I
Level 66
God Stats
1W - 2L
1,209 SR
Queue Stats
156W - 179L
1,345 MMR
Solo
Ra
Ra
Gold IV
meltbay
Ra
Gold IV
Level 126
God Stats
7W - 11L
1,501 SR
Queue Stats
132W - 138L
1,401 MMR
Solo
Aphrodite
Aphrodite
Gold IV
xHidguardx
Aphrodite
Gold IV
Level 83
God Stats
2W - 5L
1,295 SR
Queue Stats
216W - 232L
1,362 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,384 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,434 SR
1,364 MMR
Bacchus
Bacchus
Gold V
Glockoma115
Bacchus
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,305 MMR
Solo
Thor
Thor
Gold IV
JaYbOi x808x
Thor
Gold IV
Level 125
God Stats
0W - 4L
1,165 SR
Queue Stats
33W - 44L
1,387 MMR
Solo
Anhur
Anhur
Silver III
Moncleezii
Anhur
Silver III
Level 135
God Stats
3W - 8L
1,335 SR
Queue Stats
32W - 45L
1,396 MMR
Solo
Eset
Eset
Gold V
OrangeJeewce
Eset
Gold V
Level 154
God Stats
8W - 13L
1,466 SR
Queue Stats
231W - 250L
1,384 MMR
Solo
Poseidon
Poseidon
Bronze III
VVIO
Poseidon
Bronze III
Level 156
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 5L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 2
6,219
622
4,761
5,406
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Disciple17
Sun Wukong
13
8 / 0 / 3
6,969
697
5,891
6,478
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RIPDAC
Amaterasu
11
3 / 0 / 3
6,338
634
5,397
11,359
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 0 / 4
6,526
653
3,124
3,548
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
xHidguardx
Aphrodite
11
2 / 0 / 4
6,089
609
2,805
5,424
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Chang'eOlorunKing ArthurAthena

VS

Bans
SurtrBakasuraArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Glockoma115
Bacchus
8
0 / 1 / 1
5,136
514
3,173
7,033
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,916
492
2,383
6,833
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
9
1 / 4 / 0
5,372
537
1,810
6,014
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,278
528
2,119
4,705
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
VVIO
Poseidon
9
0 / 5 / 0
5,371
537
7,066
8,553
1,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
2
3
W
Sun Wukong
Disciple17
Sun Wukong
8
0
3
9.5
L
Bacchus
Glockoma115
Bacchus
0
1
1
0.5
L
0
2
0
0
L
Anhur
1
4
0
0.25
L
0
4
0
0
W
Amaterasu
RIPDAC
Amaterasu
3
0
3
4.5
L
Poseidon
VVIO
Poseidon
0
5
0
0
W
1
0
4
3
W
Aphrodite
xHidguardx
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
16,551
32,215
Taken
33,138
16,125
Mitigated
11,893
17,703
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,761
1,766
0
1,218
5,406
2,113
0
1,089
4,317
0
41,700
W
Sun Wukong
Disciple17
Sun Wukong
5,891
1,160
0
2,892
6,478
2,852
0
2,047
4,431
0
43,444
L
Bacchus
Glockoma115
Bacchus
3,173
384
0
1,531
7,033
4,890
0
2,391
4,451
17,581
0
L
2,383
511
0
2,661
6,833
1,958
0
97
6,736
0
25,580
L
Anhur
1,810
1,310
0
1,461
6,014
1,680
0
640
5,374
0
32,117
L
2,119
123
0
768
4,705
1,685
0
2,192
2,361
38,669
0
W
Amaterasu
RIPDAC
Amaterasu
5,397
1,577
0
4,717
11,359
6,643
0
6,035
5,324
0
32,680
L
Poseidon
VVIO
Poseidon
7,066
1,553
0
3,375
8,553
1,680
0
157
8,382
32,797
311
W
3,124
208
461
1,598
3,548
1,331
0
998
2,550
56,245
1,814
W
Aphrodite
xHidguardx
Aphrodite
2,805
630
2,379
4,438
5,424
3,186
0
1,932
3,492
15,887
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
26,073
343
Minions Killed
278
0
Camps Cleared
0
1,105,301
Distance Traveled
966,711
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,219
622
68
7
0
187,978
2
W
Sun Wukong
6,969
697
74
7
0
253,086
0
L
Bacchus
5,136
514
20
2
0
198,322
2
L
Thor
4,916
492
49
5
0
183,447
0
L
Anhur
5,372
537
68
7
0
197,215
2
L
Eset
5,278
528
84
8
0
192,931
0
W
Amaterasu
6,338
634
58
6
0
203,649
0
L
Poseidon
5,371
537
57
6
0
194,796
1
W
Ra
6,526
653
113
11
0
254,454
2
W
Aphrodite
6,089
609
30
3
0
206,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role