Player Matchup

Chaac
Chaac
MemeusGodOfMemes
Chaac
Level 149
God Stats
2W - 1L
1,811 SR
Queue Stats
61W - 70L
1,461 Elo+
Party 3
Sylvanus
Sylvanus
Shalador_
Sylvanus
Level 157
God Stats
1W - 1L
1,699 SR
Queue Stats
153W - 181L
1,450 Elo+
Party 3
Atlas
Atlas
SnK WiiZaRdZz
Atlas
Level 159
God Stats
2W - 3L
1,417 SR
Queue Stats
120W - 119L
1,516 Elo+
Party 2
Neith
Neith
Zarrzz
Neith
Level 156
God Stats
0W - 1L
1,296 SR
Queue Stats
85W - 81L
1,522 Elo+
Party 2
Zeus
Zeus
olliepops_
Zeus
Level 124
God Stats
1W - 2L
1,515 SR
Queue Stats
56W - 45L
1,541 Elo+
Party 3
Team Averages
Level 149
1,547 SR
1,498 Elo+

VS

Team Averages
Level 186
1,515 SR
1,487 Elo+
Thoth
Thoth
 
Thoth
Level 341
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zloo696
Kukulkan
Level 156
God Stats
27W - 28L
1,515 SR
Queue Stats
543W - 555L
1,459 Elo+
Party 1
Horus
Horus
darkhunter165
Horus
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 56L
1,484 Elo+
Solo
Ares
Ares
saskosaurus
Ares
Level 127
God Stats
2W - 0L
1,559 SR
Queue Stats
56W - 75L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
7,786
779
5,788
9,710
6,078
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Shalador_
Sylvanus
13
1 / 3 / 3
6,982
698
4,880
8,339
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 4 / 3
7,124
712
6,707
12,052
8,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Zarrzz
Neith
16
3 / 2 / 3
8,501
850
7,979
7,966
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 5
6,822
682
6,629
3,861
1,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 0 / 10
8,357
836
9,987
4,594
1,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
 
Osiris
14
2 / 1 / 11
7,798
780
7,717
8,805
13,220
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Zloo696
Kukulkan
16
5 / 0 / 8
8,846
885
10,840
4,922
2,338
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 1 / 11
8,374
837
4,277
13,051
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 5 / 9
7,585
759
7,979
14,103
12,962
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
7
Kills
14
14
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
10
8
W
Osiris
 
Osiris
2
1
11
7.5
L
2
2
4
2
L
Sylvanus
Shalador_
Sylvanus
1
3
3
0.83
L
1
4
3
0.63
L
Neith
Zarrzz
Neith
3
2
3
2.25
W
Kukulkan
Zloo696
Kukulkan
5
0
8
9
W
2
1
11
7.5
L
0
3
5
0.83
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
40,800
41,928
Taken
45,475
21,853
Mitigated
42,808
13,378
Healing
22,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,987
353
1,919
1,315
4,594
1,852
100
3,110
1,484
29,096
0
W
Osiris
 
Osiris
7,717
1,389
1,397
1,901
8,805
13,220
0
3,460
5,345
0
12,775
L
5,788
348
528
3,971
9,710
6,078
0
6,533
3,177
0
22,193
L
Sylvanus
Shalador_
Sylvanus
4,880
1,481
1,734
1,950
8,339
3,812
0
4,915
3,424
9,370
0
L
6,707
1,411
342
800
12,052
8,031
0
10,407
1,645
8,811
597
L
Neith
Zarrzz
Neith
7,979
2,116
368
3,444
7,966
2,694
0
5,519
2,447
0
23,645
W
Kukulkan
Zloo696
Kukulkan
10,840
305
621
1,069
4,922
2,338
0
1,533
3,389
32,106
0
W
4,277
1,479
5,077
6,478
13,051
12,436
266
4,770
8,281
1,056
7,022
L
6,629
229
0
241
3,861
1,238
0
2,068
1,793
13,972
242
W
7,979
155
344
1,968
14,103
12,962
0
4,613
9,490
12,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
40,960
108
Minions Killed
134
0
Camps Cleared
0
848,394
Distance Traveled
984,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,357
836
47
5
0
169,440
0
W
Osiris
7,798
780
16
2
0
202,550
0
L
Chaac
7,786
779
25
3
0
187,430
0
L
Sylvanus
6,982
698
10
1
0
164,214
0
L
Atlas
7,124
712
2
0
0
183,022
0
L
Neith
8,501
850
53
5
0
206,050
0
W
Kukulkan
8,846
885
47
5
0
207,495
0
W
Horus
8,374
837
17
2
0
211,230
0
L
Zeus
6,822
682
18
2
0
107,678
0
W
Ares
7,585
759
7
1
0
193,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role