Player Matchup

Zhong Kui
Zhong Kui
BH RON1N
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,435 Elo+
Solo
Ares
Ares
BboySpawn
Ares
Level 116
God Stats
33W - 18L
1,624 SR
Queue Stats
63W - 53L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
IllumDecimator
Sun Wukong
Level 105
God Stats
4W - 1L
1,689 SR
Queue Stats
79W - 68L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Moparmayhem4
Danzaburou
Level 82
God Stats
19W - 22L
1,413 SR
Queue Stats
106W - 100L
1,430 Elo+
Solo
Awilix
Awilix
TyKilla5star
Awilix
Level 55
God Stats
22W - 16L
1,440 SR
Queue Stats
78W - 68L
1,345 Elo+
Party 1
Team Averages
Level 89
1,533 SR
1,404 Elo+

VS

Team Averages
Level 93
1,463 SR
1,440 Elo+
Surtr
Surtr
AgentMiniMoose
Surtr
Level 38
God Stats
0W - 3L
1,189 SR
Queue Stats
66W - 85L
1,382 Elo+
Party 2
Neith
Neith
Bhebert104
Neith
Level 142
God Stats
21W - 23L
1,633 SR
Queue Stats
184W - 243L
1,380 Elo+
Party 2
Maui
Maui
NBS Thomas
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,651 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheSassyKingg
Maman Brigitte
Level 105
God Stats
45W - 54L
1,507 SR
Queue Stats
279W - 339L
1,413 Elo+
Party 2
Discordia
Discordia
bubbaboo1199
Discordia
Level 133
God Stats
1W - 4L
1,487 SR
Queue Stats
120W - 173L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BH RON1N
Zhong Kui
15
4 / 1 / 3
9,469
592
6,059
7,006
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
12
2 / 3 / 5
8,059
504
3,077
12,434
8,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
IllumDecimator
Sun Wukong
17
7 / 0 / 4
10,589
662
10,501
12,829
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Moparmayhem4
Danzaburou
13
1 / 3 / 7
8,140
509
5,774
7,683
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
17
11 / 1 / 3
10,387
649
8,735
11,175
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,078
442
4,092
12,165
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
13
2 / 3 / 4
7,879
492
6,035
7,433
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

8
1 / 3 / 4
6,650
416
3,864
7,126
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
TheSassyKingg
Maman Brigitte
14
4 / 6 / 2
8,490
531
9,294
16,218
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
bubbaboo1199
Discordia
13
0 / 5 / 1
7,279
455
6,152
8,925
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
7
8
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Zhong Kui
BH RON1N
Zhong Kui
4
1
3
5.5
W
Ares
2
3
5
1.5
L
Neith
2
3
4
1.33
W
Sun Wukong
IllumDecimator
Sun Wukong
7
0
4
9
W
Danzaburou
Moparmayhem4
Danzaburou
1
3
7
1.5
L
1
3
4
1
L
Maman Brigitte
TheSassyKingg
Maman Brigitte
4
6
2
0.83
W
Awilix
11
1
3
12.5
L
Discordia
bubbaboo1199
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
29,437
51,127
Taken
51,867
29,714
Mitigated
22,091
19,239
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
1,229
0
1,691
12,165
6,366
0
196
11,275
2,190
40,582
W
Zhong Kui
BH RON1N
Zhong Kui
6,059
566
0
3,302
7,006
4,661
1,296
4,384
1,996
52,172
0
W
Ares
3,077
525
168
2,905
12,434
8,067
378
4,673
7,729
18,920
0
L
Neith
6,035
1,897
0
1,594
7,433
2,336
306
879
6,505
0
57,668
W
Sun Wukong
IllumDecimator
Sun Wukong
10,501
2,475
0
4,696
12,829
10,354
542
4,166
8,061
905
75,050
W
Danzaburou
Moparmayhem4
Danzaburou
5,774
2,677
0
2,273
7,683
2,552
0
2,069
5,614
0
49,127
L
3,864
1,696
145
1,536
7,126
4,765
69
2,130
4,996
14,867
2,214
L
Maman Brigitte
TheSassyKingg
Maman Brigitte
9,294
367
64
5,542
16,218
5,713
171
2,797
13,336
62,987
1,928
W
Awilix
8,735
3,115
0
5,895
11,175
4,080
1,070
3,577
7,566
0
78,540
L
Discordia
bubbaboo1199
Discordia
6,152
46
0
531
8,925
2,911
0
3,744
5,083
40,085
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
37,376
481
Minions Killed
384
0
Camps Cleared
0
1,573,325
Distance Traveled
1,322,583
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,078
442
72
5
0
278,357
0
W
Zhong Kui
9,469
592
94
6
0
270,369
0
W
Ares
8,059
504
29
2
0
284,551
2
L
Neith
7,879
492
110
7
0
251,051
2
W
Sun Wukong
10,589
662
152
10
0
316,881
0
W
Danzaburou
8,140
509
73
5
0
297,967
7
L
Maui
6,650
416
18
1
0
178,833
3
L
Maman Brigitte
8,490
531
101
6
0
324,700
0
W
Awilix
10,387
649
133
8
0
403,557
0
L
Discordia
7,279
455
83
5
0
289,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role