Player Matchup

Chernobog
Chernobog
FatelessKnight
Chernobog
Level 125
God Stats
2W - 0L
1,690 SR
Queue Stats
87W - 55L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
Gae-Jae
Ah Puch
Level 85
God Stats
18W - 11L
1,631 SR
Queue Stats
552W - 568L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Gamecraft247
Cabrakan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 56L
1,459 Elo+
Party 2
Nox
Nox
Sniperkid918
Nox
Level 96
God Stats
9W - 5L
1,534 SR
Queue Stats
333W - 324L
1,432 Elo+
Solo
Nu Wa
Nu Wa
tigre_salvaje984
Nu Wa
Level 108
God Stats
14W - 3L
1,751 SR
Queue Stats
616W - 599L
1,446 Elo+
Solo
Team Averages
Level 108
1,621 SR
1,464 Elo+

VS

Team Averages
Level 94
1,528 SR
1,395 Elo+
Hera
Hera
HgM3RCURY
Hera
Level 151
God Stats
0W - 1L
1,295 SR
Queue Stats
47W - 62L
1,476 Elo+
Party 1
Ravana
Ravana
Jiru06
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,355 Elo+
Party 1
Ares
Ares
Kingstanni
Ares
Level 126
God Stats
1W - 1L
1,843 SR
Queue Stats
75W - 92L
1,386 Elo+
Party 3
Odin
Odin
OceanLobo
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Solo
Skadi
Skadi
matadorluco
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FatelessKnight
Chernobog
16
10 / 4 / 13
10,081
1,008
8,369
7,806
3,337
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ah Puch
Gae-Jae
Ah Puch
15
4 / 2 / 16
9,021
902
9,144
7,587
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Gamecraft247
Cabrakan
17
7 / 4 / 17
9,925
993
12,286
17,526
26,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 5 / 12
7,989
799
5,639
6,220
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 14
9,312
931
13,278
4,917
1,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 4 / 6
9,880
988
13,465
7,833
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Jiru06
Ravana
12
2 / 10 / 4
7,685
769
3,703
12,396
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 7
7,028
703
3,755
11,453
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
12
2 / 7 / 8
8,062
806
3,102
11,164
13,832
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 6
7,690
769
8,339
11,127
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
30
Kills
14
17
Deaths
31
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
FatelessKnight
Chernobog
10
4
13
4.13
W
Ah Puch
Gae-Jae
Ah Puch
4
2
16
6
W
Cabrakan
Gamecraft247
Cabrakan
7
4
17
3.88
L
Hera
7
4
6
2.5
L
Ravana
Jiru06
Ravana
2
10
4
0.4
L
0
4
7
0.88
L
Odin
2
7
8
0.86
W
3
5
12
1.8
L
3
6
6
1
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
32,364
44,056
Taken
53,973
36,433
Mitigated
42,503
13,127
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
FatelessKnight
Chernobog
8,369
5,212
375
1,422
7,806
3,337
3,321
1,290
6,415
0
25,195
W
Ah Puch
Gae-Jae
Ah Puch
9,144
461
634
2,280
7,587
2,729
684
3,177
4,255
22,821
923
W
Cabrakan
Gamecraft247
Cabrakan
12,286
1,450
156
5,464
17,526
26,366
168
6,358
10,662
18,877
1,796
L
Hera
13,465
2,337
323
1,400
7,833
3,174
0
6,256
1,577
31,530
0
L
Ravana
Jiru06
Ravana
3,703
1,142
325
1,052
12,396
8,217
45
8,555
3,841
0
9,646
L
3,755
647
483
2,203
11,453
13,229
0
7,385
4,068
7,722
0
L
Odin
3,102
917
0
0
11,164
13,832
0
7,370
3,794
0
6,388
W
5,639
308
222
338
6,220
2,184
496
2,999
3,024
12,881
0
L
8,339
1,462
621
691
11,127
4,051
0
8,933
2,194
0
21,865
W
13,278
4,954
1,146
1,090
4,917
1,817
2,430
2,323
2,480
27,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
40,345
109
Minions Killed
106
0
Camps Cleared
0
852,958
Distance Traveled
731,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,081
1,008
22
2
0
162,250
0
W
Ah Puch
9,021
902
28
3
0
183,672
0
W
Cabrakan
9,925
993
15
2
0
165,016
0
L
Hera
9,880
988
55
6
0
165,633
0
L
Ravana
7,685
769
8
1
0
151,208
0
L
Ares
7,028
703
7
1
0
128,632
0
L
Odin
8,062
806
5
1
0
139,871
0
W
Nox
7,989
799
10
1
0
163,215
0
L
Skadi
7,690
769
31
3
0
146,195
0
W
Nu Wa
9,312
931
34
3
0
178,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role