Player Matchup

Persephone
Persephone
AdoredWhistle65
Persephone
Level 127
God Stats
20W - 20L
1,572 SR
Queue Stats
216W - 197L
1,492 Elo+
Solo
Neith
Neith
MorganGrimes1
Neith
Level 27
God Stats
29W - 32L
1,473 SR
Queue Stats
31W - 32L
1,458 Elo+
Party 1
Mulan
Mulan
MrToxic_007
Mulan
Level 56
God Stats
13W - 14L
1,476 SR
Queue Stats
36W - 43L
1,391 Elo+
Solo
Sylvanus
Sylvanus
PaisleyMax
Sylvanus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 235L
1,468 Elo+
Party 1
Mercury
Mercury
YogiGG
Mercury
Level 114
God Stats
5W - 15L
1,200 SR
Queue Stats
626W - 632L
1,495 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,461 Elo+

VS

Team Averages
Level 118
1,569 SR
1,457 Elo+
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Earnheqrt
Cthulhu
Level 159
God Stats
0W - 1L
1,581 SR
Queue Stats
88W - 84L
1,533 Elo+
Solo
Horus
Horus
KotaRey1408
Horus
Level 107
God Stats
4W - 1L
1,904 SR
Queue Stats
73W - 81L
1,436 Elo+
Party 2
Set
Set
WhoseverPower2
Set
Level 129
God Stats
7W - 21L
1,362 SR
Queue Stats
230W - 252L
1,402 Elo+
Party 2
Tiamat
Tiamat
tsakeh
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdoredWhistle65
Persephone
14
5 / 1 / 4
9,253
661
10,372
7,017
2,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
6,878
491
9,544
7,478
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 2
6,911
494
4,744
12,357
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
PaisleyMax
Sylvanus
13
4 / 4 / 5
7,656
547
10,877
13,245
8,078
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
YogiGG
Mercury
14
4 / 4 / 4
7,877
563
6,183
11,093
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 2 / 3
7,668
548
8,360
12,504
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Earnheqrt
Cthulhu
14
2 / 1 / 1
7,851
561
10,660
13,278
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 4 / 4
6,517
466
4,808
14,242
11,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 2
6,941
496
5,373
11,199
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
tsakeh
Tiamat
11
3 / 4 / 1
6,509
465
5,242
8,512
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
13
13
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
3
2.75
W
Persephone
AdoredWhistle65
Persephone
5
1
4
7
L
Cthulhu
Earnheqrt
Cthulhu
2
1
1
2.5
L
2
4
4
1
W
1
2
2
1
W
1
2
2
1
W
Sylvanus
PaisleyMax
Sylvanus
4
4
5
1.63
L
2
4
2
0.75
W
Mercury
YogiGG
Mercury
4
4
4
1.5
L
Tiamat
tsakeh
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
34,443
51,190
Taken
59,735
22,286
Mitigated
32,983
14,355
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,360
2,870
87
4,782
12,504
4,535
16
3,309
9,195
0
56,119
W
Persephone
AdoredWhistle65
Persephone
10,372
805
0
4,420
7,017
2,084
294
3,184
3,546
55,556
2,498
L
Cthulhu
Earnheqrt
Cthulhu
10,660
1,497
0
5,754
13,278
8,826
0
3,787
9,491
59,568
2,162
L
4,808
2,697
240
4,054
14,242
11,122
0
6,905
7,337
0
17,579
W
9,544
4,272
92
1,773
7,478
2,283
248
537
6,941
0
44,840
W
4,744
726
0
3,385
12,357
5,385
0
6,484
5,140
0
37,713
W
Sylvanus
PaisleyMax
Sylvanus
10,877
3,744
487
3,698
13,245
8,078
294
2,300
10,909
35,804
15,060
L
5,373
2,716
0
4,486
11,199
4,520
0
1,046
10,153
0
43,756
W
Mercury
YogiGG
Mercury
6,183
2,493
0
500
11,093
4,456
373
2,197
8,863
0
57,078
L
Tiamat
tsakeh
Tiamat
5,242
1,109
0
1,280
8,512
3,980
300
4,785
3,727
30,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
35,486
396
Minions Killed
347
0
Camps Cleared
0
1,259,794
Distance Traveled
1,275,743
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,668
548
94
7
0
259,802
0
W
Persephone
9,253
661
106
8
0
268,721
4
L
Cthulhu
7,851
561
96
7
0
236,405
0
L
Horus
6,517
466
22
2
0
256,960
6
W
Neith
6,878
491
71
5
0
239,256
0
W
Mulan
6,911
494
67
5
0
211,147
3
W
Sylvanus
7,656
547
77
6
0
225,510
0
L
Set
6,941
496
77
6
0
276,548
0
W
Mercury
7,877
563
75
5
0
315,160
0
L
Tiamat
6,509
465
58
4
0
246,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role