Player Matchup

Ymir
Ymir
Bronze III
DxoGx1
Ymir
Bronze III
Level 83
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,472 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
ONE TOP HASHIRA
Ah Puch
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,472 MMR
Party 1
Ra
Ra
Bronze III
Parker2535
Ra
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,424 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,588 SR
1,433 MMR
Chang'e
Chang'e
Platinum V
Dabonurhaters
Chang'e
Platinum V
Level 105
God Stats
44W - 37L
1,536 SR
Queue Stats
169W - 161L
1,676 MMR
Party 2
Serqet
Serqet
Gold III
cryptycc
Serqet
Gold III
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
220W - 217L
1,306 MMR
Party 2
Mulan
Mulan
Gold IV
incarnus1
Mulan
Gold IV
Level 133
God Stats
17W - 10L
1,727 SR
Queue Stats
121W - 130L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DxoGx1
Ymir
11
0 / 4 / 1
6,348
705
1,822
9,984
5,171
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 6 / 1
7,048
783
5,684
7,701
2,250
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 0
6,472
719
2,056
6,584
1,973
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KukulkanCthulhuThanatosJormungandrAnhur

VS

Bans
CerberusScyllaDanzaburouZhong KuiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 0 / 8
8,886
987
7,030
6,519
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
cryptycc
Serqet
15
6 / 0 / 8
9,543
1,060
7,309
6,810
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
incarnus1
Mulan
14
5 / 1 / 8
8,916
991
7,896
7,817
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
8
7
L
Ymir
DxoGx1
Ymir
0
4
1
0.13
L
0
6
1
0.08
L
1
4
0
0.25
W
Serqet
cryptycc
Serqet
6
0
8
10
W
Mulan
incarnus1
Mulan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,562
Damage
22,235
24,269
Taken
21,146
9,394
Mitigated
11,012
1,597
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,030
695
3,052
5,673
6,519
1,944
751
2,248
4,271
40,761
664
L
Ymir
DxoGx1
Ymir
1,822
206
0
619
9,984
5,171
0
2,546
6,490
5,182
0
L
5,684
0
0
157
7,701
2,250
0
1,783
4,933
21,184
167
L
2,056
204
318
503
6,584
1,973
0
2,065
3,827
10,729
0
W
Serqet
cryptycc
Serqet
7,309
741
0
1,279
6,810
3,147
1,941
3,315
3,495
35
24,091
W
Mulan
incarnus1
Mulan
7,896
619
0
2,413
7,817
5,921
971
4,048
3,769
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,868
Gold Earned
27,345
63
Minions Killed
139
0
Camps Cleared
0
430,182
Distance Traveled
586,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,886
987
73
8
0
201,001
0
L
Ymir
6,348
705
4
0
0
150,184
0
L
Ah Puch
7,048
783
36
4
0
146,864
0
L
Ra
6,472
719
23
3
0
133,134
4
W
Serqet
9,543
1,060
33
4
0
214,758
0
W
Mulan
8,916
991
33
4
0
170,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role