Player Matchup

King Arthur
King Arthur
Denaero
King Arthur
Level 131
God Stats
5W - 2L
1,723 SR
Queue Stats
292W - 274L
1,566 Elo+
Party 2
Ix Chel
Ix Chel
DuragGingy
Ix Chel
Level 153
God Stats
6W - 8L
1,436 SR
Queue Stats
204W - 196L
1,554 Elo+
Party 2
Bacchus
Bacchus
Efficienado
Bacchus
Level 156
God Stats
6W - 3L
1,709 SR
Queue Stats
192W - 184L
1,566 Elo+
Party 2
Skadi
Skadi
Fang1229
Skadi
Level 136
God Stats
6W - 6L
1,556 SR
Queue Stats
298W - 271L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
MyPeaPeaHard
Erlang Shen
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 52L
1,590 Elo+
Party 2
Team Averages
Level 145
1,585 SR
1,558 Elo+

VS

Team Averages
Level 135
1,534 SR
1,540 Elo+
Freya
Freya
ItzHiero
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,567 Elo+
Party 1
Achilles
Achilles
KizerInvictus
Achilles
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
85W - 69L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaPamparaDR
Ah Muzen Cab
Level 157
God Stats
1W - 3L
1,391 SR
Queue Stats
126W - 118L
1,594 Elo+
Solo
Hun Batz
Hun Batz
LonleyKhajiit
Hun Batz
Level 124
God Stats
3W - 4L
1,526 SR
Queue Stats
196W - 190L
1,546 Elo+
Solo
King Arthur
King Arthur
UnHeardxSteps
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Denaero
King Arthur
12
4 / 1 / 6
7,378
671
3,573
8,417
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
DuragGingy
Ix Chel
12
7 / 1 / 2
7,504
682
8,029
5,617
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Efficienado
Bacchus
13
3 / 0 / 1
7,532
685
5,755
6,451
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Fang1229
Skadi
12
4 / 2 / 4
7,089
644
6,405
6,908
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MyPeaPeaHard
Erlang Shen
11
3 / 2 / 8
6,326
575
6,837
7,875
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ItzHiero
Freya
11
3 / 4 / 1
6,139
558
4,433
6,969
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
KizerInvictus
Achilles
9
0 / 4 / 0
5,230
475
2,567
9,163
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
LaPamparaDR
Ah Muzen Cab
11
1 / 5 / 1
5,932
539
5,404
8,543
2,283
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
LonleyKhajiit
Hun Batz
11
2 / 4 / 0
6,162
560
3,033
10,250
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
UnHeardxSteps
King Arthur
8
0 / 4 / 1
5,011
456
2,301
9,657
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
6
6
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Denaero
King Arthur
4
1
6
7
W
Ix Chel
DuragGingy
Ix Chel
7
1
2
8
W
Bacchus
Efficienado
Bacchus
3
0
1
3.5
W
Skadi
Fang1229
Skadi
4
2
4
3
L
Freya
ItzHiero
Freya
3
4
1
0.88
L
Achilles
KizerInvictus
Achilles
0
4
0
0
L
Ah Muzen Cab
LaPamparaDR
Ah Muzen Cab
1
5
1
0.3
L
Hun Batz
LonleyKhajiit
Hun Batz
2
4
0
0.5
W
Erlang Shen
MyPeaPeaHard
Erlang Shen
3
2
8
3.5
L
King Arthur
UnHeardxSteps
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
17,738
35,268
Taken
44,582
19,581
Mitigated
18,695
13,370
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Denaero
King Arthur
3,573
647
165
2,666
8,417
6,950
15
835
7,428
0
23,268
W
Ix Chel
DuragGingy
Ix Chel
8,029
1,094
534
1,892
5,617
1,973
369
0
5,617
53,059
956
W
Bacchus
Efficienado
Bacchus
5,755
831
0
2,918
6,451
5,427
0
0
5,918
40,981
4,455
W
Skadi
Fang1229
Skadi
6,405
2,238
0
1,540
6,908
1,695
945
2,410
4,076
0
46,702
L
Freya
ItzHiero
Freya
4,433
1,338
0
1,118
6,969
2,047
0
0
6,969
25,532
1,690
L
Achilles
KizerInvictus
Achilles
2,567
293
0
2,314
9,163
5,694
0
3,782
4,665
0
28,906
L
Ah Muzen Cab
LaPamparaDR
Ah Muzen Cab
5,404
1,427
0
278
8,543
2,283
0
4,242
4,301
0
38,752
L
Hun Batz
LonleyKhajiit
Hun Batz
3,033
620
0
3,036
10,250
3,098
0
2,044
8,162
0
41,515
W
Erlang Shen
MyPeaPeaHard
Erlang Shen
6,837
3,490
0
3,655
7,875
3,536
150
526
7,287
0
37,275
L
King Arthur
UnHeardxSteps
King Arthur
2,301
241
190
1,483
9,657
5,573
0
2,186
7,471
0
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
28,474
394
Minions Killed
291
0
Camps Cleared
0
1,131,351
Distance Traveled
1,043,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,378
671
36
3
0
231,060
1
W
Ix Chel
7,504
682
113
10
0
202,844
2
W
Bacchus
7,532
685
97
9
0
225,313
0
W
Skadi
7,089
644
81
7
0
201,908
0
L
Freya
6,139
558
60
5
0
211,285
0
L
Achilles
5,230
475
46
4
0
174,674
0
L
Ah Muzen Cab
5,932
539
75
7
0
205,928
2
L
Hun Batz
6,162
560
81
7
0
234,235
0
W
Erlang Shen
6,326
575
67
6
0
270,226
0
L
King Arthur
5,011
456
29
3
0
217,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role