Player Matchup

Yemoja
Yemoja
Censee
Yemoja
Level 20
God Stats
2W - 1L
1,153 SR
Queue Stats
9W - 21L
1,316 Elo+
Party 1
Merlin
Merlin
EckohBot
Merlin
Level 146
God Stats
3W - 3L
1,503 SR
Queue Stats
128W - 150L
1,507 Elo+
Party 1
Shiva
Shiva
Greatest1
Shiva
Level 27
God Stats
8W - 2L
1,786 SR
Queue Stats
98W - 115L
1,541 Elo+
Party 1
Sobek
Sobek
StirIing
Sobek
Level 156
God Stats
2W - 0L
1,695 SR
Queue Stats
248W - 241L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
gunner2123
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,528 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,489 Elo+

VS

Team Averages
Level 125
1,481 SR
1,529 Elo+
Rama
Rama
BarRoomHero27
Rama
Level 149
God Stats
7W - 2L
1,764 SR
Queue Stats
400W - 278L
1,586 Elo+
Solo
Loki
Loki
KaptainSaveAHooe
Loki
Level 66
God Stats
1W - 4L
1,643 SR
Queue Stats
147W - 144L
1,532 Elo+
Solo
Aphrodite
Aphrodite
PixieQueen11
Aphrodite
Level 142
God Stats
3W - 12L
1,386 SR
Queue Stats
205W - 211L
1,516 Elo+
Solo
Martichoras
Martichoras
fZ-ClAsSiFIeD-fZ
Martichoras
Level 142
God Stats
2W - 4L
1,312 SR
Queue Stats
202W - 205L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
lnvad3r
Cu Chulainn
Level 127
God Stats
3W - 2L
1,300 SR
Queue Stats
259W - 268L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Censee
Yemoja
17
2 / 1 / 22
10,693
891
5,155
13,668
7,819
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
EckohBot
Merlin
17
13 / 2 / 10
11,043
920
18,186
12,525
5,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Greatest1
Shiva
17
8 / 3 / 14
10,489
874
14,542
16,355
18,296
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
StirIing
Sobek
16
4 / 5 / 23
10,699
892
11,203
24,770
34,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
gunner2123
Amaterasu
15
2 / 1 / 17
9,271
773
9,254
14,283
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
8,478
707
9,660
12,916
4,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 4
9,835
820
14,156
11,657
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
PixieQueen11
Aphrodite
14
2 / 5 / 5
8,390
699
11,745
14,266
10,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
fZ-ClAsSiFIeD-fZ
Martichoras
14
1 / 8 / 3
8,884
740
9,058
13,225
5,331
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
lnvad3r
Cu Chulainn
12
2 / 4 / 3
7,621
635
8,306
10,924
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
29
Kills
11
12
Deaths
29
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Yemoja
Censee
Yemoja
2
1
22
13
W
Merlin
EckohBot
Merlin
13
2
10
9
W
Shiva
Greatest1
Shiva
8
3
14
5
L
5
4
4
1.75
L
Aphrodite
PixieQueen11
Aphrodite
2
5
5
0.9
W
Sobek
StirIing
Sobek
4
5
23
3.1
L
Martichoras
fZ-ClAsSiFIeD-fZ
Martichoras
1
8
3
0.31
W
Amaterasu
gunner2123
Amaterasu
2
1
17
10.5
L
Cu Chulainn
lnvad3r
Cu Chulainn
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
52,925
81,601
Taken
62,988
80,522
Mitigated
34,388
34,235
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,660
6,875
28
405
12,916
4,834
0
8,471
4,145
0
19,262
W
Yemoja
Censee
Yemoja
5,155
345
9,574
3,450
13,668
7,819
1,006
1,477
12,191
16,913
0
W
Merlin
EckohBot
Merlin
18,186
1,455
1,323
1,077
12,525
5,934
1,346
1,872
10,580
39,747
1,235
W
Shiva
Greatest1
Shiva
14,542
860
436
1,655
16,355
18,296
3,721
1,630
14,650
0
25,585
L
14,156
909
457
758
11,657
4,817
0
5,555
5,642
0
28,860
L
Aphrodite
PixieQueen11
Aphrodite
11,745
285
8,259
6,151
14,266
10,968
0
7,602
6,216
19,183
0
W
Sobek
StirIing
Sobek
11,203
833
3,585
5,166
24,770
34,987
544
3,781
20,036
22,549
0
L
Martichoras
fZ-ClAsSiFIeD-fZ
Martichoras
9,058
2,642
557
1,127
13,225
5,331
11
6,059
6,790
0
18,895
W
Amaterasu
gunner2123
Amaterasu
9,254
3,864
2,368
5,601
14,283
13,486
1,584
2,985
10,767
0
13,870
L
Cu Chulainn
lnvad3r
Cu Chulainn
8,306
1,256
547
1,168
10,924
8,438
0
6,482
4,034
0
13,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
43,208
117
Minions Killed
96
0
Camps Cleared
0
1,122,290
Distance Traveled
907,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,478
707
24
2
0
161,422
0
W
Yemoja
10,693
891
14
1
0
217,616
0
W
Merlin
11,043
920
65
5
0
228,915
0
W
Shiva
10,489
874
17
1
0
217,693
0
L
Loki
9,835
820
17
1
0
239,750
0
L
Aphrodite
8,390
699
21
2
0
212,569
0
W
Sobek
10,699
892
11
1
0
212,704
0
L
Martichoras
8,884
740
26
2
0
168,010
0
W
Amaterasu
9,271
773
10
1
0
245,362
0
L
Cu Chulainn
7,621
635
8
1
0
125,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role