Player Matchup

Cthulhu
Cthulhu
Silver I
AgeofConflict_
Cthulhu
Silver I
Level 106
God Stats
12W - 12L
1,500 SR
Queue Stats
94W - 111L
1,089 MMR
Solo
Izanami
Izanami
Silver III
Déúteros
Izanami
Silver III
Level 225
God Stats
28W - 29L
1,465 SR
Queue Stats
335W - 345L
910 MMR
Solo
Set
Set
Silver II
Floppylopagus
Set
Silver II
Level 239
God Stats
3W - 4L
1,314 SR
Queue Stats
343W - 365L
992 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Pjtheshocker
Zhong Kui
Silver II
Level 87
God Stats
11W - 7L
1,621 SR
Queue Stats
397W - 433L
979 MMR
Solo
Ymir
Ymir
Silver III
psychorival
Ymir
Silver III
Level 159
God Stats
31W - 33L
1,499 SR
Queue Stats
323W - 354L
949 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 163
1,480 SR
984 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,421 SR
1,105 MMR
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver V
CosmicDED17
Discordia
Silver V
Level 146
God Stats
3W - 1L
1,454 SR
Queue Stats
86W - 95L
1,071 MMR
Solo
Medusa
Medusa
Silver III
GodShacka
Medusa
Silver III
Level 148
God Stats
1W - 4L
1,427 SR
Queue Stats
189W - 220L
977 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
LobCityJitt_
Ratatoskr
Silver II
Level 123
God Stats
2W - 4L
1,451 SR
Queue Stats
102W - 116L
1,084 MMR
Solo
Fenrir
Fenrir
Silver V
MrDragon7086
Fenrir
Silver V
Level 156
God Stats
0W - 1L
1,272 SR
Queue Stats
15W - 32L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,407
801
5,411
6,257
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Déúteros
Izanami
10
4 / 0 / 3
5,640
705
5,089
4,730
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 3
5,324
666
3,678
5,601
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Pjtheshocker
Zhong Kui
10
0 / 0 / 0
5,506
688
1,332
3,632
2,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,532
692
1,820
5,489
2,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurAresErlang ShenNu Wa

VS

Bans
Ne ZhaThanatosBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 4 / 0
3,905
488
1,241
5,148
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
CosmicDED17
Discordia
10
0 / 0 / 1
5,216
652
2,013
2,951
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GodShacka
Medusa
7
0 / 3 / 0
4,374
547
2,339
4,881
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
LobCityJitt_
Ratatoskr
10
1 / 3 / 0
5,404
676
3,356
7,657
3,432
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
9
1 / 2 / 0
4,900
613
2,173
6,260
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
W
3
1
0
3
L
Discordia
CosmicDED17
Discordia
0
0
1
0.5
W
Izanami
Déúteros
Izanami
4
0
3
5.5
W
3
1
3
4.5
L
Medusa
GodShacka
Medusa
0
3
0
0
L
Ratatoskr
LobCityJitt_
Ratatoskr
1
3
0
0.33
L
Fenrir
1
2
0
0.5
W
Zhong Kui
Pjtheshocker
Zhong Kui
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
11,122
25,709
Taken
26,897
13,957
Mitigated
9,859
11,247
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,241
153
0
962
5,148
2,758
0
1,040
4,108
6,619
0
W
5,411
891
0
2,120
6,257
5,259
0
0
6,257
35,708
853
L
Discordia
CosmicDED17
Discordia
2,013
177
0
755
2,951
772
0
1,045
1,906
32,533
0
W
Izanami
Déúteros
Izanami
5,089
3,787
0
2,294
4,730
1,362
710
823
3,907
0
38,599
W
3,678
1,937
0
2,404
5,601
2,061
0
748
4,853
0
31,778
L
Medusa
GodShacka
Medusa
2,339
807
0
1,558
4,881
1,102
0
705
4,176
0
24,078
L
Ratatoskr
LobCityJitt_
Ratatoskr
3,356
1,111
0
2,264
7,657
3,432
0
4,754
2,289
0
35,234
L
Fenrir
2,173
825
0
2,335
6,260
1,795
0
362
5,898
0
28,571
W
Zhong Kui
Pjtheshocker
Zhong Kui
1,332
313
0
2,716
3,632
2,496
486
1,427
2,205
33,514
1,132
W
1,820
609
0
1,713
5,489
2,779
0
256
5,233
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
23,799
344
Minions Killed
228
0
Camps Cleared
0
860,699
Distance Traveled
818,206
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,905
488
11
1
0
114,017
1
W
Cthulhu
6,407
801
92
12
0
164,233
0
L
Discordia
5,216
652
67
8
0
174,766
0
W
Izanami
5,640
705
61
8
0
164,465
1
W
Set
5,324
666
58
7
0
198,619
1
L
Medusa
4,374
547
32
4
0
168,433
0
L
Ratatoskr
5,404
676
61
8
0
172,622
0
L
Fenrir
4,900
613
57
7
0
188,368
0
W
Zhong Kui
5,506
688
89
11
0
169,405
5
W
Ymir
5,532
692
44
6
0
163,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role